Geant4-11
Data Structures | Public Member Functions | Protected Member Functions | Protected Attributes | Friends
G4VViewer Class Referenceabstract

#include <G4VViewer.hh>

Inheritance diagram for G4VViewer:
G4ToolsSGViewer< tools::Qt::session, tools::Qt::sg_viewer > G4DAWNFILEViewer G4GMocrenFileViewer G4HepRepFileViewer G4OpenGLViewer G4OpenInventorViewer G4Qt3DViewer G4RayTracerViewer G4ToolsSGViewer< SG_SESSION, SG_VIEWER > G4VRML2FileViewer G4VTreeViewer G4VtkViewer

Data Structures

class  G4Spline
 

Public Member Functions

virtual void ClearView ()=0
 
std::vector< G4ThreeVector > ComputeFlyThrough (G4Vector3D *)
 
virtual void DrawView ()=0
 
virtual void FinishView ()
 
 G4VViewer (G4VSceneHandler &, G4int id, const G4String &name="")
 
const G4VisAttributes * GetApplicableVisAttributes (const G4VisAttributes *) const
 
const G4ViewParameters & GetDefaultViewParameters () const
 
const G4String & GetName () const
 
virtual const std::vector< G4ModelingParameters::VisAttributesModifier > * GetPrivateVisAttributesModifiers () const
 
G4VSceneHandler * GetSceneHandler () const
 
const G4String & GetShortName () const
 
G4int GetViewId () const
 
const G4ViewParameters & GetViewParameters () const
 
virtual void Initialise ()
 
void NeedKernelVisit ()
 
void ProcessView ()
 
void RefreshView ()
 
virtual void ResetView ()
 
void SetDefaultViewParameters (const G4ViewParameters &vp)
 
void SetName (const G4String &)
 
void SetNeedKernelVisit (G4bool need)
 
virtual void SetView ()=0
 
void SetViewParameters (const G4ViewParameters &vp)
 
virtual void ShowView ()
 
virtual ~G4VViewer ()
 

Protected Member Functions

void SetTouchable (const std::vector< G4PhysicalVolumeModel::G4PhysicalVolumeNodeID > &fullPath)
 
void TouchableSetColour (const std::vector< G4PhysicalVolumeModel::G4PhysicalVolumeNodeID > &fullPath, const G4Colour &)
 
void TouchableSetVisibility (const std::vector< G4PhysicalVolumeModel::G4PhysicalVolumeNodeID > &fullPath, G4bool visibility)
 

Protected Attributes

G4ViewParameters fDefaultVP
 
G4String fName
 
G4bool fNeedKernelVisit
 
G4VSceneHandler & fSceneHandler
 
G4String fShortName
 
G4int fViewId
 
G4ViewParameters fVP
 

Friends

std::ostream & operator<< (std::ostream &os, const G4VViewer &v)
 

Detailed Description

Definition at line 45 of file G4VViewer.hh.

Constructor & Destructor Documentation

◆ G4VViewer()

G4VViewer::G4VViewer ( G4VSceneHandler &  sceneHandler,
G4int  id,
const G4String &  name = "" 
)

Definition at line 46 of file G4VViewer.cc.

47 :
48fSceneHandler (sceneHandler),
49fViewId (id),
50//fModified (true),
52{
53 if (name == "") {
54 std::ostringstream ost;
55 ost << fSceneHandler.GetName () << '-' << fViewId;
56 fName = ost.str();
57 }
58 else {
59 fName = name;
60 }
61 fShortName = fName.substr(0, fName.find (' '));
63
66}
const G4String & GetName() const
G4bool fNeedKernelVisit
Definition: G4VViewer.hh:224
G4VSceneHandler & fSceneHandler
Definition: G4VViewer.hh:215
G4String fShortName
Definition: G4VViewer.hh:218
G4String fName
Definition: G4VViewer.hh:217
G4ViewParameters fDefaultVP
Definition: G4VViewer.hh:220
G4int fViewId
Definition: G4VViewer.hh:216
G4ViewParameters fVP
Definition: G4VViewer.hh:219
const G4ViewParameters & GetDefaultViewParameters() const
static G4VisManager * GetInstance()
const char * name(G4int ptype)
void strip(G4String &str, char c=' ')
Remove leading and trailing characters from string.

References fDefaultVP, fName, fSceneHandler, fShortName, fViewId, fVP, G4VisManager::GetDefaultViewParameters(), G4VisManager::GetInstance(), G4VSceneHandler::GetName(), G4InuclParticleNames::name(), and G4StrUtil::strip().

◆ ~G4VViewer()

G4VViewer::~G4VViewer ( )
virtual

Definition at line 68 of file G4VViewer.cc.

68 {
70}
void RemoveViewerFromList(G4VViewer *pView)

References fSceneHandler, and G4VSceneHandler::RemoveViewerFromList().

Member Function Documentation

◆ ClearView()

virtual void G4VViewer::ClearView ( )
pure virtual

◆ ComputeFlyThrough()

std::vector< G4ThreeVector > G4VViewer::ComputeFlyThrough ( G4Vector3D *  )

Definition at line 215 of file G4VViewer.cc.

216{
217 enum CurveType {
218 Bezier,
219 G4SplineTest};
220
221 // Choose a curve type (for testing)
222// int myCurveType = Bezier;
223
224 // number if step points
225 int stepPoints = 500;
226
227
228 G4Spline spline;
229
230
231 // At the moment we don't use the aVect parameters, but build it here :
232 // Good step points for exampleB5
233 spline.AddSplinePoint(G4Vector3D(0,1000,-14000));
234 spline.AddSplinePoint(G4Vector3D(0,1000,0));
235 spline.AddSplinePoint(G4Vector3D(-4000,1000,4000));
236
237
238 std::vector <G4ThreeVector> viewVect;
239
240// if(myCurveType == Bezier) {
241
242
243 // Draw the spline
244
245 for (int i = 0; i < stepPoints; i++) {
246 float t = (float)i / (float)stepPoints;
247 G4Vector3D cameraPosition = spline.GetInterpolatedSplinePoint(t);
248 // G4Vector3D targetPoint = spline.GetInterpolatedSplinePoint(t);
249
250 // viewParam->SetViewAndLights(G4ThreeVector (cameraPosition.x(), cameraPosition.y(), cameraPosition.z()));
251 // viewParam->SetCurrentTargetPoint(targetPoint);
252 G4cout << "FLY CR("<< i << "):" << cameraPosition << G4endl;
253 viewVect.push_back(G4ThreeVector (cameraPosition.x(), cameraPosition.y(), cameraPosition.z()));
254 }
255
256// } else if (myCurveType == G4SplineTest) {
257 /*
258 This method is a inspire from a Bezier curve. The problem of the Bezier curve is that the path does not go straight between two waypoints.
259 This method add "stay straight" parameter which could be between 0 and 1 where the pass will follow exactly the line between the waypoints
260 Ex : stay straight = 50%
261 m1 = 3*(P1+P0)/2
262
263 Ex : stay straight = 0%
264 m1 = (P1+P0)/2
265
266 P1
267 / \
268 / \
269 a--x--b
270 / ° ° \
271 / ° ° \
272 m1 m2
273 / \
274 / \
275 / \
276 / \
277 P0 P2
278
279 */
280// G4Vector3D a;
281// G4Vector3D b;
282// G4Vector3D m1;
283// G4Vector3D m2;
284// G4Vector3D P0;
285// G4Vector3D P1;
286// G4Vector3D P2;
287// G4double stayStraight = 0;
288// G4double bezierSpeed = 0.4; // Spend 40% time in bezier curve (time between m1-m2 is 40% of time between P0-P1)
289//
290// G4Vector3D firstPoint;
291// G4Vector3D lastPoint;
292//
293// float nbBezierSteps = (stepPoints * bezierSpeed*(1-stayStraight)) * (2./spline.GetNumPoints());
294// float nbFirstSteps = ((stepPoints/2-nbBezierSteps/2) /(1+stayStraight)) * (2./spline.GetNumPoints());
295//
296// // First points
297// firstPoint = spline.GetPoint(0);
298// lastPoint = (firstPoint + spline.GetPoint(1))/2;
299//
300// for( float j=0; j<1; j+= 1/nbFirstSteps) {
301// G4ThreeVector pt = firstPoint + (lastPoint - firstPoint) * j;
302// viewVect.push_back(pt);
303// G4cout << "FLY Bezier A1("<< viewVect.size()<< "):" << pt << G4endl;
304// }
305//
306// for (int i = 0; i < spline.GetNumPoints()-2; i++) {
307// P0 = spline.GetPoint(i);
308// P1 = spline.GetPoint(i+1);
309// P2 = spline.GetPoint(i+2);
310//
311// m1 = P1 - (P1-P0)*(1-stayStraight)/2;
312// m2 = P1 + (P2-P1)*(1-stayStraight)/2;
313//
314// // We have to get straight path from (middile of P0-P1) to (middile of P0-P1 + (dist P0-P1) * stayStraight/2)
315// if (stayStraight >0) {
316//
317// firstPoint = (P0 + P1)/2;
318// lastPoint = (P0 + P1)/2 + (P1-P0)*stayStraight/2;
319//
320// for( float j=0; j<1; j+= 1/(nbFirstSteps*stayStraight)) {
321// G4ThreeVector pt = firstPoint + (lastPoint - firstPoint)* j;
322// viewVect.push_back(pt);
323// G4cout << "FLY Bezier A2("<< viewVect.size()<< "):" << pt << G4endl;
324// }
325// }
326// // Compute Bezier curve
327// for( float delta = 0 ; delta < 1 ; delta += 1/nbBezierSteps)
328// {
329// // The Green Line
330// a = m1 + ( (P1 - m1) * delta );
331// b = P1 + ( (m2 - P1) * delta );
332//
333// // Final point
334// G4ThreeVector pt = a + ((b-a) * delta );
335// viewVect.push_back(pt);
336// G4cout << "FLY Bezier("<< viewVect.size()<< "):" << pt << G4endl;
337// }
338//
339// // We have to get straight path
340// if (stayStraight >0) {
341// firstPoint = (P1 + P2)/2 - (P2-P1)*stayStraight/2;
342// lastPoint = (P1 + P2)/2;
343//
344// for( float j=0; j<1; j+= 1/(nbFirstSteps*stayStraight)) {
345// G4ThreeVector pt = firstPoint + (lastPoint - firstPoint)* j;
346// viewVect.push_back(pt);
347// G4cout << "FLY Bezier B1("<< viewVect.size()<< "):" << pt << G4endl;
348// }
349// }
350// }
351//
352// // last points
353// firstPoint = spline.GetPoint(spline.GetNumPoints()-2);
354// lastPoint = spline.GetPoint(spline.GetNumPoints()-1);
355// for( float j=1; j>0; j-= 1/nbFirstSteps) {
356// G4ThreeVector pt = lastPoint - ((lastPoint-firstPoint)*((1-stayStraight)/2) * j );
357// viewVect.push_back(pt);
358// G4cout << "FLY Bezier B2("<< viewVect.size()<< "):" << pt << G4endl;
359// }
360// }
361 return viewVect;
362}
HepGeom::Vector3D< G4double > G4Vector3D
Definition: G4Vector3D.hh:34
#define G4endl
Definition: G4ios.hh:57
G4GLOB_DLL std::ostream G4cout

References G4VViewer::G4Spline::AddSplinePoint(), G4cout, G4endl, G4VViewer::G4Spline::GetInterpolatedSplinePoint(), HepGeom::BasicVector3D< T >::x(), HepGeom::BasicVector3D< T >::y(), and HepGeom::BasicVector3D< T >::z().

◆ DrawView()

virtual void G4VViewer::DrawView ( )
pure virtual

◆ FinishView()

void G4VViewer::FinishView ( void  )
virtual

◆ GetApplicableVisAttributes()

const G4VisAttributes * G4VViewer::GetApplicableVisAttributes ( const G4VisAttributes *  ) const

◆ GetDefaultViewParameters()

const G4ViewParameters & G4VViewer::GetDefaultViewParameters ( ) const

◆ GetName()

const G4String & G4VViewer::GetName ( ) const

◆ GetPrivateVisAttributesModifiers()

virtual const std::vector< G4ModelingParameters::VisAttributesModifier > * G4VViewer::GetPrivateVisAttributesModifiers ( ) const
virtual

◆ GetSceneHandler()

G4VSceneHandler * G4VViewer::GetSceneHandler ( ) const

◆ GetShortName()

const G4String & G4VViewer::GetShortName ( ) const

◆ GetViewId()

G4int G4VViewer::GetViewId ( ) const

◆ GetViewParameters()

const G4ViewParameters & G4VViewer::GetViewParameters ( ) const

Referenced by G4OpenGLXmViewer::actions_callback(), G4OpenInventorSceneHandler::AddCircleSquare(), G4Qt3DSceneHandler::AddPrimitive(), G4ToolsSGSceneHandler::AddPrimitive(), G4OpenInventorSceneHandler::AddPrimitive(), G4OpenGLSceneHandler::AddPrimitive(), G4OpenGLImmediateSceneHandler::AddPrimitivePreambleInternal(), G4OpenGLStoredSceneHandler::AddPrimitivePreambleInternal(), G4OpenInventorSceneHandler::AddTransform(), G4OpenGLXmViewer::background_color_callback(), G4OpenGLImmediateQtViewer::ComputeView(), G4OpenGLStoredQtViewer::ComputeView(), G4VSceneHandler::CreateSectionSolid(), G4VisManager::CreateViewer(), G4OpenGLImmediateWin32Viewer::DrawView(), G4OpenGLImmediateXmViewer::DrawView(), G4OpenGLImmediateXViewer::DrawView(), G4OpenGLStoredWin32Viewer::DrawView(), G4OpenGLStoredXmViewer::DrawView(), G4OpenGLStoredXViewer::DrawView(), G4OpenGLStoredSceneHandler::EndModeling(), G4VisManager::EndOfRun(), G4VSceneHandler::GetAuxEdgeVisible(), G4VSceneHandler::GetColour(), G4VSceneHandler::GetDrawingStyle(), G4VSceneHandler::GetNoOfSides(), G4VSceneHandler::GetNumberOfCloudPoints(), G4VSceneHandler::GetTextColour(), G4VVisCommand::RefreshIfRequired(), G4VSceneHandler::RequestPrimitives(), G4VisCommandDrawView::SetNewValue(), G4VisCommandDrawLogicalVolume::SetNewValue(), G4VisCommandGeometrySetDaughtersInvisible::SetNewValue(), G4VisCommandGeometrySetVisibility::SetNewValue(), G4VisCommandSceneNotifyHandlers::SetNewValue(), G4VisCommandSceneAddLogo::SetNewValue(), G4VisCommandSceneAddScale::SetNewValue(), G4VisCommandSceneHandlerCreate::SetNewValue(), G4VisCommandsTouchable::SetNewValue(), G4VisCommandsTouchableSet::SetNewValue(), G4VisCommandViewerAddCutawayPlane::SetNewValue(), G4VisCommandViewerCentreOn::SetNewValue(), G4VisCommandViewerChangeCutawayPlane::SetNewValue(), G4VisCommandViewerClearCutawayPlanes::SetNewValue(), G4VisCommandViewerClearVisAttributesModifiers::SetNewValue(), G4VisCommandViewerClone::SetNewValue(), G4VisCommandViewerColourByDensity::SetNewValue(), G4VisCommandViewerCopyViewFrom::SetNewValue(), G4VisCommandViewerCreate::SetNewValue(), G4VisCommandViewerDolly::SetNewValue(), G4VisCommandViewerInterpolate::SetNewValue(), G4VisCommandViewerPan::SetNewValue(), G4VisCommandViewerSave::SetNewValue(), G4VisCommandViewerScale::SetNewValue(), G4VisCommandViewerZoom::SetNewValue(), G4VisCommandsViewerSet::SetNewValue(), G4VisCommandGeometrySetVisibility::SetNewValueOnLV(), G4OpenInventorViewer::SetReducedWireFrame(), G4OpenInventorViewer::SetSolid(), and G4OpenInventorViewer::SetWireFrame().

◆ Initialise()

virtual void G4VViewer::Initialise ( )
virtual

◆ NeedKernelVisit()

void G4VViewer::NeedKernelVisit ( )

Definition at line 78 of file G4VViewer.cc.

78 {
79
80 fNeedKernelVisit = true;
81
82 // At one time I thought we'd better notify all viewers. But I guess
83 // each viewer can take care of itself, so the following code is
84 // redundant (but keep it commented out for now). (John Allison)
85 // Notify all viewers that a kernel visit is required.
86 // const G4ViewerList& viewerList = fSceneHandler.GetViewerList ();
87 // G4ViewerListConstIterator i;
88 // for (i = viewerList.begin(); i != viewerList.end(); i++) {
89 // (*i) -> SetNeedKernelVisit ();
90 // }
91 // ??...but, there's a problem in OpenGL Stored which seems to
92 // require *all* viewers to revisit the kernel, so...
93 // const G4ViewerList& viewerList = fSceneHandler.GetViewerList ();
94 // G4ViewerListConstIterator i;
95 // for (i = viewerList.begin(); i != viewerList.end(); i++) {
96 // (*i) -> SetNeedKernelVisit (true);
97 // }
98 // Feb 2005 - commented out. Let's fix OpenGL if necessary.
99}

References fNeedKernelVisit.

Referenced by G4OpenGLImmediateQtViewer::ComputeView(), G4DAWNFILEViewer::DrawView(), G4GMocrenFileViewer::DrawView(), G4HepRepFileViewer::DrawView(), G4OpenGLImmediateWin32Viewer::DrawView(), G4OpenGLImmediateXmViewer::DrawView(), G4OpenGLImmediateXViewer::DrawView(), G4VTreeViewer::DrawView(), G4VRML2FileViewer::DrawView(), G4VtkViewer::DrawView(), G4VisManager::GeometryHasChanged(), G4OpenGLStoredViewer::KernelVisitDecision(), G4OpenInventorViewer::KernelVisitDecision(), G4Qt3DViewer::KernelVisitDecision(), G4ToolsSGViewer< SG_SESSION, SG_VIEWER >::KernelVisitDecision(), G4VisManager::NotifyHandlers(), G4OpenGLImmediateViewer::ProcessView(), G4VisCommandViewerRebuild::SetNewValue(), G4OpenInventorViewer::SetPreview(), G4OpenInventorViewer::SetPreviewAndFull(), G4OpenInventorViewer::SetReducedWireFrame(), and G4OpenInventorViewer::UpdateScene().

◆ ProcessView()

void G4VViewer::ProcessView ( )

Definition at line 105 of file G4VViewer.cc.

106{
107 // If the scene has changed, or if the concrete viewer has decided
108 // that it necessary to visit the kernel, perhaps because the view
109 // parameters have changed significantly (this should be done in the
110 // concrete viewer's DrawView)...
111 if (fNeedKernelVisit) {
112 // Reset flag. This must be done before ProcessScene to prevent
113 // recursive calls when recomputing transients...
114 fNeedKernelVisit = false;
117 }
118}
virtual void ProcessScene()
virtual void ClearStore()

References G4VSceneHandler::ClearStore(), fNeedKernelVisit, fSceneHandler, and G4VSceneHandler::ProcessScene().

Referenced by G4OpenGLStoredQtViewer::ComputeView(), G4DAWNFILEViewer::DrawView(), G4GMocrenFileViewer::DrawView(), G4HepRepFileViewer::DrawView(), G4OpenGLStoredWin32Viewer::DrawView(), G4OpenGLStoredXmViewer::DrawView(), G4OpenGLStoredXViewer::DrawView(), G4OpenInventorViewer::DrawView(), G4Qt3DViewer::DrawView(), G4RayTracerViewer::DrawView(), G4ToolsSGViewer< SG_SESSION, SG_VIEWER >::DrawView(), G4VTreeViewer::DrawView(), G4VRML2FileViewer::DrawView(), G4VtkViewer::DrawView(), and G4OpenGLImmediateViewer::ProcessView().

◆ RefreshView()

void G4VViewer::RefreshView ( )

◆ ResetView()

virtual void G4VViewer::ResetView ( )
virtual

◆ SetDefaultViewParameters()

void G4VViewer::SetDefaultViewParameters ( const G4ViewParameters &  vp)

◆ SetName()

void G4VViewer::SetName ( const G4String &  name)

Definition at line 72 of file G4VViewer.cc.

72 {
73 fName = name;
74 fShortName = fName.substr(0, fName.find (' '));
76}

References fName, fShortName, G4InuclParticleNames::name(), and G4StrUtil::strip().

◆ SetNeedKernelVisit()

void G4VViewer::SetNeedKernelVisit ( G4bool  need)

◆ SetTouchable()

void G4VViewer::SetTouchable ( const std::vector< G4PhysicalVolumeModel::G4PhysicalVolumeNodeID > &  fullPath)
protected

Definition at line 124 of file G4VViewer.cc.

126{
127 // Set the touchable for /vis/touchable/set/... commands.
128 std::ostringstream oss;
129 const auto& pvStore = G4PhysicalVolumeStore::GetInstance();
130 for (const auto& pvNodeId: fullPath) {
131 const auto& pv = pvNodeId.GetPhysicalVolume();
132 auto iterator = find(pvStore->begin(),pvStore->end(),pv);
133 if (iterator == pvStore->end()) {
135 ed << "Volume no longer in physical volume store.";
136 G4Exception("G4VViewer::SetTouchable", "visman0501", JustWarning, ed);
137 } else {
138 oss
139 << ' ' << pvNodeId.GetPhysicalVolume()->GetName()
140 << ' ' << pvNodeId.GetCopyNo();
141 }
142 }
143 G4UImanager::GetUIpointer()->ApplyCommand("/vis/set/touchable" + oss.str());
144}
@ JustWarning
void G4Exception(const char *originOfException, const char *exceptionCode, G4ExceptionSeverity severity, const char *description)
Definition: G4Exception.cc:35
std::ostringstream G4ExceptionDescription
Definition: G4Exception.hh:40
static G4PhysicalVolumeStore * GetInstance()
G4int ApplyCommand(const char *aCommand)
Definition: G4UImanager.cc:485
static G4UImanager * GetUIpointer()
Definition: G4UImanager.cc:77

References G4UImanager::ApplyCommand(), G4Exception(), G4PhysicalVolumeStore::GetInstance(), G4UImanager::GetUIpointer(), and JustWarning.

Referenced by G4OpenGLQtViewer::changeColorAndTransparency(), and G4OpenGLQtViewer::setCheckComponent().

◆ SetView()

virtual void G4VViewer::SetView ( )
pure virtual

◆ SetViewParameters()

void G4VViewer::SetViewParameters ( const G4ViewParameters &  vp)

◆ ShowView()

void G4VViewer::ShowView ( void  )
virtual

◆ TouchableSetColour()

void G4VViewer::TouchableSetColour ( const std::vector< G4PhysicalVolumeModel::G4PhysicalVolumeNodeID > &  fullPath,
const G4Colour &  colour 
)
protected

Definition at line 180 of file G4VViewer.cc.

183{
184 // Changes the Vis Attribute Modifiers WITHOUT triggering a rebuild.
185
186 std::ostringstream oss;
187 oss << "/vis/touchable/set/colour "
188 << colour.GetRed() << ' ' << colour.GetGreen()
189 << ' ' << colour.GetBlue() << ' ' << colour.GetAlpha();
190
191 // The following is equivalent to
192 // G4UImanager::GetUIpointer()->ApplyCommand(oss.str());
193 // (assuming the touchable has already been set), but avoids view rebuild.
194
195 // Instantiate a working copy of a G4VisAttributes object...
196 G4VisAttributes workingVisAtts;
197 // and set the colour.
198 workingVisAtts.SetColour(colour);
199
202 (workingVisAtts,
205 // G4ModelingParameters::VASColour (VAS = Vis Attribute Signifier)
206 // signifies that it is the colour that should be picked out
207 // and merged with the touchable's normal vis attributes.
208
209 // Record on G4cout (with #) for information.
210 if (G4UImanager::GetUIpointer()->GetVerboseLevel() >= 2) {
211 G4cout << "# " << oss.str() << G4endl;
212 }
213}
G4double GetBlue() const
Definition: G4Colour.hh:154
G4double GetAlpha() const
Definition: G4Colour.hh:155
G4double GetRed() const
Definition: G4Colour.hh:152
G4double GetGreen() const
Definition: G4Colour.hh:153
static G4ModelingParameters::PVNameCopyNoPath GetPVNameCopyNoPath(const std::vector< G4PhysicalVolumeNodeID > &)
void AddVisAttributesModifier(const G4ModelingParameters::VisAttributesModifier &)
void SetColour(const G4Colour &)

References G4ViewParameters::AddVisAttributesModifier(), fVP, G4cout, G4endl, G4Colour::GetAlpha(), G4Colour::GetBlue(), G4Colour::GetGreen(), G4PhysicalVolumeModel::GetPVNameCopyNoPath(), G4Colour::GetRed(), G4UImanager::GetUIpointer(), G4VisAttributes::SetColour(), and G4ModelingParameters::VASColour.

Referenced by G4OpenGLQtViewer::changeColorAndTransparency().

◆ TouchableSetVisibility()

void G4VViewer::TouchableSetVisibility ( const std::vector< G4PhysicalVolumeModel::G4PhysicalVolumeNodeID > &  fullPath,
G4bool  visibility 
)
protected

Definition at line 146 of file G4VViewer.cc.

149{
150 // Changes the Vis Attribute Modifiers WITHOUT triggering a rebuild.
151
152 std::ostringstream oss;
153 oss << "/vis/touchable/set/visibility ";
154 if (visibiity) oss << "true"; else oss << "false";
155
156 // The following is equivalent to
157 // G4UImanager::GetUIpointer()->ApplyCommand(oss.str());
158 // (assuming the touchable has already been set), but avoids view rebuild.
159
160 // Instantiate a working copy of a G4VisAttributes object...
161 G4VisAttributes workingVisAtts;
162 // and set the visibility.
163 workingVisAtts.SetVisibility(visibiity);
164
167 (workingVisAtts,
170 // G4ModelingParameters::VASVisibility (VAS = Vis Attribute Signifier)
171 // signifies that it is the visibility that should be picked out
172 // and merged with the touchable's normal vis attributes.
173
174 // Record on G4cout (with #) for information.
175 if (G4UImanager::GetUIpointer()->GetVerboseLevel() >= 2) {
176 G4cout << "# " << oss.str() << G4endl;
177 }
178}
void SetVisibility(G4bool=true)

References G4ViewParameters::AddVisAttributesModifier(), fVP, G4cout, G4endl, G4PhysicalVolumeModel::GetPVNameCopyNoPath(), G4UImanager::GetUIpointer(), G4VisAttributes::SetVisibility(), and G4ModelingParameters::VASVisibility.

Referenced by G4OpenGLQtViewer::setCheckComponent().

Friends And Related Function Documentation

◆ operator<<

std::ostream & operator<< ( std::ostream &  os,
const G4VViewer &  v 
)
friend

Definition at line 393 of file G4VViewer.cc.

393 {
394 os << "View " << v.fName << ":\n";
395 os << v.fVP;
396 return os;
397}

Field Documentation

◆ fDefaultVP

G4ViewParameters G4VViewer::fDefaultVP
protected

◆ fName

G4String G4VViewer::fName
protected

◆ fNeedKernelVisit

G4bool G4VViewer::fNeedKernelVisit
protected

◆ fSceneHandler

G4VSceneHandler& G4VViewer::fSceneHandler
protected

◆ fShortName

G4String G4VViewer::fShortName
protected

Definition at line 218 of file G4VViewer.hh.

Referenced by G4RayTracerViewer::DrawView(), G4VViewer(), and SetName().

◆ fViewId

G4int G4VViewer::fViewId
protected

◆ fVP

G4ViewParameters G4VViewer::fVP
protected

Definition at line 219 of file G4VViewer.hh.

Referenced by G4OpenGLQtViewer::actionChangeBackgroundColor(), G4OpenGLQtViewer::actionChangeDefaultColor(), G4OpenGLQtViewer::actionChangeTextColor(), G4OpenGLXmViewer::actions_callback(), G4OpenGLSceneHandler::AddPrimitive(), G4OpenGLImmediateSceneHandler::AddPrimitivePreambleInternal(), G4OpenGLStoredSceneHandler::AddPrimitivePreambleInternal(), G4OpenGLXmViewer::aux_edge_callback(), G4OpenGLQtViewer::changeDepthInSceneTree(), G4OpenGLStoredQtViewer::CompareForKernelVisit(), G4OpenGLStoredViewer::CompareForKernelVisit(), G4OpenInventorViewer::CompareForKernelVisit(), G4Qt3DViewer::CompareForKernelVisit(), G4ToolsSGViewer< SG_SESSION, SG_VIEWER >::CompareForKernelVisit(), G4OpenGLStoredQtViewer::ComputeView(), G4OpenGLWin32Viewer::CreateMainWindow(), G4OpenGLXmViewer::CreateMainWindow(), G4OpenGLXViewer::CreateMainWindow(), G4OpenGLQtViewer::CreateMainWindow(), G4OpenGLQtViewer::createPopupMenu(), G4OpenGLXmViewer::dolly_callback(), G4OpenGLStoredViewer::DrawDisplayLists(), G4OpenGLXmViewer::drawing_style_callback(), G4OpenGLStoredWin32Viewer::DrawView(), G4OpenGLStoredXmViewer::DrawView(), G4OpenGLStoredXViewer::DrawView(), G4OpenInventorViewer::DrawView(), G4Qt3DViewer::DrawView(), G4RayTracerViewer::DrawView(), G4ToolsSGViewer< SG_SESSION, SG_VIEWER >::DrawView(), G4VtkViewer::DrawViewHUD(), G4ToolsSGViewer< SG_SESSION, SG_VIEWER >::Export(), G4ASCIITreeViewer::G4ASCIITreeViewer(), G4HepRepFileViewer::G4HepRepFileViewer(), G4OpenGLQtViewer::G4keyPressEvent(), G4OpenGLQtViewer::G4MouseMoveEvent(), G4OpenGLQtViewer::G4MousePressEvent(), G4OpenGLQtViewer::G4MouseReleaseEvent(), G4OpenGLViewer::G4OpenGLViewer(), G4OpenInventorViewer::G4OpenInventorViewer(), G4VtkViewer::G4VtkViewer(), G4VViewer(), G4OpenGLQtViewer::G4wheelEvent(), G4OpenGLViewer::getSceneDepth(), G4OpenGLViewer::getSceneFarWidth(), G4OpenGLViewer::getSceneNearWidth(), G4OpenGLXmViewer::GetXmConnection(), G4OpenInventorViewer::GroupCameraSensorCB(), G4OpenInventorQtViewer::Initialise(), G4OpenInventorWinViewer::Initialise(), G4OpenInventorXtExtendedViewer::Initialise(), G4OpenInventorXtViewer::Initialise(), G4Qt3DViewer::Initialise(), G4RayTracerViewer::Initialise(), G4RayTracerXViewer::Initialise(), G4ToolsSGViewer< SG_SESSION, SG_VIEWER >::Initialise(), G4VtkQtViewer::Initialise(), G4VtkViewer::Initialise(), G4OpenGLViewer::InitializeGLView(), G4OpenGLXmViewer::left_right_pan_callback(), G4OpenGLXmViewer::misc_callback(), G4ToolsSGViewer< SG_SESSION, SG_VIEWER >::mouse_move(), G4Qt3DViewer::mouseMoveEvent(), G4OpenGLQtViewer::moveScene(), G4OpenGLImmediateViewer::ProcessView(), G4OpenGLXmViewer::projection_callback(), G4OpenGLXmViewer::reset_callback(), G4OpenGLXmViewer::ResetView(), G4OpenGLViewer::rotateScene(), G4OpenGLViewer::rotateSceneInViewDirection(), G4OpenGLViewer::rotateSceneThetaPhi(), G4OpenGLViewer::rotateSceneToggle(), G4DAWNFILEViewer::SendDrawingStyleToDAWNGUI(), G4DAWNFILEViewer::SendViewParameters(), G4VRML2FileViewer::SendViewParameters(), G4OpenGLXmViewer::set_rot_subject_callback(), G4OpenGLViewerMessenger::SetNewValue(), G4OpenGLXmViewerMessenger::SetNewValue(), G4OpenGLWin32Viewer::SetRotation(), G4OpenGLWin32Viewer::SetShift(), G4OpenGLViewer::SetView(), G4OpenInventorQtViewer::SetView(), G4OpenInventorViewer::SetView(), G4OpenInventorWinViewer::SetView(), G4OpenInventorXtExtendedViewer::SetView(), G4OpenInventorXtViewer::SetView(), G4Qt3DViewer::SetView(), G4RayTracerViewer::SetView(), G4ToolsSGQtViewer::SetView(), G4ToolsSGViewer< SG_SESSION, SG_VIEWER >::SetView(), G4VtkViewer::SetView(), SetViewParameters(), G4OpenGLWin32Viewer::SetZoom(), G4OpenGLXViewer::ShowView(), G4VtkViewer::ShowView(), G4OpenGLQtViewer::toggleAux(), G4OpenGLQtViewer::toggleHiddenMarkers(), G4OpenGLQtViewer::togglePicking(), G4OpenGLQtViewer::toggleProjection(), G4OpenGLQtViewer::toggleSurfaceAction(), TouchableSetColour(), TouchableSetVisibility(), G4OpenGLXmViewer::up_down_pan_callback(), G4OpenGLXmViewer::update_panels_callback(), G4OpenGLXmViewer::UpdateControlPanel(), G4OpenGLQtViewer::updateToolbarAndMouseContextMenu(), G4OpenGLQtViewer::updateViewerPropertiesTableWidget(), G4ToolsSGViewer< SG_SESSION, SG_VIEWER >::wheel_rotate(), G4Qt3DViewer::wheelEvent(), G4OpenGLXmViewer::wobble_callback(), G4OpenGLXmViewer::wobble_timer_callback(), and G4OpenGLXmViewer::zoom_callback().


The documentation for this class was generated from the following files: