#include <G4PhysicalVolumeModel.hh>
Definition at line 91 of file G4PhysicalVolumeModel.hh.
◆ G4PhysicalVolumeNodeID()
◆ GetCopyNo()
G4int G4PhysicalVolumeModel::G4PhysicalVolumeNodeID::GetCopyNo |
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const |
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inline |
◆ GetDrawn()
G4bool G4PhysicalVolumeModel::G4PhysicalVolumeNodeID::GetDrawn |
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const |
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inline |
◆ GetNonCulledDepth()
G4int G4PhysicalVolumeModel::G4PhysicalVolumeNodeID::GetNonCulledDepth |
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const |
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inline |
◆ GetPhysicalVolume()
G4VPhysicalVolume * G4PhysicalVolumeModel::G4PhysicalVolumeNodeID::GetPhysicalVolume |
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const |
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inline |
◆ GetTransform()
const G4Transform3D & G4PhysicalVolumeModel::G4PhysicalVolumeNodeID::GetTransform |
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const |
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inline |
◆ operator!=()
◆ operator<()
◆ operator==()
◆ SetDrawn()
void G4PhysicalVolumeModel::G4PhysicalVolumeNodeID::SetDrawn |
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G4bool |
drawn | ) |
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inline |
◆ fCopyNo
G4int G4PhysicalVolumeModel::G4PhysicalVolumeNodeID::fCopyNo |
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private |
◆ fDrawn
G4bool G4PhysicalVolumeModel::G4PhysicalVolumeNodeID::fDrawn |
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private |
◆ fNonCulledDepth
G4int G4PhysicalVolumeModel::G4PhysicalVolumeNodeID::fNonCulledDepth |
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private |
◆ fpPV
◆ fTransform
G4Transform3D G4PhysicalVolumeModel::G4PhysicalVolumeNodeID::fTransform |
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private |
The documentation for this class was generated from the following files: