Geant4-11
Public Member Functions | Protected Member Functions | Static Protected Member Functions | Protected Attributes | Private Member Functions | Static Private Member Functions | Private Attributes
G4OpenInventorViewer Class Referenceabstract

#include <G4OpenInventorViewer.hh>

Inheritance diagram for G4OpenInventorViewer:
G4VViewer G4OpenInventorQtViewer G4OpenInventorWinViewer G4OpenInventorXtExtendedViewer G4OpenInventorXtViewer

Public Member Functions

virtual void ClearView ()
 
std::vector< G4ThreeVector > ComputeFlyThrough (G4Vector3D *)
 
virtual void DrawView ()
 
virtual void FinishView ()
 
 G4OpenInventorViewer (G4OpenInventorSceneHandler &scene, const G4String &name="")
 
const G4VisAttributes * GetApplicableVisAttributes (const G4VisAttributes *) const
 
const G4ViewParameters & GetDefaultViewParameters () const
 
const G4String & GetName () const
 
virtual const std::vector< G4ModelingParameters::VisAttributesModifier > * GetPrivateVisAttributesModifiers () const
 
G4VSceneHandler * GetSceneHandler () const
 
const G4String & GetShortName () const
 
G4int GetViewId () const
 
const G4ViewParameters & GetViewParameters () const
 
virtual void Initialise ()
 
virtual void KernelVisitDecision ()
 
void NeedKernelVisit ()
 
void ProcessView ()
 
void RefreshView ()
 
virtual void ResetView ()
 
void SetDefaultViewParameters (const G4ViewParameters &vp)
 
void SetName (const G4String &)
 
void SetNeedKernelVisit (G4bool need)
 
virtual void SetView ()
 
void SetViewParameters (const G4ViewParameters &vp)
 
virtual void ShowView ()
 
virtual ~G4OpenInventorViewer ()
 

Protected Member Functions

void EraseDetector ()
 
void EraseEvent ()
 
void Escape ()
 Menu items callbacks /////////////////////////////////////////////////////. More...
 
virtual SoCamera * GetCamera ()=0
 
G4String Help (const G4String &topic="controls")
 
void SceneGraphStatistics ()
 
void SetPreview ()
 
void SetPreviewAndFull ()
 
void SetReducedWireFrame (bool)
 
void SetSolid ()
 
void SetTouchable (const std::vector< G4PhysicalVolumeModel::G4PhysicalVolumeNodeID > &fullPath)
 
void SetWireFrame ()
 
void TouchableSetColour (const std::vector< G4PhysicalVolumeModel::G4PhysicalVolumeNodeID > &fullPath, const G4Colour &)
 
void TouchableSetVisibility (const std::vector< G4PhysicalVolumeModel::G4PhysicalVolumeNodeID > &fullPath, G4bool visibility)
 
void UpdateScene ()
 
virtual void ViewerRender ()=0
 
void WriteInventor (const G4String &file="g4out.iv")
 
void WritePDF (const G4String &file="g4out.pdf")
 
void WritePixmapPostScript (const G4String &file="g4out.ps")
 
void WritePostScript (const G4String &file="g4out.ps")
 

Static Protected Member Functions

static void SelectionCB (void *, SoPath *)
 

Protected Attributes

G4ViewParameters fDefaultVP
 
G4OpenInventorSceneHandler & fG4OpenInventorSceneHandler
 
Geant4_SoGL2PSAction * fGL2PSAction
 
SoNodeSensor * fGroupCameraSensor
 
G4VInteractorManager * fInteractorManager
 
G4String fName
 
G4bool fNeedKernelVisit
 
G4VSceneHandler & fSceneHandler
 
G4String fShortName
 
Geant4_SoImageWriter * fSoImageWriter
 
SoSelection * fSoSelection
 
G4int fViewId
 
G4ViewParameters fVP
 

Private Member Functions

G4bool CompareForKernelVisit (G4ViewParameters &)
 
void DrawDetector ()
 

Static Private Member Functions

static void GroupCameraSensorCB (void *, SoSensor *)
 
static void lookAt (SoCamera *, const SbVec3f &dir, const SbVec3f &up)
 
static void lookedAt (SoCamera *, SbVec3f &dir, SbVec3f &up)
 
static void pointAt (SoCamera *, const SbVec3f &targetpoint, const SbVec3f &upvector)
 

Private Attributes

G4ViewParameters fLastVP
 

Detailed Description

Definition at line 49 of file G4OpenInventorViewer.hh.

Constructor & Destructor Documentation

◆ G4OpenInventorViewer()

G4OpenInventorViewer::G4OpenInventorViewer ( G4OpenInventorSceneHandler &  scene,
const G4String &  name = "" 
)

Definition at line 58 of file G4OpenInventorViewer.cc.

61:G4VViewer(sceneHandler, sceneHandler.IncrementViewCount(), name)
62,fG4OpenInventorSceneHandler(sceneHandler)
66,fGL2PSAction(0) //To be set be suclass.
68 //,fCameraSensor(0)
69{
70 fVP.SetAutoRefresh(true);
72 fVP.SetPicking(true);
74
75 //FIXME : G.Barrand : not convinced that we have to rm culling.
76 // For viewing of all objects by default :
77 //fDefaultVP.SetCulling(false);
78 //fVP.SetCulling(false);
79
82 GetInteractorManager();
83
84 // Main user scene graph root sent to the viewers.
85 fSoSelection = new SoSelection;
86 fSoSelection->ref();
87 fSoSelection->addSelectionCallback(SelectionCB,this);
88 //fSoSelection->addDeselectionCallback(DeselectionCB,this);
89 fSoSelection->policy = SoSelection::SINGLE;
90
91 SoGroup* group = new SoGroup;
92 fSoSelection->addChild(group);
93
94 // Have a camera under fSoSelection in order
95 // that the below SceneGraphSensor be notifed
96 // when the viewer changes the camera type.
97 // But we put the camera under a SoGroup so that
98 // the SceneGraphSensor be not triggered at each change
99 // under the fG4OpenInventorSceneHandler.fRoot.
100 SoOrthographicCamera* camera = new SoOrthographicCamera;
101 camera->viewportMapping.setValue(SoCamera::ADJUST_CAMERA);
102 //camera->aspectRatio.setValue(10);
103 camera->position.setValue(0,0,10);
104 camera->orientation.setValue(SbRotation(SbVec3f(0,1,0),0));
105 camera->height.setValue(10);
106 camera->nearDistance.setValue(1);
107 camera->farDistance.setValue(100);
108 camera->focalDistance.setValue(10);
109 group->addChild(camera);
110
111 {SoInput soInput;
112 if(soInput.openFile("g4view.iv",TRUE)) {
113 SoSeparator* separator = SoDB::readAll(&soInput);
114 if(separator) fSoSelection->addChild(separator);
115 }}
116
118
119 // SoImageWriter should be the last.
121 fSoImageWriter->fileName.setValue("g4out.ps");
122 fSoSelection->addChild(fSoImageWriter);
123
124 // Sensors :
125 // To detect that the viewer had changed the camera type :
126 fGroupCameraSensor = new SoNodeSensor(GroupCameraSensorCB,this);
127 fGroupCameraSensor->setPriority(0);//Needed in order to do getTriggerNode()
128 fGroupCameraSensor->attach(group);
129 // FWJ Upgraded the group sensor so the camera sensor is not needed
130 // fCameraSensor = new SoNodeSensor(CameraSensorCB,this);
131 // fCameraSensor->setPriority(0);//Needed in order to do getTriggerNode()
132 // fCameraSensor->attach(camera);
133}
#define TRUE
Definition: Globals.hh:27
#define SoImageWriter
Definition: SoImageWriter.h:40
SoNodeSensor * fGroupCameraSensor
G4OpenInventorSceneHandler & fG4OpenInventorSceneHandler
G4VInteractorManager * fInteractorManager
static void SelectionCB(void *, SoPath *)
Geant4_SoImageWriter * fSoImageWriter
static void GroupCameraSensorCB(void *, SoSensor *)
Geant4_SoGL2PSAction * fGL2PSAction
G4VGraphicsSystem * GetGraphicsSystem() const
G4ViewParameters fDefaultVP
Definition: G4VViewer.hh:220
G4ViewParameters fVP
Definition: G4VViewer.hh:219
G4VViewer(G4VSceneHandler &, G4int id, const G4String &name="")
Definition: G4VViewer.cc:46
void SetAutoRefresh(G4bool)
void SetPicking(G4bool)
const char * name(G4int ptype)

References G4VViewer::fDefaultVP, fG4OpenInventorSceneHandler, fGroupCameraSensor, fInteractorManager, G4OpenInventorSceneHandler::fRoot, fSoImageWriter, fSoSelection, G4VViewer::fVP, G4VSceneHandler::GetGraphicsSystem(), GroupCameraSensorCB(), SelectionCB(), G4ViewParameters::SetAutoRefresh(), G4ViewParameters::SetPicking(), SoImageWriter, and TRUE.

◆ ~G4OpenInventorViewer()

G4OpenInventorViewer::~G4OpenInventorViewer ( )
virtual

Definition at line 135 of file G4OpenInventorViewer.cc.

135 {
136 // fCameraSensor->detach();
137 // delete fCameraSensor;
138 fGroupCameraSensor->detach();
139 delete fGroupCameraSensor;
140 fSoSelection->unref();
141}

References fGroupCameraSensor, and fSoSelection.

Member Function Documentation

◆ ClearView()

void G4OpenInventorViewer::ClearView ( void  )
virtual

Implements G4VViewer.

Definition at line 234 of file G4OpenInventorViewer.cc.

234 {
235}

◆ CompareForKernelVisit()

G4bool G4OpenInventorViewer::CompareForKernelVisit ( G4ViewParameters &  vp)
private

Definition at line 158 of file G4OpenInventorViewer.cc.

158 {
159
160 if (
161 (vp.GetDrawingStyle () != fVP.GetDrawingStyle ()) ||
163 (vp.IsAuxEdgeVisible () != fVP.IsAuxEdgeVisible ()) ||
164 (vp.IsCulling () != fVP.IsCulling ()) ||
166 (vp.IsDensityCulling () != fVP.IsDensityCulling ()) ||
167 (vp.IsCullingCovered () != fVP.IsCullingCovered ()) ||
168 (vp.GetCBDAlgorithmNumber() !=
170 (vp.IsSection () != fVP.IsSection ()) ||
171 (vp.IsCutaway () != fVP.IsCutaway ()) ||
172 // This assumes use of generic clipping (sectioning, slicing,
173 // DCUT, cutaway). If a decision is made to implement locally,
174 // this will need changing. See G4OpenGLViewer::SetView,
175 // G4OpenGLStoredViewer.cc::CompareForKernelVisit and
176 // G4OpenGLStoredSceneHander::CreateSection/CutawayPolyhedron.
177 (vp.IsExplode () != fVP.IsExplode ()) ||
178 (vp.GetNoOfSides () != fVP.GetNoOfSides ()) ||
187 (vp.IsPicking () != fVP.IsPicking ()) ||
188 // Scaling for Open Inventor is done by the scene handler so it
189 // needs a kernel visit. (In this respect, it differs from the
190 // OpenGL drivers, where it's done in SetView.)
191 (vp.GetScaleFactor () != fVP.GetScaleFactor ()) ||
192 // If G4OpenInventor ever introduces VAMs, the following might need
193 // changing to a complete comparison, i.e., remove ".size()". See
194 // G4OpenGLStoredViewer::CompareForKernelVisit.
199 )
200 return true;
201
202 if (vp.IsDensityCulling () &&
204 return true;
205
206 if (vp.GetCBDAlgorithmNumber() > 0) {
207 if (vp.GetCBDParameters().size() != fVP.GetCBDParameters().size()) return true;
208 else if (vp.GetCBDParameters() != fVP.GetCBDParameters()) return true;
209 }
210
211 if (vp.IsSection () &&
212 (vp.GetSectionPlane () != fVP.GetSectionPlane ()))
213 return true;
214
215 if (vp.IsCutaway ()) {
216 if (vp.GetCutawayPlanes ().size () !=
217 fVP.GetCutawayPlanes ().size ()) return true;
218 for (size_t i = 0; i < vp.GetCutawayPlanes().size(); ++i)
219 if (vp.GetCutawayPlanes()[i] != fVP.GetCutawayPlanes()[i])
220 return true;
221 }
222
223 if (vp.IsExplode () &&
225 return true;
226
227 if (vp.IsSpecialMeshRendering() &&
229 return true;
230
231 return false;
232}
const std::vector< G4ModelingParameters::VisAttributesModifier > & GetVisAttributesModifiers() const
const G4Vector3D & GetScaleFactor() const
G4int GetNoOfSides() const
G4bool IsSpecialMeshRendering() const
G4double GetExplodeFactor() const
G4int GetNumberOfCloudPoints() const
G4bool IsMarkerNotHidden() const
G4double GetGlobalLineWidthScale() const
G4bool IsCutaway() const
const G4Colour & GetBackgroundColour() const
G4bool IsSection() const
G4bool IsPicking() const
G4bool IsCulling() const
const G4VisAttributes * GetDefaultTextVisAttributes() const
G4bool IsExplode() const
const std::vector< G4double > & GetCBDParameters() const
G4int GetCBDAlgorithmNumber() const
const std::vector< G4ModelingParameters::PVNameCopyNo > & GetSpecialMeshVolumes() const
G4double GetGlobalMarkerScale() const
G4bool IsCullingInvisible() const
const G4VisAttributes * GetDefaultVisAttributes() const
const G4Planes & GetCutawayPlanes() const
G4bool IsDensityCulling() const
G4double GetVisibleDensity() const
G4bool IsCullingCovered() const
const G4Plane3D & GetSectionPlane() const
DrawingStyle GetDrawingStyle() const
G4bool IsAuxEdgeVisible() const
const G4Colour & GetColour() const

References G4VViewer::fVP, G4ViewParameters::GetBackgroundColour(), G4ViewParameters::GetCBDAlgorithmNumber(), G4ViewParameters::GetCBDParameters(), G4VisAttributes::GetColour(), G4ViewParameters::GetCutawayPlanes(), G4ViewParameters::GetDefaultTextVisAttributes(), G4ViewParameters::GetDefaultVisAttributes(), G4ViewParameters::GetDrawingStyle(), G4ViewParameters::GetExplodeFactor(), G4ViewParameters::GetGlobalLineWidthScale(), G4ViewParameters::GetGlobalMarkerScale(), G4ViewParameters::GetNoOfSides(), G4ViewParameters::GetNumberOfCloudPoints(), G4ViewParameters::GetScaleFactor(), G4ViewParameters::GetSectionPlane(), G4ViewParameters::GetSpecialMeshVolumes(), G4ViewParameters::GetVisAttributesModifiers(), G4ViewParameters::GetVisibleDensity(), G4ViewParameters::IsAuxEdgeVisible(), G4ViewParameters::IsCulling(), G4ViewParameters::IsCullingCovered(), G4ViewParameters::IsCullingInvisible(), G4ViewParameters::IsCutaway(), G4ViewParameters::IsDensityCulling(), G4ViewParameters::IsExplode(), G4ViewParameters::IsMarkerNotHidden(), G4ViewParameters::IsPicking(), G4ViewParameters::IsSection(), and G4ViewParameters::IsSpecialMeshRendering().

Referenced by KernelVisitDecision().

◆ ComputeFlyThrough()

std::vector< G4ThreeVector > G4VViewer::ComputeFlyThrough ( G4Vector3D *  )
inherited

Definition at line 215 of file G4VViewer.cc.

216{
217 enum CurveType {
218 Bezier,
219 G4SplineTest};
220
221 // Choose a curve type (for testing)
222// int myCurveType = Bezier;
223
224 // number if step points
225 int stepPoints = 500;
226
227
228 G4Spline spline;
229
230
231 // At the moment we don't use the aVect parameters, but build it here :
232 // Good step points for exampleB5
233 spline.AddSplinePoint(G4Vector3D(0,1000,-14000));
234 spline.AddSplinePoint(G4Vector3D(0,1000,0));
235 spline.AddSplinePoint(G4Vector3D(-4000,1000,4000));
236
237
238 std::vector <G4ThreeVector> viewVect;
239
240// if(myCurveType == Bezier) {
241
242
243 // Draw the spline
244
245 for (int i = 0; i < stepPoints; i++) {
246 float t = (float)i / (float)stepPoints;
247 G4Vector3D cameraPosition = spline.GetInterpolatedSplinePoint(t);
248 // G4Vector3D targetPoint = spline.GetInterpolatedSplinePoint(t);
249
250 // viewParam->SetViewAndLights(G4ThreeVector (cameraPosition.x(), cameraPosition.y(), cameraPosition.z()));
251 // viewParam->SetCurrentTargetPoint(targetPoint);
252 G4cout << "FLY CR("<< i << "):" << cameraPosition << G4endl;
253 viewVect.push_back(G4ThreeVector (cameraPosition.x(), cameraPosition.y(), cameraPosition.z()));
254 }
255
256// } else if (myCurveType == G4SplineTest) {
257 /*
258 This method is a inspire from a Bezier curve. The problem of the Bezier curve is that the path does not go straight between two waypoints.
259 This method add "stay straight" parameter which could be between 0 and 1 where the pass will follow exactly the line between the waypoints
260 Ex : stay straight = 50%
261 m1 = 3*(P1+P0)/2
262
263 Ex : stay straight = 0%
264 m1 = (P1+P0)/2
265
266 P1
267 / \
268 / \
269 a--x--b
270 / ° ° \
271 / ° ° \
272 m1 m2
273 / \
274 / \
275 / \
276 / \
277 P0 P2
278
279 */
280// G4Vector3D a;
281// G4Vector3D b;
282// G4Vector3D m1;
283// G4Vector3D m2;
284// G4Vector3D P0;
285// G4Vector3D P1;
286// G4Vector3D P2;
287// G4double stayStraight = 0;
288// G4double bezierSpeed = 0.4; // Spend 40% time in bezier curve (time between m1-m2 is 40% of time between P0-P1)
289//
290// G4Vector3D firstPoint;
291// G4Vector3D lastPoint;
292//
293// float nbBezierSteps = (stepPoints * bezierSpeed*(1-stayStraight)) * (2./spline.GetNumPoints());
294// float nbFirstSteps = ((stepPoints/2-nbBezierSteps/2) /(1+stayStraight)) * (2./spline.GetNumPoints());
295//
296// // First points
297// firstPoint = spline.GetPoint(0);
298// lastPoint = (firstPoint + spline.GetPoint(1))/2;
299//
300// for( float j=0; j<1; j+= 1/nbFirstSteps) {
301// G4ThreeVector pt = firstPoint + (lastPoint - firstPoint) * j;
302// viewVect.push_back(pt);
303// G4cout << "FLY Bezier A1("<< viewVect.size()<< "):" << pt << G4endl;
304// }
305//
306// for (int i = 0; i < spline.GetNumPoints()-2; i++) {
307// P0 = spline.GetPoint(i);
308// P1 = spline.GetPoint(i+1);
309// P2 = spline.GetPoint(i+2);
310//
311// m1 = P1 - (P1-P0)*(1-stayStraight)/2;
312// m2 = P1 + (P2-P1)*(1-stayStraight)/2;
313//
314// // We have to get straight path from (middile of P0-P1) to (middile of P0-P1 + (dist P0-P1) * stayStraight/2)
315// if (stayStraight >0) {
316//
317// firstPoint = (P0 + P1)/2;
318// lastPoint = (P0 + P1)/2 + (P1-P0)*stayStraight/2;
319//
320// for( float j=0; j<1; j+= 1/(nbFirstSteps*stayStraight)) {
321// G4ThreeVector pt = firstPoint + (lastPoint - firstPoint)* j;
322// viewVect.push_back(pt);
323// G4cout << "FLY Bezier A2("<< viewVect.size()<< "):" << pt << G4endl;
324// }
325// }
326// // Compute Bezier curve
327// for( float delta = 0 ; delta < 1 ; delta += 1/nbBezierSteps)
328// {
329// // The Green Line
330// a = m1 + ( (P1 - m1) * delta );
331// b = P1 + ( (m2 - P1) * delta );
332//
333// // Final point
334// G4ThreeVector pt = a + ((b-a) * delta );
335// viewVect.push_back(pt);
336// G4cout << "FLY Bezier("<< viewVect.size()<< "):" << pt << G4endl;
337// }
338//
339// // We have to get straight path
340// if (stayStraight >0) {
341// firstPoint = (P1 + P2)/2 - (P2-P1)*stayStraight/2;
342// lastPoint = (P1 + P2)/2;
343//
344// for( float j=0; j<1; j+= 1/(nbFirstSteps*stayStraight)) {
345// G4ThreeVector pt = firstPoint + (lastPoint - firstPoint)* j;
346// viewVect.push_back(pt);
347// G4cout << "FLY Bezier B1("<< viewVect.size()<< "):" << pt << G4endl;
348// }
349// }
350// }
351//
352// // last points
353// firstPoint = spline.GetPoint(spline.GetNumPoints()-2);
354// lastPoint = spline.GetPoint(spline.GetNumPoints()-1);
355// for( float j=1; j>0; j-= 1/nbFirstSteps) {
356// G4ThreeVector pt = lastPoint - ((lastPoint-firstPoint)*((1-stayStraight)/2) * j );
357// viewVect.push_back(pt);
358// G4cout << "FLY Bezier B2("<< viewVect.size()<< "):" << pt << G4endl;
359// }
360// }
361 return viewVect;
362}
HepGeom::Vector3D< G4double > G4Vector3D
Definition: G4Vector3D.hh:34
#define G4endl
Definition: G4ios.hh:57
G4GLOB_DLL std::ostream G4cout

References G4VViewer::G4Spline::AddSplinePoint(), G4cout, G4endl, G4VViewer::G4Spline::GetInterpolatedSplinePoint(), HepGeom::BasicVector3D< T >::x(), HepGeom::BasicVector3D< T >::y(), and HepGeom::BasicVector3D< T >::z().

◆ DrawDetector()

void G4OpenInventorViewer::DrawDetector ( )
private

Definition at line 502 of file G4OpenInventorViewer.cc.

502 {
503 /* Replace this... - JA
504 // DrawView does a ClearStore. Do not clear the transient store :
505 SoSeparator* tmp = fG4OpenInventorSceneHandler.fTransientRoot;
506 fG4OpenInventorSceneHandler.fTransientRoot = new SoSeparator;
507 if (!fNeedKernelVisit) KernelVisitDecision();
508 ProcessView();
509 fG4OpenInventorSceneHandler.fTransientRoot->unref();
510 fG4OpenInventorSceneHandler.fTransientRoot = tmp;
511 */
512 // ...by this... - JA
513 DrawView();
514}

References DrawView().

Referenced by SetPreview(), SetPreviewAndFull(), SetReducedWireFrame(), SetSolid(), and SetWireFrame().

◆ DrawView()

void G4OpenInventorViewer::DrawView ( )
virtual

Implements G4VViewer.

Definition at line 383 of file G4OpenInventorViewer.cc.

383 {
384 //G4cout << "debug Iv::DrawViewer " <<G4endl;
386 fLastVP= fVP;
387 ProcessView();
388 FinishView();
389}
virtual void KernelVisitDecision()
G4bool fNeedKernelVisit
Definition: G4VViewer.hh:224
void ProcessView()
Definition: G4VViewer.cc:105
virtual void FinishView()
Definition: G4VViewer.cc:101

References G4VViewer::FinishView(), fLastVP, G4VViewer::fNeedKernelVisit, G4VViewer::fVP, KernelVisitDecision(), and G4VViewer::ProcessView().

Referenced by DrawDetector(), and UpdateScene().

◆ EraseDetector()

void G4OpenInventorViewer::EraseDetector ( )
protected

◆ EraseEvent()

void G4OpenInventorViewer::EraseEvent ( )
protected

◆ Escape()

void G4OpenInventorViewer::Escape ( )
protected

◆ FinishView()

void G4VViewer::FinishView ( void  )
virtualinherited

◆ GetApplicableVisAttributes()

const G4VisAttributes * G4VViewer::GetApplicableVisAttributes ( const G4VisAttributes *  ) const
inherited

◆ GetCamera()

virtual SoCamera * G4OpenInventorViewer::GetCamera ( )
protectedpure virtual

◆ GetDefaultViewParameters()

const G4ViewParameters & G4VViewer::GetDefaultViewParameters ( ) const
inherited

◆ GetName()

const G4String & G4VViewer::GetName ( ) const
inherited

◆ GetPrivateVisAttributesModifiers()

virtual const std::vector< G4ModelingParameters::VisAttributesModifier > * G4VViewer::GetPrivateVisAttributesModifiers ( ) const
virtualinherited

◆ GetSceneHandler()

G4VSceneHandler * G4VViewer::GetSceneHandler ( ) const
inherited

◆ GetShortName()

const G4String & G4VViewer::GetShortName ( ) const
inherited

◆ GetViewId()

G4int G4VViewer::GetViewId ( ) const
inherited

◆ GetViewParameters()

const G4ViewParameters & G4VViewer::GetViewParameters ( ) const
inherited

Referenced by G4OpenGLXmViewer::actions_callback(), G4OpenInventorSceneHandler::AddCircleSquare(), G4Qt3DSceneHandler::AddPrimitive(), G4ToolsSGSceneHandler::AddPrimitive(), G4OpenInventorSceneHandler::AddPrimitive(), G4OpenGLSceneHandler::AddPrimitive(), G4OpenGLImmediateSceneHandler::AddPrimitivePreambleInternal(), G4OpenGLStoredSceneHandler::AddPrimitivePreambleInternal(), G4OpenInventorSceneHandler::AddTransform(), G4OpenGLXmViewer::background_color_callback(), G4OpenGLImmediateQtViewer::ComputeView(), G4OpenGLStoredQtViewer::ComputeView(), G4VSceneHandler::CreateSectionSolid(), G4VisManager::CreateViewer(), G4OpenGLImmediateWin32Viewer::DrawView(), G4OpenGLImmediateXmViewer::DrawView(), G4OpenGLImmediateXViewer::DrawView(), G4OpenGLStoredWin32Viewer::DrawView(), G4OpenGLStoredXmViewer::DrawView(), G4OpenGLStoredXViewer::DrawView(), G4OpenGLStoredSceneHandler::EndModeling(), G4VisManager::EndOfRun(), G4VSceneHandler::GetAuxEdgeVisible(), G4VSceneHandler::GetColour(), G4VSceneHandler::GetDrawingStyle(), G4VSceneHandler::GetNoOfSides(), G4VSceneHandler::GetNumberOfCloudPoints(), G4VSceneHandler::GetTextColour(), G4VVisCommand::RefreshIfRequired(), G4VSceneHandler::RequestPrimitives(), G4VisCommandDrawView::SetNewValue(), G4VisCommandDrawLogicalVolume::SetNewValue(), G4VisCommandGeometrySetDaughtersInvisible::SetNewValue(), G4VisCommandGeometrySetVisibility::SetNewValue(), G4VisCommandSceneNotifyHandlers::SetNewValue(), G4VisCommandSceneAddLogo::SetNewValue(), G4VisCommandSceneAddScale::SetNewValue(), G4VisCommandSceneHandlerCreate::SetNewValue(), G4VisCommandsTouchable::SetNewValue(), G4VisCommandsTouchableSet::SetNewValue(), G4VisCommandViewerAddCutawayPlane::SetNewValue(), G4VisCommandViewerCentreOn::SetNewValue(), G4VisCommandViewerChangeCutawayPlane::SetNewValue(), G4VisCommandViewerClearCutawayPlanes::SetNewValue(), G4VisCommandViewerClearVisAttributesModifiers::SetNewValue(), G4VisCommandViewerClone::SetNewValue(), G4VisCommandViewerColourByDensity::SetNewValue(), G4VisCommandViewerCopyViewFrom::SetNewValue(), G4VisCommandViewerCreate::SetNewValue(), G4VisCommandViewerDolly::SetNewValue(), G4VisCommandViewerInterpolate::SetNewValue(), G4VisCommandViewerPan::SetNewValue(), G4VisCommandViewerSave::SetNewValue(), G4VisCommandViewerScale::SetNewValue(), G4VisCommandViewerZoom::SetNewValue(), G4VisCommandsViewerSet::SetNewValue(), G4VisCommandGeometrySetVisibility::SetNewValueOnLV(), SetReducedWireFrame(), SetSolid(), and SetWireFrame().

◆ GroupCameraSensorCB()

void G4OpenInventorViewer::GroupCameraSensorCB ( void *  aThis,
SoSensor *  aSensor 
)
staticprivate

Definition at line 396 of file G4OpenInventorViewer.cc.

397{
399
400 SoNode* node = ((SoNodeSensor*)aSensor)->getTriggerNode();
401 // printf("debug : GroupCameraSensorCB %s\n",
402 // node->getTypeId().getName().getString());
403
404 if(node->isOfType(SoCamera::getClassTypeId())) {
405 SoCamera* camera = (SoCamera*)node;
406
407 // FWJ DEBUG
408 // G4cout << " UPDATING fVP FROM CAMERA " << camera << G4endl;
409 SbVec3f direction, up;
410 lookedAt(camera, direction, up);
412 (G4Vector3D(-direction[0], -direction[1], -direction[2]));
413 This->fVP.SetUpVector(G4Vector3D(up[0], up[1], up[2]));
414
415 SbVec3f pos = camera->position.getValue();
416 SbVec3f target = pos + direction * camera->focalDistance.getValue();
417
418 This->fVP.SetCurrentTargetPoint(G4Point3D(target[0], target[1], target[2]));
419
420 // FWJ camera sensor no longer needed
421 // Viewer had changed the camera type,
422 // attach the fCameraSensor to the new camera.
423 // FWJ DEBUG
424 // G4cout << " SWITCHING TO CAMERA " << camera << G4endl;
425 // This->fCameraSensor->detach();
426 // This->fCameraSensor->attach(camera);
427 }
428
429}
static const G4double pos
HepGeom::Point3D< G4double > G4Point3D
Definition: G4Point3D.hh:34
static void lookedAt(SoCamera *, SbVec3f &dir, SbVec3f &up)
void SetViewpointDirection(const G4Vector3D &viewpointDirection)
void SetCurrentTargetPoint(const G4Point3D &currentTargetPoint)
void SetUpVector(const G4Vector3D &upVector)

References G4VViewer::fVP, lookedAt(), pos, G4ViewParameters::SetCurrentTargetPoint(), G4ViewParameters::SetUpVector(), and G4ViewParameters::SetViewpointDirection().

Referenced by G4OpenInventorViewer().

◆ Help()

G4String G4OpenInventorViewer::Help ( const G4String &  topic = "controls")
protected

Definition at line 774 of file G4OpenInventorViewer.cc.

774 {
775 if(aTopic=="controls") {
776 return G4String("\
777Controls on an Inventor examiner viewer are :\n\
778- in picking mode (cursor is the upper left arrow)\n\
779 Ctrl + pick a volume : see daughters.\n\
780 Shift + pick a volume : see mother.\n\
781- in viewing mode (cursor is the hand)\n\
782 Left-button + pointer move : rotate.\n\
783 Ctrl+Left-button + pointer move : pan.\n\
784 Ctrl+Shift+Left-button + pointer move : scale.\n\
785 Middle-button + pointer move : pan.\n\
786 Right-button : popup menu.\n");
787 } else {
788 return "";
789 }
790}

Referenced by G4OpenInventorXtExtendedViewer::HelpCbk(), G4OpenInventorXtViewer::HelpCbk(), and G4OpenInventorWinViewer::WindowProc().

◆ Initialise()

virtual void G4VViewer::Initialise ( )
virtualinherited

◆ KernelVisitDecision()

void G4OpenInventorViewer::KernelVisitDecision ( )
virtual

Definition at line 143 of file G4OpenInventorViewer.cc.

143 {
144
145 // If there's a significant difference with the last view parameters
146 // of either the scene handler or this viewer, trigger a rebuild.
147
148 if (
149 //??fG4OpenInventorSceneHandler.fPODLList.size() == 0 ||
150 // We need a test for empty scene graph, such as
151 // staticRoot.size() or something?????????? See temporary fix
152 // in contructor. (John Allison Aug 2001)
155 }
156}
G4bool CompareForKernelVisit(G4ViewParameters &)
void NeedKernelVisit()
Definition: G4VViewer.cc:78

References CompareForKernelVisit(), fLastVP, and G4VViewer::NeedKernelVisit().

Referenced by DrawView().

◆ lookAt()

void G4OpenInventorViewer::lookAt ( SoCamera *  camera,
const SbVec3f &  dir,
const SbVec3f &  up 
)
staticprivate

Definition at line 323 of file G4OpenInventorViewer.cc.

324{
325 SbVec3f z = -dir;
326 SbVec3f y = up;
327 SbVec3f x = y.cross(z);
328
329 // recompute y to create a valid coordinate system
330 y = z.cross(x);
331
332 // normalize x and y to create an orthonormal coord system
333 y.normalize();
334 x.normalize();
335
336 // create a rotation matrix
337 SbMatrix rot = SbMatrix::identity();
338 rot[0][0] = x[0];
339 rot[0][1] = x[1];
340 rot[0][2] = x[2];
341
342 rot[1][0] = y[0];
343 rot[1][1] = y[1];
344 rot[1][2] = y[2];
345
346 rot[2][0] = z[0];
347 rot[2][1] = z[1];
348 rot[2][2] = z[2];
349
350 camera->orientation.setValue(SbRotation(rot));
351}

Referenced by pointAt().

◆ lookedAt()

void G4OpenInventorViewer::lookedAt ( SoCamera *  camera,
SbVec3f &  dir,
SbVec3f &  up 
)
staticprivate

Definition at line 354 of file G4OpenInventorViewer.cc.

355{
356 SbRotation rot = camera->orientation.getValue();
357 SbMatrix mrot; rot.getValue(mrot);
358
359 SbVec3f x, y, z;
360
361 // create a rotation matrix
362 x[0] = mrot[0][0];
363 x[1] = mrot[0][1];
364 x[2] = mrot[0][2];
365
366 y[0] = mrot[1][0];
367 y[1] = mrot[1][1];
368 y[2] = mrot[1][2];
369
370 z[0] = mrot[2][0];
371 z[1] = mrot[2][1];
372 z[2] = mrot[2][2];
373
374 dir = -z;
375 dir.normalize();
376 up = SbVec3f(0.f,1.f,0.f); // Choose y-axis if possible.
377 if (std::abs(up.dot(z)) > 1.e-6) {
378 up = y;
379 up.normalize();
380 }
381}

Referenced by GroupCameraSensorCB().

◆ NeedKernelVisit()

void G4VViewer::NeedKernelVisit ( )
inherited

Definition at line 78 of file G4VViewer.cc.

78 {
79
80 fNeedKernelVisit = true;
81
82 // At one time I thought we'd better notify all viewers. But I guess
83 // each viewer can take care of itself, so the following code is
84 // redundant (but keep it commented out for now). (John Allison)
85 // Notify all viewers that a kernel visit is required.
86 // const G4ViewerList& viewerList = fSceneHandler.GetViewerList ();
87 // G4ViewerListConstIterator i;
88 // for (i = viewerList.begin(); i != viewerList.end(); i++) {
89 // (*i) -> SetNeedKernelVisit ();
90 // }
91 // ??...but, there's a problem in OpenGL Stored which seems to
92 // require *all* viewers to revisit the kernel, so...
93 // const G4ViewerList& viewerList = fSceneHandler.GetViewerList ();
94 // G4ViewerListConstIterator i;
95 // for (i = viewerList.begin(); i != viewerList.end(); i++) {
96 // (*i) -> SetNeedKernelVisit (true);
97 // }
98 // Feb 2005 - commented out. Let's fix OpenGL if necessary.
99}

References G4VViewer::fNeedKernelVisit.

Referenced by G4OpenGLImmediateQtViewer::ComputeView(), G4DAWNFILEViewer::DrawView(), G4GMocrenFileViewer::DrawView(), G4HepRepFileViewer::DrawView(), G4OpenGLImmediateWin32Viewer::DrawView(), G4OpenGLImmediateXmViewer::DrawView(), G4OpenGLImmediateXViewer::DrawView(), G4VTreeViewer::DrawView(), G4VRML2FileViewer::DrawView(), G4VtkViewer::DrawView(), G4VisManager::GeometryHasChanged(), G4OpenGLStoredViewer::KernelVisitDecision(), KernelVisitDecision(), G4Qt3DViewer::KernelVisitDecision(), G4ToolsSGViewer< SG_SESSION, SG_VIEWER >::KernelVisitDecision(), G4VisManager::NotifyHandlers(), G4OpenGLImmediateViewer::ProcessView(), G4VisCommandViewerRebuild::SetNewValue(), SetPreview(), SetPreviewAndFull(), SetReducedWireFrame(), and UpdateScene().

◆ pointAt()

void G4OpenInventorViewer::pointAt ( SoCamera *  camera,
const SbVec3f &  targetpoint,
const SbVec3f &  upvector 
)
staticprivate

Definition at line 312 of file G4OpenInventorViewer.cc.

313{
314 SbVec3f dir = targetpoint - camera->position.getValue();
315 if (dir.normalize() == 0.0f) return;
316 lookAt(camera,dir, upvector);
317}
static void lookAt(SoCamera *, const SbVec3f &dir, const SbVec3f &up)

References lookAt().

Referenced by SetView().

◆ ProcessView()

void G4VViewer::ProcessView ( )
inherited

Definition at line 105 of file G4VViewer.cc.

106{
107 // If the scene has changed, or if the concrete viewer has decided
108 // that it necessary to visit the kernel, perhaps because the view
109 // parameters have changed significantly (this should be done in the
110 // concrete viewer's DrawView)...
111 if (fNeedKernelVisit) {
112 // Reset flag. This must be done before ProcessScene to prevent
113 // recursive calls when recomputing transients...
114 fNeedKernelVisit = false;
117 }
118}
virtual void ProcessScene()
virtual void ClearStore()
G4VSceneHandler & fSceneHandler
Definition: G4VViewer.hh:215

References G4VSceneHandler::ClearStore(), G4VViewer::fNeedKernelVisit, G4VViewer::fSceneHandler, and G4VSceneHandler::ProcessScene().

Referenced by G4OpenGLStoredQtViewer::ComputeView(), G4DAWNFILEViewer::DrawView(), G4GMocrenFileViewer::DrawView(), G4HepRepFileViewer::DrawView(), G4OpenGLStoredWin32Viewer::DrawView(), G4OpenGLStoredXmViewer::DrawView(), G4OpenGLStoredXViewer::DrawView(), DrawView(), G4Qt3DViewer::DrawView(), G4RayTracerViewer::DrawView(), G4ToolsSGViewer< SG_SESSION, SG_VIEWER >::DrawView(), G4VTreeViewer::DrawView(), G4VRML2FileViewer::DrawView(), G4VtkViewer::DrawView(), and G4OpenGLImmediateViewer::ProcessView().

◆ RefreshView()

void G4VViewer::RefreshView ( )
inherited

◆ ResetView()

virtual void G4VViewer::ResetView ( )
virtualinherited

◆ SceneGraphStatistics()

void G4OpenInventorViewer::SceneGraphStatistics ( )
protected

Definition at line 633 of file G4OpenInventorViewer.cc.

633 {
634 Counter counter;
635 counter.fTriangles = 0;
636 counter.fLineSegments = 0;
637 counter.fPoints = 0;
638
639 SoCallbackAction callbackAction;
640 callbackAction.addTriangleCallback
641 (SoShape::getClassTypeId(),CountTrianglesCB,(void*)&counter);
642 callbackAction.addLineSegmentCallback
643 (SoShape::getClassTypeId(),CountLineSegmentsCB,(void*)&counter);
644 callbackAction.addPointCallback
645 (SoShape::getClassTypeId(),CountPointsCB,(void*)&counter);
646 callbackAction.apply(fSoSelection);
647
648 SoCounterAction counterAction;
649 counterAction.apply(fSoSelection);
650 int nodes = counterAction.getCount();
651
652 counterAction.setLookFor(SoCounterAction::TYPE);
653 counterAction.setType(SoShape::getClassTypeId());
654 counterAction.apply(fSoSelection);
655 int shapes = counterAction.getCount();
656
657 G4cout << "Number of triangles : " << counter.fTriangles << G4endl;
658 G4cout << "Number of line segments : " << counter.fLineSegments << G4endl;
659 G4cout << "Number of points : " << counter.fPoints << G4endl;
660 G4cout << "Number of nodes : " << nodes << G4endl;
661 G4cout << "Number of shapes : " << shapes << G4endl;
662}
static void CountLineSegmentsCB(void *userData, SoCallbackAction *, const SoPrimitiveVertex *, const SoPrimitiveVertex *)
static void CountPointsCB(void *userData, SoCallbackAction *, const SoPrimitiveVertex *)
static void CountTrianglesCB(void *userData, SoCallbackAction *, const SoPrimitiveVertex *, const SoPrimitiveVertex *, const SoPrimitiveVertex *)
int getCount() const
void setLookFor(LookFor)
void setType(const SoType, SbBool=TRUE)

References CountLineSegmentsCB(), CountPointsCB(), CountTrianglesCB(), Counter::fLineSegments, Counter::fPoints, fSoSelection, Counter::fTriangles, G4cout, G4endl, SoCounterAction::getCount(), geant4_check_module_cycles::nodes, SoCounterAction::setLookFor(), SoCounterAction::setType(), and SoCounterAction::TYPE.

Referenced by G4OpenInventorQtViewer::EtcSceneGraphStatsCB(), G4OpenInventorXtExtendedViewer::SceneGraphStatisticsCbk(), G4OpenInventorXtViewer::SceneGraphStatisticsCbk(), and G4OpenInventorWinViewer::WindowProc().

◆ SelectionCB()

void G4OpenInventorViewer::SelectionCB ( void *  aThis,
SoPath *  aPath 
)
staticprotected

Definition at line 458 of file G4OpenInventorViewer.cc.

462{
464 SoNode* node = ((SoFullPath*)aPath)->getTail();
465 G4AttHolder* attHolder = dynamic_cast<G4AttHolder*>(node);
466 if(attHolder && attHolder->GetAttDefs().size()) {
467 for (size_t i = 0; i < attHolder->GetAttDefs().size(); ++i) {
468 G4cout << G4AttCheck(attHolder->GetAttValues()[i],
469 attHolder->GetAttDefs()[i]);
470 }
471 } else {
472 G4String name((char*)node->getName().getString());
473 G4String cls((char*)node->getTypeId().getName().getString());
474 G4cout << "SoNode : " << node
475 << " SoType : " << cls
476 << " name : " << name
477 << G4endl;
478 G4cout << "No attributes attached." << G4endl;
479 }
480 /*FIXME : to explore (need different button - this is used for picking.
481 if(node->isOfType(Geant4_SoPolyhedron::getClassTypeId())) {
482 Geant4_SoPolyhedron* polyhedron = (Geant4_SoPolyhedron*)node;
483 if(polyhedron->solid.getValue()==FALSE)
484 polyhedron->solid.setValue(TRUE);
485 else
486 polyhedron->solid.setValue(FALSE);
487 }*/
488 This->fSoSelection->deselectAll();
489}
const std::vector< const std::vector< G4AttValue > * > & GetAttValues() const
Definition: G4AttHolder.hh:59
const std::vector< const std::map< G4String, G4AttDef > * > & GetAttDefs() const
Definition: G4AttHolder.hh:61

References fSoSelection, G4cout, G4endl, G4AttHolder::GetAttDefs(), G4AttHolder::GetAttValues(), and G4InuclParticleNames::name().

Referenced by G4OpenInventorViewer(), and G4OpenInventorXtExtendedViewer::Initialise().

◆ SetDefaultViewParameters()

void G4VViewer::SetDefaultViewParameters ( const G4ViewParameters &  vp)
inherited

◆ SetName()

void G4VViewer::SetName ( const G4String &  name)
inherited

Definition at line 72 of file G4VViewer.cc.

72 {
73 fName = name;
74 fShortName = fName.substr(0, fName.find (' '));
76}
G4String fShortName
Definition: G4VViewer.hh:218
G4String fName
Definition: G4VViewer.hh:217
void strip(G4String &str, char c=' ')
Remove leading and trailing characters from string.

References G4VViewer::fName, G4VViewer::fShortName, G4InuclParticleNames::name(), and G4StrUtil::strip().

◆ SetNeedKernelVisit()

void G4VViewer::SetNeedKernelVisit ( G4bool  need)
inherited

◆ SetPreview()

void G4OpenInventorViewer::SetPreview ( )
protected

◆ SetPreviewAndFull()

void G4OpenInventorViewer::SetPreviewAndFull ( )
protected

◆ SetReducedWireFrame()

void G4OpenInventorViewer::SetReducedWireFrame ( bool  aValue)
protected

Definition at line 734 of file G4OpenInventorViewer.cc.

734 {
736
737 // Set the wire frame kind :
738 vp.SetAuxEdgeVisible(!aValue);
739
740 // Set wire frame :
742 switch (existingStyle) {
744 break;
746 break;
749 break;
752 break;
755 break;
756 }
758 NeedKernelVisit(); // Just in case it was alread in wire framw.
759 DrawDetector();
760}
const G4ViewParameters & GetViewParameters() const
void SetViewParameters(const G4ViewParameters &vp)
Definition: G4VViewer.cc:120
void SetDrawingStyle(G4ViewParameters::DrawingStyle style)
void SetAuxEdgeVisible(G4bool)

References G4ViewParameters::cloud, DrawDetector(), G4ViewParameters::GetDrawingStyle(), G4VViewer::GetViewParameters(), G4ViewParameters::hlhsr, G4ViewParameters::hlr, G4ViewParameters::hsr, G4VViewer::NeedKernelVisit(), G4ViewParameters::SetAuxEdgeVisible(), G4ViewParameters::SetDrawingStyle(), G4VViewer::SetViewParameters(), and G4ViewParameters::wireframe.

Referenced by G4OpenInventorQtViewer::EtcSetFullWireframeCB(), G4OpenInventorQtViewer::EtcSetReducedWireframeCB(), G4OpenInventorXtExtendedViewer::SetFullWireFrameCbk(), G4OpenInventorXtViewer::SetFullWireFrameCbk(), G4OpenInventorXtExtendedViewer::SetReducedWireFrameCbk(), G4OpenInventorXtViewer::SetReducedWireFrameCbk(), and G4OpenInventorWinViewer::WindowProc().

◆ SetSolid()

void G4OpenInventorViewer::SetSolid ( )
protected

◆ SetTouchable()

void G4VViewer::SetTouchable ( const std::vector< G4PhysicalVolumeModel::G4PhysicalVolumeNodeID > &  fullPath)
protectedinherited

Definition at line 124 of file G4VViewer.cc.

126{
127 // Set the touchable for /vis/touchable/set/... commands.
128 std::ostringstream oss;
129 const auto& pvStore = G4PhysicalVolumeStore::GetInstance();
130 for (const auto& pvNodeId: fullPath) {
131 const auto& pv = pvNodeId.GetPhysicalVolume();
132 auto iterator = find(pvStore->begin(),pvStore->end(),pv);
133 if (iterator == pvStore->end()) {
135 ed << "Volume no longer in physical volume store.";
136 G4Exception("G4VViewer::SetTouchable", "visman0501", JustWarning, ed);
137 } else {
138 oss
139 << ' ' << pvNodeId.GetPhysicalVolume()->GetName()
140 << ' ' << pvNodeId.GetCopyNo();
141 }
142 }
143 G4UImanager::GetUIpointer()->ApplyCommand("/vis/set/touchable" + oss.str());
144}
@ JustWarning
void G4Exception(const char *originOfException, const char *exceptionCode, G4ExceptionSeverity severity, const char *description)
Definition: G4Exception.cc:35
std::ostringstream G4ExceptionDescription
Definition: G4Exception.hh:40
static G4PhysicalVolumeStore * GetInstance()
G4int ApplyCommand(const char *aCommand)
Definition: G4UImanager.cc:485
static G4UImanager * GetUIpointer()
Definition: G4UImanager.cc:77

References G4UImanager::ApplyCommand(), G4Exception(), G4PhysicalVolumeStore::GetInstance(), G4UImanager::GetUIpointer(), and JustWarning.

Referenced by G4OpenGLQtViewer::changeColorAndTransparency(), and G4OpenGLQtViewer::setCheckComponent().

◆ SetView()

void G4OpenInventorViewer::SetView ( )
virtual

Implements G4VViewer.

Reimplemented in G4OpenInventorQtViewer, G4OpenInventorWinViewer, G4OpenInventorXtExtendedViewer, and G4OpenInventorXtViewer.

Definition at line 237 of file G4OpenInventorViewer.cc.

237 {
238
239 // Get G4 camera infos :
240 const G4Point3D target
244 if(radius<=0.) radius = 1.;
245 const G4double cameraDistance = fVP.GetCameraDistance (radius);
246 const G4Vector3D& direction = fVP.GetViewpointDirection().unit();
247 const G4Point3D cameraPosition = target + cameraDistance * direction;
248 //const G4double pnear = fVP.GetNearDistance (cameraDistance, radius);
249 //const G4double pfar = fVP.GetFarDistance (cameraDistance, pnear, radius);
250 const G4Normal3D& up = fVP.GetUpVector ();
251
252/*
253 printf("debug : target : %g %g %g\n",target.x(),
254 target.y(),
255 target.z());
256 printf("debug : dir : %g %g %g\n",direction.x(),
257 direction.y(),
258 direction.z());
259 printf("debug : pos : %g %g %g\n",cameraPosition.x(),
260 cameraPosition.y(),
261 cameraPosition.z());
262 //printf("debug : near %g far %g\n",pnear,pfar);
263*/
264
265 SoCamera* camera = GetCamera();
266 if(!camera) return;
267
268 // viewer camera setup :
269 camera->position.setValue((float)cameraPosition.x(),
270 (float)cameraPosition.y(),
271 (float)cameraPosition.z());
272
273 SbVec3f sbTarget((float)target.x(),
274 (float)target.y(),
275 (float)target.z());
276 SbVec3f sbUp((float)up.x(),
277 (float)up.y(),
278 (float)up.z());
279 sbUp.normalize();
280 // Need Coin's camera->pointAt(sbTarget,sbUp); not in the SGI API
281 // Stole Coin's code...
282 pointAt(camera,sbTarget,sbUp);
283
284 //camera->height.setValue(10);
285 //camera->nearDistance.setValue((float)pnear);
286 //camera->farDistance.setValue((float)pfar);
287 //camera->focalDistance.setValue((float)cameraDistance);
288
289 if(camera->isOfType(SoOrthographicCamera::getClassTypeId())) {
290 if (fVP.GetFieldHalfAngle() == 0.) {
291 //FIXME : ((SoOrthographicCamera*)camera)->height.setValue();
292 //FIXME : (Don't think we have to do that.)
293 } else {
294 //FIXME : Have to set a perspective camera !
295 //FIXME : viewer->setCameraType(SoPerspectiveCamera::getClassTypeId())
296 //FIXME : ((SoPerspectiveCamera*)camera)->heightAngle.setValue
297 //FIXME : (2.*fVP.GetFieldHalfAngle());
298 }
299 } else if(camera->isOfType(SoPerspectiveCamera::getClassTypeId())) {
300 if (fVP.GetFieldHalfAngle() == 0.) {
301 //FIXME : Have to set an orthographic camera !
302 //FIXME : viewer->setCameraType(SoOrthographicCamera::getClassTypeId())
303 } else {
304 //FIXME : ((SoPerspectiveCamera*)camera)->heightAngle.setValue
305 //FIXME : (2.*fVP.GetFieldHalfAngle());
306 }
307 }
308}
double G4double
Definition: G4Types.hh:83
virtual SoCamera * GetCamera()=0
static void pointAt(SoCamera *, const SbVec3f &targetpoint, const SbVec3f &upvector)
const G4VisExtent & GetExtent() const
const G4Point3D & GetStandardTargetPoint() const
G4Scene * GetScene() const
G4double GetCameraDistance(G4double radius) const
const G4Vector3D & GetViewpointDirection() const
const G4Point3D & GetCurrentTargetPoint() const
G4double GetFieldHalfAngle() const
const G4Vector3D & GetUpVector() const
G4double GetExtentRadius() const
Definition: G4VisExtent.cc:75
BasicVector3D< T > unit() const

References G4VViewer::fSceneHandler, G4VViewer::fVP, GetCamera(), G4ViewParameters::GetCameraDistance(), G4ViewParameters::GetCurrentTargetPoint(), G4Scene::GetExtent(), G4VisExtent::GetExtentRadius(), G4ViewParameters::GetFieldHalfAngle(), G4VSceneHandler::GetScene(), G4Scene::GetStandardTargetPoint(), G4ViewParameters::GetUpVector(), G4ViewParameters::GetViewpointDirection(), pointAt(), HepGeom::BasicVector3D< T >::unit(), HepGeom::BasicVector3D< T >::x(), HepGeom::BasicVector3D< T >::y(), and HepGeom::BasicVector3D< T >::z().

Referenced by G4OpenInventorQtViewer::SetView(), G4OpenInventorWinViewer::SetView(), G4OpenInventorXtExtendedViewer::SetView(), and G4OpenInventorXtViewer::SetView().

◆ SetViewParameters()

void G4VViewer::SetViewParameters ( const G4ViewParameters &  vp)
inherited

◆ SetWireFrame()

void G4OpenInventorViewer::SetWireFrame ( )
protected

◆ ShowView()

void G4OpenInventorViewer::ShowView ( void  )
virtual

Reimplemented from G4VViewer.

Definition at line 391 of file G4OpenInventorViewer.cc.

391 {
392 fInteractorManager -> SecondaryLoop ();
393}

References fInteractorManager.

◆ TouchableSetColour()

void G4VViewer::TouchableSetColour ( const std::vector< G4PhysicalVolumeModel::G4PhysicalVolumeNodeID > &  fullPath,
const G4Colour &  colour 
)
protectedinherited

Definition at line 180 of file G4VViewer.cc.

183{
184 // Changes the Vis Attribute Modifiers WITHOUT triggering a rebuild.
185
186 std::ostringstream oss;
187 oss << "/vis/touchable/set/colour "
188 << colour.GetRed() << ' ' << colour.GetGreen()
189 << ' ' << colour.GetBlue() << ' ' << colour.GetAlpha();
190
191 // The following is equivalent to
192 // G4UImanager::GetUIpointer()->ApplyCommand(oss.str());
193 // (assuming the touchable has already been set), but avoids view rebuild.
194
195 // Instantiate a working copy of a G4VisAttributes object...
196 G4VisAttributes workingVisAtts;
197 // and set the colour.
198 workingVisAtts.SetColour(colour);
199
202 (workingVisAtts,
205 // G4ModelingParameters::VASColour (VAS = Vis Attribute Signifier)
206 // signifies that it is the colour that should be picked out
207 // and merged with the touchable's normal vis attributes.
208
209 // Record on G4cout (with #) for information.
210 if (G4UImanager::GetUIpointer()->GetVerboseLevel() >= 2) {
211 G4cout << "# " << oss.str() << G4endl;
212 }
213}
G4double GetBlue() const
Definition: G4Colour.hh:154
G4double GetAlpha() const
Definition: G4Colour.hh:155
G4double GetRed() const
Definition: G4Colour.hh:152
G4double GetGreen() const
Definition: G4Colour.hh:153
static G4ModelingParameters::PVNameCopyNoPath GetPVNameCopyNoPath(const std::vector< G4PhysicalVolumeNodeID > &)
void AddVisAttributesModifier(const G4ModelingParameters::VisAttributesModifier &)
void SetColour(const G4Colour &)

References G4ViewParameters::AddVisAttributesModifier(), G4VViewer::fVP, G4cout, G4endl, G4Colour::GetAlpha(), G4Colour::GetBlue(), G4Colour::GetGreen(), G4PhysicalVolumeModel::GetPVNameCopyNoPath(), G4Colour::GetRed(), G4UImanager::GetUIpointer(), G4VisAttributes::SetColour(), and G4ModelingParameters::VASColour.

Referenced by G4OpenGLQtViewer::changeColorAndTransparency().

◆ TouchableSetVisibility()

void G4VViewer::TouchableSetVisibility ( const std::vector< G4PhysicalVolumeModel::G4PhysicalVolumeNodeID > &  fullPath,
G4bool  visibility 
)
protectedinherited

Definition at line 146 of file G4VViewer.cc.

149{
150 // Changes the Vis Attribute Modifiers WITHOUT triggering a rebuild.
151
152 std::ostringstream oss;
153 oss << "/vis/touchable/set/visibility ";
154 if (visibiity) oss << "true"; else oss << "false";
155
156 // The following is equivalent to
157 // G4UImanager::GetUIpointer()->ApplyCommand(oss.str());
158 // (assuming the touchable has already been set), but avoids view rebuild.
159
160 // Instantiate a working copy of a G4VisAttributes object...
161 G4VisAttributes workingVisAtts;
162 // and set the visibility.
163 workingVisAtts.SetVisibility(visibiity);
164
167 (workingVisAtts,
170 // G4ModelingParameters::VASVisibility (VAS = Vis Attribute Signifier)
171 // signifies that it is the visibility that should be picked out
172 // and merged with the touchable's normal vis attributes.
173
174 // Record on G4cout (with #) for information.
175 if (G4UImanager::GetUIpointer()->GetVerboseLevel() >= 2) {
176 G4cout << "# " << oss.str() << G4endl;
177 }
178}
void SetVisibility(G4bool=true)

References G4ViewParameters::AddVisAttributesModifier(), G4VViewer::fVP, G4cout, G4endl, G4PhysicalVolumeModel::GetPVNameCopyNoPath(), G4UImanager::GetUIpointer(), G4VisAttributes::SetVisibility(), and G4ModelingParameters::VASVisibility.

Referenced by G4OpenGLQtViewer::setCheckComponent().

◆ UpdateScene()

void G4OpenInventorViewer::UpdateScene ( )
protected

Definition at line 762 of file G4OpenInventorViewer.cc.

762 {
763 /* Replace this... - JA
764 fG4OpenInventorSceneHandler.ClearStore();
765 ClearView();
766 if (!fNeedKernelVisit) KernelVisitDecision();
767 ProcessView();
768 ShowView();
769 */
770 // ...by this - JA
772 DrawView();
773}

References DrawView(), and G4VViewer::NeedKernelVisit().

Referenced by G4OpenInventorQtViewer::EtcUpdateSceneCB(), G4OpenInventorXtExtendedViewer::UpdateSceneCbk(), G4OpenInventorXtViewer::UpdateSceneCbk(), and G4OpenInventorWinViewer::WindowProc().

◆ ViewerRender()

virtual void G4OpenInventorViewer::ViewerRender ( )
protectedpure virtual

◆ WriteInventor()

void G4OpenInventorViewer::WriteInventor ( const G4String &  file = "g4out.iv")
protected

Definition at line 570 of file G4OpenInventorViewer.cc.

570 {
571 G4cout << "Produce " << aFile << "..." << G4endl;
572
573 SbBool genAlternateRep = TRUE;
574 //SbBool binary = FALSE;
575 SbBool binary = TRUE;
576 SoAlternateRepAction alternateRepAction;
577 if(genAlternateRep==TRUE) {
578 alternateRepAction.setGenerate(TRUE); //Clear alternate reps.
579 alternateRepAction.apply(fSoSelection);
580 }
581
582 SoWriteAction writeAction;
583 writeAction.getOutput()->openFile(aFile.c_str());
584 writeAction.getOutput()->setBinary(binary);
585 writeAction.apply(fSoSelection);
586 writeAction.getOutput()->closeFile();
587
588 if(genAlternateRep==TRUE) {
589 alternateRepAction.setGenerate(FALSE); //Clear alternate reps.
590 alternateRepAction.apply(fSoSelection);
591 }
592
593
594
595}
#define FALSE
Definition: Globals.hh:23
void setGenerate(SbBool)
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//

References FALSE, fSoSelection, G4cout, G4endl, SoAlternateRepAction::setGenerate(), and TRUE.

Referenced by G4OpenInventorQtViewer::FileWriteIVCB(), G4OpenInventorWinViewer::WindowProc(), G4OpenInventorXtExtendedViewer::WriteInventorCbk(), and G4OpenInventorXtViewer::WriteInventorCbk().

◆ WritePDF()

void G4OpenInventorViewer::WritePDF ( const G4String &  file = "g4out.pdf")
protected

Definition at line 539 of file G4OpenInventorViewer.cc.

539 {
540 if(!fGL2PSAction) return;
541 fGL2PSAction->setFileName(aFile.c_str());
542 fGL2PSAction->setExportImageFormat(GL2PS_PDF);
543 // Use gl2ps default buffer (2048*2048)
544 fGL2PSAction->setBufferSize(0);
545 G4cout << "Produce " << aFile << "..." << G4endl;
546 if (fGL2PSAction->enableFileWriting()) {
547 ViewerRender();
548 fGL2PSAction->disableFileWriting();
549 }
550 fGL2PSAction->resetBufferSizeParameters();
551}
virtual void ViewerRender()=0
#define GL2PS_PDF
Definition: gl2ps.h:132

References fGL2PSAction, G4cout, G4endl, GL2PS_PDF, and ViewerRender().

Referenced by G4OpenInventorQtViewer::FileWritePDFCB(), and G4OpenInventorXtExtendedViewer::PDFCbk().

◆ WritePixmapPostScript()

void G4OpenInventorViewer::WritePixmapPostScript ( const G4String &  file = "g4out.ps")
protected

Definition at line 553 of file G4OpenInventorViewer.cc.

553 {
554 fSoImageWriter->fileName.setValue(aFile.c_str());
555 //imageWriter->format.setValue(SoImageWriter::POST_SCRIPT);
556 fSoImageWriter->enable();
557 ViewerRender();
558 fSoImageWriter->disable();
559 if(fSoImageWriter->getStatus()) {
560 G4cout << G4String(fSoImageWriter->fileName.getValue().getString())
561 << " produced."
562 << G4endl;
563 } else {
564 G4cout << G4String(fSoImageWriter->fileName.getValue().getString())
565 << " not produced."
566 << G4endl;
567 }
568}

References fSoImageWriter, G4cout, G4endl, and ViewerRender().

Referenced by G4OpenInventorXtExtendedViewer::PixmapPostScriptCbk(), G4OpenInventorXtViewer::PixmapPostScriptCbk(), and G4OpenInventorWinViewer::WindowProc().

◆ WritePostScript()

void G4OpenInventorViewer::WritePostScript ( const G4String &  file = "g4out.ps")
protected

Definition at line 525 of file G4OpenInventorViewer.cc.

525 {
526 if(!fGL2PSAction) return;
527 fGL2PSAction->setFileName(aFile.c_str());
528 fGL2PSAction->setExportImageFormat(GL2PS_EPS);
529 // Use gl2ps default buffer (2048*2048)
530 fGL2PSAction->setBufferSize(0);
531 G4cout << "Produce " << aFile << "..." << G4endl;
532 if (fGL2PSAction->enableFileWriting()) {
533 ViewerRender();
534 fGL2PSAction->disableFileWriting();
535 }
536 fGL2PSAction->resetBufferSizeParameters();
537}
#define GL2PS_EPS
Definition: gl2ps.h:130

References fGL2PSAction, G4cout, G4endl, GL2PS_EPS, and ViewerRender().

Referenced by G4OpenInventorQtViewer::FileWritePSCB(), G4OpenInventorXtExtendedViewer::PostScriptCbk(), G4OpenInventorXtViewer::PostScriptCbk(), and G4OpenInventorWinViewer::WindowProc().

Field Documentation

◆ fDefaultVP

G4ViewParameters G4VViewer::fDefaultVP
protectedinherited

◆ fG4OpenInventorSceneHandler

G4OpenInventorSceneHandler& G4OpenInventorViewer::fG4OpenInventorSceneHandler
protected

◆ fGL2PSAction

Geant4_SoGL2PSAction* G4OpenInventorViewer::fGL2PSAction
protected

◆ fGroupCameraSensor

SoNodeSensor* G4OpenInventorViewer::fGroupCameraSensor
protected

Definition at line 99 of file G4OpenInventorViewer.hh.

Referenced by G4OpenInventorViewer(), and ~G4OpenInventorViewer().

◆ fInteractorManager

G4VInteractorManager* G4OpenInventorViewer::fInteractorManager
protected

◆ fLastVP

G4ViewParameters G4OpenInventorViewer::fLastVP
private

Definition at line 91 of file G4OpenInventorViewer.hh.

Referenced by DrawView(), and KernelVisitDecision().

◆ fName

G4String G4VViewer::fName
protectedinherited

◆ fNeedKernelVisit

G4bool G4VViewer::fNeedKernelVisit
protectedinherited

◆ fSceneHandler

G4VSceneHandler& G4VViewer::fSceneHandler
protectedinherited

◆ fShortName

G4String G4VViewer::fShortName
protectedinherited

◆ fSoImageWriter

Geant4_SoImageWriter* G4OpenInventorViewer::fSoImageWriter
protected

Definition at line 97 of file G4OpenInventorViewer.hh.

Referenced by G4OpenInventorViewer(), and WritePixmapPostScript().

◆ fSoSelection

SoSelection* G4OpenInventorViewer::fSoSelection
protected

◆ fViewId

G4int G4VViewer::fViewId
protectedinherited

◆ fVP

G4ViewParameters G4VViewer::fVP
protectedinherited

Definition at line 219 of file G4VViewer.hh.

Referenced by G4OpenGLQtViewer::actionChangeBackgroundColor(), G4OpenGLQtViewer::actionChangeDefaultColor(), G4OpenGLQtViewer::actionChangeTextColor(), G4OpenGLXmViewer::actions_callback(), G4OpenGLSceneHandler::AddPrimitive(), G4OpenGLImmediateSceneHandler::AddPrimitivePreambleInternal(), G4OpenGLStoredSceneHandler::AddPrimitivePreambleInternal(), G4OpenGLXmViewer::aux_edge_callback(), G4OpenGLQtViewer::changeDepthInSceneTree(), G4OpenGLStoredQtViewer::CompareForKernelVisit(), G4OpenGLStoredViewer::CompareForKernelVisit(), CompareForKernelVisit(), G4Qt3DViewer::CompareForKernelVisit(), G4ToolsSGViewer< SG_SESSION, SG_VIEWER >::CompareForKernelVisit(), G4OpenGLStoredQtViewer::ComputeView(), G4OpenGLWin32Viewer::CreateMainWindow(), G4OpenGLXmViewer::CreateMainWindow(), G4OpenGLXViewer::CreateMainWindow(), G4OpenGLQtViewer::CreateMainWindow(), G4OpenGLQtViewer::createPopupMenu(), G4OpenGLXmViewer::dolly_callback(), G4OpenGLStoredViewer::DrawDisplayLists(), G4OpenGLXmViewer::drawing_style_callback(), G4OpenGLStoredWin32Viewer::DrawView(), G4OpenGLStoredXmViewer::DrawView(), G4OpenGLStoredXViewer::DrawView(), DrawView(), G4Qt3DViewer::DrawView(), G4RayTracerViewer::DrawView(), G4ToolsSGViewer< SG_SESSION, SG_VIEWER >::DrawView(), G4VtkViewer::DrawViewHUD(), G4ToolsSGViewer< SG_SESSION, SG_VIEWER >::Export(), G4ASCIITreeViewer::G4ASCIITreeViewer(), G4HepRepFileViewer::G4HepRepFileViewer(), G4OpenGLQtViewer::G4keyPressEvent(), G4OpenGLQtViewer::G4MouseMoveEvent(), G4OpenGLQtViewer::G4MousePressEvent(), G4OpenGLQtViewer::G4MouseReleaseEvent(), G4OpenGLViewer::G4OpenGLViewer(), G4OpenInventorViewer(), G4VtkViewer::G4VtkViewer(), G4VViewer::G4VViewer(), G4OpenGLQtViewer::G4wheelEvent(), G4OpenGLViewer::getSceneDepth(), G4OpenGLViewer::getSceneFarWidth(), G4OpenGLViewer::getSceneNearWidth(), G4OpenGLXmViewer::GetXmConnection(), GroupCameraSensorCB(), G4OpenInventorQtViewer::Initialise(), G4OpenInventorWinViewer::Initialise(), G4OpenInventorXtExtendedViewer::Initialise(), G4OpenInventorXtViewer::Initialise(), G4Qt3DViewer::Initialise(), G4RayTracerViewer::Initialise(), G4RayTracerXViewer::Initialise(), G4ToolsSGViewer< SG_SESSION, SG_VIEWER >::Initialise(), G4VtkQtViewer::Initialise(), G4VtkViewer::Initialise(), G4OpenGLViewer::InitializeGLView(), G4OpenGLXmViewer::left_right_pan_callback(), G4OpenGLXmViewer::misc_callback(), G4ToolsSGViewer< SG_SESSION, SG_VIEWER >::mouse_move(), G4Qt3DViewer::mouseMoveEvent(), G4OpenGLQtViewer::moveScene(), G4OpenGLImmediateViewer::ProcessView(), G4OpenGLXmViewer::projection_callback(), G4OpenGLXmViewer::reset_callback(), G4OpenGLXmViewer::ResetView(), G4OpenGLViewer::rotateScene(), G4OpenGLViewer::rotateSceneInViewDirection(), G4OpenGLViewer::rotateSceneThetaPhi(), G4OpenGLViewer::rotateSceneToggle(), G4DAWNFILEViewer::SendDrawingStyleToDAWNGUI(), G4DAWNFILEViewer::SendViewParameters(), G4VRML2FileViewer::SendViewParameters(), G4OpenGLXmViewer::set_rot_subject_callback(), G4OpenGLViewerMessenger::SetNewValue(), G4OpenGLXmViewerMessenger::SetNewValue(), G4OpenGLWin32Viewer::SetRotation(), G4OpenGLWin32Viewer::SetShift(), G4OpenGLViewer::SetView(), G4OpenInventorQtViewer::SetView(), SetView(), G4OpenInventorWinViewer::SetView(), G4OpenInventorXtExtendedViewer::SetView(), G4OpenInventorXtViewer::SetView(), G4Qt3DViewer::SetView(), G4RayTracerViewer::SetView(), G4ToolsSGQtViewer::SetView(), G4ToolsSGViewer< SG_SESSION, SG_VIEWER >::SetView(), G4VtkViewer::SetView(), G4VViewer::SetViewParameters(), G4OpenGLWin32Viewer::SetZoom(), G4OpenGLXViewer::ShowView(), G4VtkViewer::ShowView(), G4OpenGLQtViewer::toggleAux(), G4OpenGLQtViewer::toggleHiddenMarkers(), G4OpenGLQtViewer::togglePicking(), G4OpenGLQtViewer::toggleProjection(), G4OpenGLQtViewer::toggleSurfaceAction(), G4VViewer::TouchableSetColour(), G4VViewer::TouchableSetVisibility(), G4OpenGLXmViewer::up_down_pan_callback(), G4OpenGLXmViewer::update_panels_callback(), G4OpenGLXmViewer::UpdateControlPanel(), G4OpenGLQtViewer::updateToolbarAndMouseContextMenu(), G4OpenGLQtViewer::updateViewerPropertiesTableWidget(), G4ToolsSGViewer< SG_SESSION, SG_VIEWER >::wheel_rotate(), G4Qt3DViewer::wheelEvent(), G4OpenGLXmViewer::wobble_callback(), G4OpenGLXmViewer::wobble_timer_callback(), and G4OpenGLXmViewer::zoom_callback().


The documentation for this class was generated from the following files: