Geant4-11
Public Member Functions | Protected Member Functions | Protected Attributes | Private Types | Private Attributes
G4DAWNFILEViewer Class Reference

#include <G4DAWNFILEViewer.hh>

Inheritance diagram for G4DAWNFILEViewer:
G4VViewer

Public Member Functions

void ClearView ()
 
std::vector< G4ThreeVector > ComputeFlyThrough (G4Vector3D *)
 
void DrawView ()
 
virtual void FinishView ()
 
 G4DAWNFILEViewer (G4DAWNFILESceneHandler &scene, const G4String &name="")
 
const G4VisAttributes * GetApplicableVisAttributes (const G4VisAttributes *) const
 
const G4ViewParameters & GetDefaultViewParameters () const
 
const char * GetG4PrimViewer ()
 
const char * GetG4PrimViewerInvocation ()
 
const G4String & GetName () const
 
virtual const std::vector< G4ModelingParameters::VisAttributesModifier > * GetPrivateVisAttributesModifiers () const
 
const char * GetPSViewer ()
 
G4VSceneHandler * GetSceneHandler () const
 
const G4String & GetShortName () const
 
G4int GetViewId () const
 
const G4ViewParameters & GetViewParameters () const
 
virtual void Initialise ()
 
void NeedKernelVisit ()
 
void ProcessView ()
 
void RefreshView ()
 
virtual void ResetView ()
 
void SendDrawingStyleToDAWNGUI (std::ostream &out)
 
void SendViewParameters ()
 
void SetDefaultViewParameters (const G4ViewParameters &vp)
 
void SetName (const G4String &)
 
void SetNeedKernelVisit (G4bool need)
 
void SetView ()
 
void SetViewParameters (const G4ViewParameters &vp)
 
void ShowView ()
 
virtual ~G4DAWNFILEViewer ()
 

Protected Member Functions

void SetTouchable (const std::vector< G4PhysicalVolumeModel::G4PhysicalVolumeNodeID > &fullPath)
 
void TouchableSetColour (const std::vector< G4PhysicalVolumeModel::G4PhysicalVolumeNodeID > &fullPath, const G4Colour &)
 
void TouchableSetVisibility (const std::vector< G4PhysicalVolumeModel::G4PhysicalVolumeNodeID > &fullPath, G4bool visibility)
 

Protected Attributes

G4ViewParameters fDefaultVP
 
G4String fName
 
G4bool fNeedKernelVisit
 
G4String fShortName
 
G4int fViewId
 
G4ViewParameters fVP
 

Private Types

enum  FRDEV {
  FRDEV_PS = 1 , FRDEV_XWIN = 2 , FRDEV_PS2 = 3 , FRDEV_XWIN2 = 4 ,
  FRDEV_OPEN_GL = 5 , FRDEV_DEVICE_END = 6
}
 

Private Attributes

char fG4PrimViewer [32]
 
char fG4PrimViewerInvocation [64]
 
char fPSViewer [32]
 
G4DAWNFILESceneHandler & fSceneHandler
 

Detailed Description

Definition at line 39 of file G4DAWNFILEViewer.hh.

Member Enumeration Documentation

◆ FRDEV

Enumerator
FRDEV_PS 
FRDEV_XWIN 
FRDEV_PS2 
FRDEV_XWIN2 
FRDEV_OPEN_GL 
FRDEV_DEVICE_END 

Definition at line 41 of file G4DAWNFILEViewer.hh.

Constructor & Destructor Documentation

◆ G4DAWNFILEViewer()

G4DAWNFILEViewer::G4DAWNFILEViewer ( G4DAWNFILESceneHandler &  scene,
const G4String &  name = "" 
)

Definition at line 59 of file G4DAWNFILEViewer.cc.

61 : G4VViewer(sceneHandler, sceneHandler.IncrementViewCount(), name)
62 , fSceneHandler(sceneHandler)
63{
64 // Set a g4.prim-file viewer
65 strcpy(fG4PrimViewer, "dawn");
66 if(std::getenv("G4DAWNFILE_VIEWER") != NULL)
67 {
68 strcpy(fG4PrimViewer, std::getenv("G4DAWNFILE_VIEWER"));
69 }
70
71 // string for viewer invocation
72 if(!strcmp(fG4PrimViewer, "NONE"))
73 {
74 strcpy(fG4PrimViewerInvocation, "");
75 }
76 else
77 {
79 strcat(fG4PrimViewerInvocation, " ");
81 }
82
83 // Set a PostScript Viewer
84 // strcpy( fPSViewer, "ghostview" );
85 strcpy(fPSViewer, "gv");
86 if(std::getenv("G4DAWNFILE_PS_VIEWER") != NULL)
87 {
88 strcpy(fPSViewer, std::getenv("G4DAWNFILE_PS_VIEWER"));
89 }
90}
G4DAWNFILESceneHandler & fSceneHandler
char fG4PrimViewerInvocation[64]
G4VViewer(G4VSceneHandler &, G4int id, const G4String &name="")
Definition: G4VViewer.cc:46
const char * name(G4int ptype)

References fG4PrimViewer, fG4PrimViewerInvocation, fPSViewer, fSceneHandler, and G4DAWNFILESceneHandler::GetG4PrimFileName().

◆ ~G4DAWNFILEViewer()

G4DAWNFILEViewer::~G4DAWNFILEViewer ( )
virtual

Definition at line 93 of file G4DAWNFILEViewer.cc.

93{}

Member Function Documentation

◆ ClearView()

void G4DAWNFILEViewer::ClearView ( void  )
virtual

Implements G4VViewer.

Definition at line 107 of file G4DAWNFILEViewer.cc.

108{
109#if defined DEBUG_FR_VIEW
111 G4cout << "***** G4DAWNFILEViewer::ClearView (): No effects " << G4endl;
112#endif
114 {
116 // Re-open with same filename...
121 }
122}
const char FR_G4_PRIM_HEADER[]
Definition: G4FRConst.hh:37
#define G4endl
Definition: G4ios.hh:57
G4GLOB_DLL std::ostream G4cout
void SendStr(const char *char_string)
void Open(const char *filename)
Definition: G4FRofstream.hh:68
G4bool IsOpen()
Definition: G4FRofstream.hh:55
static Verbosity GetVerbosity()

References G4FRofstream::Close(), G4VisManager::errors, G4DAWNFILESceneHandler::fG4PrimFileName, G4DAWNFILESceneHandler::fPrimDest, FR_G4_PRIM_HEADER, G4DAWNFILESceneHandler::FRBeginModeling(), G4DAWNFILESceneHandler::FRflag_in_modeling, fSceneHandler, G4cout, G4endl, G4VisManager::GetVerbosity(), G4FRofstream::IsOpen(), G4FRofstream::Open(), and G4DAWNFILESceneHandler::SendStr().

◆ ComputeFlyThrough()

std::vector< G4ThreeVector > G4VViewer::ComputeFlyThrough ( G4Vector3D *  )
inherited

Definition at line 215 of file G4VViewer.cc.

216{
217 enum CurveType {
218 Bezier,
219 G4SplineTest};
220
221 // Choose a curve type (for testing)
222// int myCurveType = Bezier;
223
224 // number if step points
225 int stepPoints = 500;
226
227
228 G4Spline spline;
229
230
231 // At the moment we don't use the aVect parameters, but build it here :
232 // Good step points for exampleB5
233 spline.AddSplinePoint(G4Vector3D(0,1000,-14000));
234 spline.AddSplinePoint(G4Vector3D(0,1000,0));
235 spline.AddSplinePoint(G4Vector3D(-4000,1000,4000));
236
237
238 std::vector <G4ThreeVector> viewVect;
239
240// if(myCurveType == Bezier) {
241
242
243 // Draw the spline
244
245 for (int i = 0; i < stepPoints; i++) {
246 float t = (float)i / (float)stepPoints;
247 G4Vector3D cameraPosition = spline.GetInterpolatedSplinePoint(t);
248 // G4Vector3D targetPoint = spline.GetInterpolatedSplinePoint(t);
249
250 // viewParam->SetViewAndLights(G4ThreeVector (cameraPosition.x(), cameraPosition.y(), cameraPosition.z()));
251 // viewParam->SetCurrentTargetPoint(targetPoint);
252 G4cout << "FLY CR("<< i << "):" << cameraPosition << G4endl;
253 viewVect.push_back(G4ThreeVector (cameraPosition.x(), cameraPosition.y(), cameraPosition.z()));
254 }
255
256// } else if (myCurveType == G4SplineTest) {
257 /*
258 This method is a inspire from a Bezier curve. The problem of the Bezier curve is that the path does not go straight between two waypoints.
259 This method add "stay straight" parameter which could be between 0 and 1 where the pass will follow exactly the line between the waypoints
260 Ex : stay straight = 50%
261 m1 = 3*(P1+P0)/2
262
263 Ex : stay straight = 0%
264 m1 = (P1+P0)/2
265
266 P1
267 / \
268 / \
269 a--x--b
270 / ° ° \
271 / ° ° \
272 m1 m2
273 / \
274 / \
275 / \
276 / \
277 P0 P2
278
279 */
280// G4Vector3D a;
281// G4Vector3D b;
282// G4Vector3D m1;
283// G4Vector3D m2;
284// G4Vector3D P0;
285// G4Vector3D P1;
286// G4Vector3D P2;
287// G4double stayStraight = 0;
288// G4double bezierSpeed = 0.4; // Spend 40% time in bezier curve (time between m1-m2 is 40% of time between P0-P1)
289//
290// G4Vector3D firstPoint;
291// G4Vector3D lastPoint;
292//
293// float nbBezierSteps = (stepPoints * bezierSpeed*(1-stayStraight)) * (2./spline.GetNumPoints());
294// float nbFirstSteps = ((stepPoints/2-nbBezierSteps/2) /(1+stayStraight)) * (2./spline.GetNumPoints());
295//
296// // First points
297// firstPoint = spline.GetPoint(0);
298// lastPoint = (firstPoint + spline.GetPoint(1))/2;
299//
300// for( float j=0; j<1; j+= 1/nbFirstSteps) {
301// G4ThreeVector pt = firstPoint + (lastPoint - firstPoint) * j;
302// viewVect.push_back(pt);
303// G4cout << "FLY Bezier A1("<< viewVect.size()<< "):" << pt << G4endl;
304// }
305//
306// for (int i = 0; i < spline.GetNumPoints()-2; i++) {
307// P0 = spline.GetPoint(i);
308// P1 = spline.GetPoint(i+1);
309// P2 = spline.GetPoint(i+2);
310//
311// m1 = P1 - (P1-P0)*(1-stayStraight)/2;
312// m2 = P1 + (P2-P1)*(1-stayStraight)/2;
313//
314// // We have to get straight path from (middile of P0-P1) to (middile of P0-P1 + (dist P0-P1) * stayStraight/2)
315// if (stayStraight >0) {
316//
317// firstPoint = (P0 + P1)/2;
318// lastPoint = (P0 + P1)/2 + (P1-P0)*stayStraight/2;
319//
320// for( float j=0; j<1; j+= 1/(nbFirstSteps*stayStraight)) {
321// G4ThreeVector pt = firstPoint + (lastPoint - firstPoint)* j;
322// viewVect.push_back(pt);
323// G4cout << "FLY Bezier A2("<< viewVect.size()<< "):" << pt << G4endl;
324// }
325// }
326// // Compute Bezier curve
327// for( float delta = 0 ; delta < 1 ; delta += 1/nbBezierSteps)
328// {
329// // The Green Line
330// a = m1 + ( (P1 - m1) * delta );
331// b = P1 + ( (m2 - P1) * delta );
332//
333// // Final point
334// G4ThreeVector pt = a + ((b-a) * delta );
335// viewVect.push_back(pt);
336// G4cout << "FLY Bezier("<< viewVect.size()<< "):" << pt << G4endl;
337// }
338//
339// // We have to get straight path
340// if (stayStraight >0) {
341// firstPoint = (P1 + P2)/2 - (P2-P1)*stayStraight/2;
342// lastPoint = (P1 + P2)/2;
343//
344// for( float j=0; j<1; j+= 1/(nbFirstSteps*stayStraight)) {
345// G4ThreeVector pt = firstPoint + (lastPoint - firstPoint)* j;
346// viewVect.push_back(pt);
347// G4cout << "FLY Bezier B1("<< viewVect.size()<< "):" << pt << G4endl;
348// }
349// }
350// }
351//
352// // last points
353// firstPoint = spline.GetPoint(spline.GetNumPoints()-2);
354// lastPoint = spline.GetPoint(spline.GetNumPoints()-1);
355// for( float j=1; j>0; j-= 1/nbFirstSteps) {
356// G4ThreeVector pt = lastPoint - ((lastPoint-firstPoint)*((1-stayStraight)/2) * j );
357// viewVect.push_back(pt);
358// G4cout << "FLY Bezier B2("<< viewVect.size()<< "):" << pt << G4endl;
359// }
360// }
361 return viewVect;
362}
HepGeom::Vector3D< G4double > G4Vector3D
Definition: G4Vector3D.hh:34

References G4VViewer::G4Spline::AddSplinePoint(), G4cout, G4endl, G4VViewer::G4Spline::GetInterpolatedSplinePoint(), HepGeom::BasicVector3D< T >::x(), HepGeom::BasicVector3D< T >::y(), and HepGeom::BasicVector3D< T >::z().

◆ DrawView()

void G4DAWNFILEViewer::DrawView ( )
virtual

Implements G4VViewer.

Definition at line 125 of file G4DAWNFILEViewer.cc.

126{
127#if defined DEBUG_FR_VIEW
129 G4cout << "***** G4DAWNFILEViewer::DrawView () " << G4endl;
130#endif
131 //-----
133
134 //----- Always visit G4 kernel
136
137 //----- Draw
138 ProcessView();
139
140} // G4DAWNFILEViewer::DrawView ()
void ProcessView()
Definition: G4VViewer.cc:105
void NeedKernelVisit()
Definition: G4VViewer.cc:78

References G4VisManager::errors, G4DAWNFILESceneHandler::FRBeginModeling(), fSceneHandler, G4cout, G4endl, G4VisManager::GetVerbosity(), G4VViewer::NeedKernelVisit(), and G4VViewer::ProcessView().

◆ FinishView()

void G4VViewer::FinishView ( void  )
virtualinherited

◆ GetApplicableVisAttributes()

const G4VisAttributes * G4VViewer::GetApplicableVisAttributes ( const G4VisAttributes *  ) const
inherited

◆ GetDefaultViewParameters()

const G4ViewParameters & G4VViewer::GetDefaultViewParameters ( ) const
inherited

◆ GetG4PrimViewer()

const char * G4DAWNFILEViewer::GetG4PrimViewer ( )
inline

Definition at line 64 of file G4DAWNFILEViewer.hh.

64{ return fG4PrimViewer; }

References fG4PrimViewer.

◆ GetG4PrimViewerInvocation()

const char * G4DAWNFILEViewer::GetG4PrimViewerInvocation ( )
inline

Definition at line 65 of file G4DAWNFILEViewer.hh.

References fG4PrimViewerInvocation.

Referenced by ShowView().

◆ GetName()

const G4String & G4VViewer::GetName ( ) const
inherited

◆ GetPrivateVisAttributesModifiers()

virtual const std::vector< G4ModelingParameters::VisAttributesModifier > * G4VViewer::GetPrivateVisAttributesModifiers ( ) const
virtualinherited

◆ GetPSViewer()

const char * G4DAWNFILEViewer::GetPSViewer ( )
inline

Definition at line 66 of file G4DAWNFILEViewer.hh.

66{ return fPSViewer; }

References fPSViewer.

Referenced by SendViewParameters().

◆ GetSceneHandler()

G4VSceneHandler * G4VViewer::GetSceneHandler ( ) const
inherited

◆ GetShortName()

const G4String & G4VViewer::GetShortName ( ) const
inherited

◆ GetViewId()

G4int G4VViewer::GetViewId ( ) const
inherited

◆ GetViewParameters()

const G4ViewParameters & G4VViewer::GetViewParameters ( ) const
inherited

Referenced by G4OpenGLXmViewer::actions_callback(), G4OpenInventorSceneHandler::AddCircleSquare(), G4Qt3DSceneHandler::AddPrimitive(), G4ToolsSGSceneHandler::AddPrimitive(), G4OpenInventorSceneHandler::AddPrimitive(), G4OpenGLSceneHandler::AddPrimitive(), G4OpenGLImmediateSceneHandler::AddPrimitivePreambleInternal(), G4OpenGLStoredSceneHandler::AddPrimitivePreambleInternal(), G4OpenInventorSceneHandler::AddTransform(), G4OpenGLXmViewer::background_color_callback(), G4OpenGLImmediateQtViewer::ComputeView(), G4OpenGLStoredQtViewer::ComputeView(), G4VSceneHandler::CreateSectionSolid(), G4VisManager::CreateViewer(), G4OpenGLImmediateWin32Viewer::DrawView(), G4OpenGLImmediateXmViewer::DrawView(), G4OpenGLImmediateXViewer::DrawView(), G4OpenGLStoredWin32Viewer::DrawView(), G4OpenGLStoredXmViewer::DrawView(), G4OpenGLStoredXViewer::DrawView(), G4OpenGLStoredSceneHandler::EndModeling(), G4VisManager::EndOfRun(), G4VSceneHandler::GetAuxEdgeVisible(), G4VSceneHandler::GetColour(), G4VSceneHandler::GetDrawingStyle(), G4VSceneHandler::GetNoOfSides(), G4VSceneHandler::GetNumberOfCloudPoints(), G4VSceneHandler::GetTextColour(), G4VVisCommand::RefreshIfRequired(), G4VSceneHandler::RequestPrimitives(), G4VisCommandDrawView::SetNewValue(), G4VisCommandDrawLogicalVolume::SetNewValue(), G4VisCommandGeometrySetDaughtersInvisible::SetNewValue(), G4VisCommandGeometrySetVisibility::SetNewValue(), G4VisCommandSceneNotifyHandlers::SetNewValue(), G4VisCommandSceneAddLogo::SetNewValue(), G4VisCommandSceneAddScale::SetNewValue(), G4VisCommandSceneHandlerCreate::SetNewValue(), G4VisCommandsTouchable::SetNewValue(), G4VisCommandsTouchableSet::SetNewValue(), G4VisCommandViewerAddCutawayPlane::SetNewValue(), G4VisCommandViewerCentreOn::SetNewValue(), G4VisCommandViewerChangeCutawayPlane::SetNewValue(), G4VisCommandViewerClearCutawayPlanes::SetNewValue(), G4VisCommandViewerClearVisAttributesModifiers::SetNewValue(), G4VisCommandViewerClone::SetNewValue(), G4VisCommandViewerColourByDensity::SetNewValue(), G4VisCommandViewerCopyViewFrom::SetNewValue(), G4VisCommandViewerCreate::SetNewValue(), G4VisCommandViewerDolly::SetNewValue(), G4VisCommandViewerInterpolate::SetNewValue(), G4VisCommandViewerPan::SetNewValue(), G4VisCommandViewerSave::SetNewValue(), G4VisCommandViewerScale::SetNewValue(), G4VisCommandViewerZoom::SetNewValue(), G4VisCommandsViewerSet::SetNewValue(), G4VisCommandGeometrySetVisibility::SetNewValueOnLV(), G4OpenInventorViewer::SetReducedWireFrame(), G4OpenInventorViewer::SetSolid(), and G4OpenInventorViewer::SetWireFrame().

◆ Initialise()

virtual void G4VViewer::Initialise ( )
virtualinherited

◆ NeedKernelVisit()

void G4VViewer::NeedKernelVisit ( )
inherited

Definition at line 78 of file G4VViewer.cc.

78 {
79
80 fNeedKernelVisit = true;
81
82 // At one time I thought we'd better notify all viewers. But I guess
83 // each viewer can take care of itself, so the following code is
84 // redundant (but keep it commented out for now). (John Allison)
85 // Notify all viewers that a kernel visit is required.
86 // const G4ViewerList& viewerList = fSceneHandler.GetViewerList ();
87 // G4ViewerListConstIterator i;
88 // for (i = viewerList.begin(); i != viewerList.end(); i++) {
89 // (*i) -> SetNeedKernelVisit ();
90 // }
91 // ??...but, there's a problem in OpenGL Stored which seems to
92 // require *all* viewers to revisit the kernel, so...
93 // const G4ViewerList& viewerList = fSceneHandler.GetViewerList ();
94 // G4ViewerListConstIterator i;
95 // for (i = viewerList.begin(); i != viewerList.end(); i++) {
96 // (*i) -> SetNeedKernelVisit (true);
97 // }
98 // Feb 2005 - commented out. Let's fix OpenGL if necessary.
99}
G4bool fNeedKernelVisit
Definition: G4VViewer.hh:224

References G4VViewer::fNeedKernelVisit.

Referenced by G4OpenGLImmediateQtViewer::ComputeView(), DrawView(), G4GMocrenFileViewer::DrawView(), G4HepRepFileViewer::DrawView(), G4OpenGLImmediateWin32Viewer::DrawView(), G4OpenGLImmediateXmViewer::DrawView(), G4OpenGLImmediateXViewer::DrawView(), G4VTreeViewer::DrawView(), G4VRML2FileViewer::DrawView(), G4VtkViewer::DrawView(), G4VisManager::GeometryHasChanged(), G4OpenGLStoredViewer::KernelVisitDecision(), G4OpenInventorViewer::KernelVisitDecision(), G4Qt3DViewer::KernelVisitDecision(), G4ToolsSGViewer< SG_SESSION, SG_VIEWER >::KernelVisitDecision(), G4VisManager::NotifyHandlers(), G4OpenGLImmediateViewer::ProcessView(), G4VisCommandViewerRebuild::SetNewValue(), G4OpenInventorViewer::SetPreview(), G4OpenInventorViewer::SetPreviewAndFull(), G4OpenInventorViewer::SetReducedWireFrame(), and G4OpenInventorViewer::UpdateScene().

◆ ProcessView()

void G4VViewer::ProcessView ( )
inherited

Definition at line 105 of file G4VViewer.cc.

106{
107 // If the scene has changed, or if the concrete viewer has decided
108 // that it necessary to visit the kernel, perhaps because the view
109 // parameters have changed significantly (this should be done in the
110 // concrete viewer's DrawView)...
111 if (fNeedKernelVisit) {
112 // Reset flag. This must be done before ProcessScene to prevent
113 // recursive calls when recomputing transients...
114 fNeedKernelVisit = false;
117 }
118}
virtual void ProcessScene()
virtual void ClearStore()
G4VSceneHandler & fSceneHandler
Definition: G4VViewer.hh:215

References G4VSceneHandler::ClearStore(), G4VViewer::fNeedKernelVisit, G4VViewer::fSceneHandler, and G4VSceneHandler::ProcessScene().

Referenced by G4OpenGLStoredQtViewer::ComputeView(), DrawView(), G4GMocrenFileViewer::DrawView(), G4HepRepFileViewer::DrawView(), G4OpenGLStoredWin32Viewer::DrawView(), G4OpenGLStoredXmViewer::DrawView(), G4OpenGLStoredXViewer::DrawView(), G4OpenInventorViewer::DrawView(), G4Qt3DViewer::DrawView(), G4RayTracerViewer::DrawView(), G4ToolsSGViewer< SG_SESSION, SG_VIEWER >::DrawView(), G4VTreeViewer::DrawView(), G4VRML2FileViewer::DrawView(), G4VtkViewer::DrawView(), and G4OpenGLImmediateViewer::ProcessView().

◆ RefreshView()

void G4VViewer::RefreshView ( )
inherited

◆ ResetView()

virtual void G4VViewer::ResetView ( )
virtualinherited

◆ SendDrawingStyleToDAWNGUI()

void G4DAWNFILEViewer::SendDrawingStyleToDAWNGUI ( std::ostream &  out)

Definition at line 205 of file G4DAWNFILEViewer.cc.

206{
208 //#if defined DEBUG_FR_VIEW
209 // G4cout << "***** G4DAWNFILEViewer::SendDrawingStyleToDAWNGUI()" << G4endl;
210 //#endif
212
213 G4int style = fVP.GetDrawingStyle();
214
215 enum
216 {
217 FR_WIREFRAME_STYLE = 1,
218 FR_WF_STORED_STYLE = 2,
219 FR_HID_STYLE = 3,
220 FR_HID2_STYLE = 4,
221 FR_HID3_STYLE = 5,
222 FR_DRAWING_MODE_END_STYLE = 6
223 };
224
225 switch(style)
226 {
228 out << FR_WIREFRAME_STYLE << G4endl;
229 break;
231 out << FR_HID2_STYLE << G4endl; // LINE
232 break;
235 out << FR_HID_STYLE << G4endl; // SURFACE
236 break;
237 default:
238 out << FR_WIREFRAME_STYLE << G4endl;
239 break;
240 }
241
242} // G4DAWNFILEViewer::SendDrawingStyle()
int G4int
Definition: G4Types.hh:85
G4ViewParameters fVP
Definition: G4VViewer.hh:219
DrawingStyle GetDrawingStyle() const

References G4VViewer::fVP, G4endl, G4ViewParameters::GetDrawingStyle(), G4ViewParameters::hlhsr, G4ViewParameters::hlr, G4ViewParameters::hsr, and G4ViewParameters::wireframe.

Referenced by SendViewParameters().

◆ SendViewParameters()

void G4DAWNFILEViewer::SendViewParameters ( )

Definition at line 245 of file G4DAWNFILEViewer.cc.

246{
247 // Calculates view representation based on extent of object being
248 // viewed and (initial) direction of camera. (Note: it can change
249 // later due to user interaction via visualization system's GUI.)
250
251#if defined DEBUG_FR_VIEW
253 {
254 G4cout << "***** G4DAWNFILEViewer::SendViewParameters() ";
255 G4cout << "(GUI parameters)" << G4endl;
256 }
257#endif
258
259 //----- Magic number to decide camera distance automatically
260 const G4double HOW_FAR = 1000.0; // to define "infinity"
261 const G4double MIN_HALF_ANGLE = 0.01;
262 const G4double MAX_HALF_ANGLE = 0.499 * pi;
263
264 //----- CALC camera distance
265 //..... Note: Camera cannot enter inside object
266 G4double camera_distance;
268
269 G4double half_view_angle = std::fabs(fVP.GetFieldHalfAngle());
270 if(half_view_angle > MAX_HALF_ANGLE)
271 {
272 half_view_angle = MAX_HALF_ANGLE;
273 }
274
275 if(half_view_angle < MIN_HALF_ANGLE)
276 {
277 //----- infinity (or ortho projection)
278 camera_distance = radius * HOW_FAR;
279 }
280 else
281 {
282 //----- Calc camera distance from half view angle
283 camera_distance = radius / std::sin(half_view_angle);
284 camera_distance -= fVP.GetDolly();
285 }
286
287 if(camera_distance < radius)
288 {
290 {
291 G4cout << "WARNING from DAWNFILE driver:" << G4endl;
292 G4cout << " Camera cannot enter inside objects" << G4endl;
293 }
294 camera_distance = radius;
295 }
296
297 //----- CALC camera direction
298 const G4Vector3D& camera_direction = fVP.GetViewpointDirection().unit();
299 const G4double v_angle = (180.0 / pi) * camera_direction.theta();
300 const G4double h_angle = (180.0 / pi) * camera_direction.phi();
301
302 //########### Generation of the file .DAWN.history for DAWN GUI
303 //-----
304 std::ofstream gui_out(".DAWN_1.history");
305
306 // ######### P1
307
308 //----- camera position
309 gui_out << camera_distance << G4endl;
310 gui_out << v_angle << G4endl;
311 gui_out << h_angle << G4endl;
312 gui_out << "0" << G4endl; // auto target
313
314 //----- target point
315 const G4Point3D& target_point =
318 gui_out << target_point.x() << G4endl;
319 gui_out << target_point.y() << G4endl;
320 gui_out << target_point.z() << G4endl;
321
322 //----- Magnification
323 const G4double zoom_factor = fVP.GetZoomFactor();
324 if(half_view_angle < MIN_HALF_ANGLE)
325 {
326 gui_out << zoom_factor << G4endl;
327 }
328 else
329 {
330 const G4double FR_HALF_SCREEN_SIZE = 0.5;
331 G4double focal_distance = FR_HALF_SCREEN_SIZE / std::tan(half_view_angle);
332 focal_distance *= zoom_factor;
333
334 gui_out << "fd" << focal_distance << G4endl;
335 }
336 SendDrawingStyleToDAWNGUI(gui_out); // gui_out, viewing mode
337 gui_out << "0.001" << G4endl; // 3D Tolerance
338 gui_out << "0" << G4endl; // not display parameters
339
340 // ######### P2
341 gui_out << 1 << G4endl; // Source light
342 gui_out << 1 << G4endl;
343 gui_out << 1 << G4endl;
344 gui_out << 0.5 << G4endl; // Ambient light
345 gui_out << 0.5 << G4endl;
346 gui_out << 0.5 << G4endl;
347 gui_out << 19.0 << G4endl; // Light direction (Polar)
348 gui_out << 71.0 << G4endl; // Light direction (Azimuthal)
349
350 // ######### P3
351 gui_out << 0.1 << G4endl; // Real edge width
352 gui_out << 0.1 << G4endl; // outline width
353 gui_out << 0.1 << G4endl; // aux edge width
354 gui_out << 3 << G4endl; // aux edge style
355 gui_out << 70.0 << G4endl; // aux-edge threshold angle
356 gui_out << 0.1 << G4endl; // line width
357 gui_out << 0 << G4endl; // haloing
358 gui_out << 1 << G4endl; // Dashed edged for back faces
359
360 //######### P4
361 //----- drawing device
362 // enum {PS=1, XWIN=2, PS2=3, XWIN2=4, OPEN_GL=5, DEVICE_END=6};
363 if(((std::getenv(FR_ENV_MULTI_WINDOW) != NULL) &&
364 (strcmp(std::getenv(FR_ENV_MULTI_WINDOW), "0"))) ||
365 ((std::getenv(FR_ENV_MULTI_WINDOW2) != NULL) &&
366 (strcmp(std::getenv(FR_ENV_MULTI_WINDOW2), "0"))))
367 {
368 gui_out << 2 << G4endl; // OpenWindow
369 }
370 else
371 {
372 gui_out << 1 << G4endl; // Invoke PS viewer
373 }
374
375 gui_out << GetPSViewer() << G4endl; // PS viewer
376 gui_out << 1 << G4endl; // Do not add showpage
377 gui_out << 0 << G4endl; // Non-append mode
378
379 gui_out.close();
380 //########### end of generating file .DAWN.history
381}
const char FR_ENV_MULTI_WINDOW2[]
const char FR_ENV_MULTI_WINDOW[]
static constexpr double pi
Definition: G4SIunits.hh:55
double G4double
Definition: G4Types.hh:83
void SendDrawingStyleToDAWNGUI(std::ostream &out)
const char * GetPSViewer()
const G4VisExtent & GetExtent() const
const G4Point3D & GetStandardTargetPoint() const
G4Scene * GetScene() const
const G4Vector3D & GetViewpointDirection() const
const G4Point3D & GetCurrentTargetPoint() const
G4double GetFieldHalfAngle() const
G4double GetZoomFactor() const
G4double GetDolly() const
G4double GetExtentRadius() const
Definition: G4VisExtent.cc:75
BasicVector3D< T > unit() const

References G4VisManager::errors, FR_ENV_MULTI_WINDOW, FR_ENV_MULTI_WINDOW2, fSceneHandler, G4VViewer::fVP, G4cout, G4endl, G4ViewParameters::GetCurrentTargetPoint(), G4ViewParameters::GetDolly(), G4Scene::GetExtent(), G4VisExtent::GetExtentRadius(), G4ViewParameters::GetFieldHalfAngle(), GetPSViewer(), G4VSceneHandler::GetScene(), G4Scene::GetStandardTargetPoint(), G4VisManager::GetVerbosity(), G4ViewParameters::GetViewpointDirection(), G4ViewParameters::GetZoomFactor(), HepGeom::BasicVector3D< T >::phi(), pi, SendDrawingStyleToDAWNGUI(), HepGeom::BasicVector3D< T >::theta(), HepGeom::BasicVector3D< T >::unit(), HepGeom::BasicVector3D< T >::x(), HepGeom::BasicVector3D< T >::y(), and HepGeom::BasicVector3D< T >::z().

Referenced by ShowView().

◆ SetDefaultViewParameters()

void G4VViewer::SetDefaultViewParameters ( const G4ViewParameters &  vp)
inherited

◆ SetName()

void G4VViewer::SetName ( const G4String &  name)
inherited

Definition at line 72 of file G4VViewer.cc.

72 {
73 fName = name;
74 fShortName = fName.substr(0, fName.find (' '));
76}
G4String fShortName
Definition: G4VViewer.hh:218
G4String fName
Definition: G4VViewer.hh:217
void strip(G4String &str, char c=' ')
Remove leading and trailing characters from string.

References G4VViewer::fName, G4VViewer::fShortName, G4InuclParticleNames::name(), and G4StrUtil::strip().

◆ SetNeedKernelVisit()

void G4VViewer::SetNeedKernelVisit ( G4bool  need)
inherited

◆ SetTouchable()

void G4VViewer::SetTouchable ( const std::vector< G4PhysicalVolumeModel::G4PhysicalVolumeNodeID > &  fullPath)
protectedinherited

Definition at line 124 of file G4VViewer.cc.

126{
127 // Set the touchable for /vis/touchable/set/... commands.
128 std::ostringstream oss;
129 const auto& pvStore = G4PhysicalVolumeStore::GetInstance();
130 for (const auto& pvNodeId: fullPath) {
131 const auto& pv = pvNodeId.GetPhysicalVolume();
132 auto iterator = find(pvStore->begin(),pvStore->end(),pv);
133 if (iterator == pvStore->end()) {
135 ed << "Volume no longer in physical volume store.";
136 G4Exception("G4VViewer::SetTouchable", "visman0501", JustWarning, ed);
137 } else {
138 oss
139 << ' ' << pvNodeId.GetPhysicalVolume()->GetName()
140 << ' ' << pvNodeId.GetCopyNo();
141 }
142 }
143 G4UImanager::GetUIpointer()->ApplyCommand("/vis/set/touchable" + oss.str());
144}
@ JustWarning
void G4Exception(const char *originOfException, const char *exceptionCode, G4ExceptionSeverity severity, const char *description)
Definition: G4Exception.cc:35
std::ostringstream G4ExceptionDescription
Definition: G4Exception.hh:40
static G4PhysicalVolumeStore * GetInstance()
G4int ApplyCommand(const char *aCommand)
Definition: G4UImanager.cc:485
static G4UImanager * GetUIpointer()
Definition: G4UImanager.cc:77

References G4UImanager::ApplyCommand(), G4Exception(), G4PhysicalVolumeStore::GetInstance(), G4UImanager::GetUIpointer(), and JustWarning.

Referenced by G4OpenGLQtViewer::changeColorAndTransparency(), and G4OpenGLQtViewer::setCheckComponent().

◆ SetView()

void G4DAWNFILEViewer::SetView ( )
virtual

Implements G4VViewer.

Definition at line 96 of file G4DAWNFILEViewer.cc.

97{
98#if defined DEBUG_FR_VIEW
100 G4cout << "***** G4DAWNFILEViewer::SetView(): No effects" << G4endl;
101#endif
102 // Do nothing, since DAWN is running as a different process.
103 // SendViewParameters () will do this job instead.
104}

References G4VisManager::errors, G4cout, G4endl, and G4VisManager::GetVerbosity().

◆ SetViewParameters()

void G4VViewer::SetViewParameters ( const G4ViewParameters &  vp)
inherited

◆ ShowView()

void G4DAWNFILEViewer::ShowView ( void  )
virtual

Reimplemented from G4VViewer.

Definition at line 143 of file G4DAWNFILEViewer.cc.

144{
145#if defined DEBUG_FR_VIEW
147 G4cout << "***** G4DAWNFILEViewer::ShowView () " << G4endl;
148#endif
149
151 {
152 //----- End of modeling
153 // !EndModeling, !DrawAll, !CloseDevice,
154 // close g4.prim
156
157 //----- Output DAWN GUI file
159
160 //----- string for viewer invocation
161 if(!strcmp(fG4PrimViewer, "NONE"))
162 {
163 strcpy(fG4PrimViewerInvocation, "");
164 }
165 else
166 {
168 strcat(fG4PrimViewerInvocation, " ");
170 }
171
172 //----- Invoke DAWN
173 G4cout << G4endl;
175 {
176 G4cout << "ERROR: Failed to generate file ";
178 }
179 else if(strcmp(GetG4PrimViewerInvocation(), ""))
180 {
181 G4cout << "File " << fSceneHandler.GetG4PrimFileName();
182 G4cout << " is generated." << G4endl;
184 int iErr = system(GetG4PrimViewerInvocation());
185 if(iErr != 0)
186 {
188 ed << "Error " << iErr << " when calling system with \""
189 << GetG4PrimViewerInvocation() << "\".";
190 G4Exception("G4DAWNFILEViewer::ShowView()", "dawn0005", JustWarning,
191 ed);
192 }
193 }
194 else
195 { // no view, i.e., only file generation
196 G4cout << "File " << fSceneHandler.GetG4PrimFileName();
197 G4cout << " is generated." << G4endl;
198 G4cout << "No viewer is invoked." << G4endl;
199 }
200 }
201
202} // G4DAWNFILEViewer::ShowView()
const char * GetG4PrimViewerInvocation()
static G4bool DoesFileExist(const char *filename)
Definition: G4FRofstream.hh:94

References G4FRofstream::DoesFileExist(), G4VisManager::errors, fG4PrimViewer, fG4PrimViewerInvocation, G4DAWNFILESceneHandler::FREndModeling(), G4DAWNFILESceneHandler::FRIsInModeling(), fSceneHandler, G4cout, G4endl, G4Exception(), G4DAWNFILESceneHandler::GetG4PrimFileName(), GetG4PrimViewerInvocation(), G4VisManager::GetVerbosity(), JustWarning, and SendViewParameters().

◆ TouchableSetColour()

void G4VViewer::TouchableSetColour ( const std::vector< G4PhysicalVolumeModel::G4PhysicalVolumeNodeID > &  fullPath,
const G4Colour &  colour 
)
protectedinherited

Definition at line 180 of file G4VViewer.cc.

183{
184 // Changes the Vis Attribute Modifiers WITHOUT triggering a rebuild.
185
186 std::ostringstream oss;
187 oss << "/vis/touchable/set/colour "
188 << colour.GetRed() << ' ' << colour.GetGreen()
189 << ' ' << colour.GetBlue() << ' ' << colour.GetAlpha();
190
191 // The following is equivalent to
192 // G4UImanager::GetUIpointer()->ApplyCommand(oss.str());
193 // (assuming the touchable has already been set), but avoids view rebuild.
194
195 // Instantiate a working copy of a G4VisAttributes object...
196 G4VisAttributes workingVisAtts;
197 // and set the colour.
198 workingVisAtts.SetColour(colour);
199
202 (workingVisAtts,
205 // G4ModelingParameters::VASColour (VAS = Vis Attribute Signifier)
206 // signifies that it is the colour that should be picked out
207 // and merged with the touchable's normal vis attributes.
208
209 // Record on G4cout (with #) for information.
210 if (G4UImanager::GetUIpointer()->GetVerboseLevel() >= 2) {
211 G4cout << "# " << oss.str() << G4endl;
212 }
213}
G4double GetBlue() const
Definition: G4Colour.hh:154
G4double GetAlpha() const
Definition: G4Colour.hh:155
G4double GetRed() const
Definition: G4Colour.hh:152
G4double GetGreen() const
Definition: G4Colour.hh:153
static G4ModelingParameters::PVNameCopyNoPath GetPVNameCopyNoPath(const std::vector< G4PhysicalVolumeNodeID > &)
void AddVisAttributesModifier(const G4ModelingParameters::VisAttributesModifier &)
void SetColour(const G4Colour &)

References G4ViewParameters::AddVisAttributesModifier(), G4VViewer::fVP, G4cout, G4endl, G4Colour::GetAlpha(), G4Colour::GetBlue(), G4Colour::GetGreen(), G4PhysicalVolumeModel::GetPVNameCopyNoPath(), G4Colour::GetRed(), G4UImanager::GetUIpointer(), G4VisAttributes::SetColour(), and G4ModelingParameters::VASColour.

Referenced by G4OpenGLQtViewer::changeColorAndTransparency().

◆ TouchableSetVisibility()

void G4VViewer::TouchableSetVisibility ( const std::vector< G4PhysicalVolumeModel::G4PhysicalVolumeNodeID > &  fullPath,
G4bool  visibility 
)
protectedinherited

Definition at line 146 of file G4VViewer.cc.

149{
150 // Changes the Vis Attribute Modifiers WITHOUT triggering a rebuild.
151
152 std::ostringstream oss;
153 oss << "/vis/touchable/set/visibility ";
154 if (visibiity) oss << "true"; else oss << "false";
155
156 // The following is equivalent to
157 // G4UImanager::GetUIpointer()->ApplyCommand(oss.str());
158 // (assuming the touchable has already been set), but avoids view rebuild.
159
160 // Instantiate a working copy of a G4VisAttributes object...
161 G4VisAttributes workingVisAtts;
162 // and set the visibility.
163 workingVisAtts.SetVisibility(visibiity);
164
167 (workingVisAtts,
170 // G4ModelingParameters::VASVisibility (VAS = Vis Attribute Signifier)
171 // signifies that it is the visibility that should be picked out
172 // and merged with the touchable's normal vis attributes.
173
174 // Record on G4cout (with #) for information.
175 if (G4UImanager::GetUIpointer()->GetVerboseLevel() >= 2) {
176 G4cout << "# " << oss.str() << G4endl;
177 }
178}
void SetVisibility(G4bool=true)

References G4ViewParameters::AddVisAttributesModifier(), G4VViewer::fVP, G4cout, G4endl, G4PhysicalVolumeModel::GetPVNameCopyNoPath(), G4UImanager::GetUIpointer(), G4VisAttributes::SetVisibility(), and G4ModelingParameters::VASVisibility.

Referenced by G4OpenGLQtViewer::setCheckComponent().

Field Documentation

◆ fDefaultVP

G4ViewParameters G4VViewer::fDefaultVP
protectedinherited

◆ fG4PrimViewer

char G4DAWNFILEViewer::fG4PrimViewer[32]
private

Definition at line 73 of file G4DAWNFILEViewer.hh.

Referenced by G4DAWNFILEViewer(), GetG4PrimViewer(), and ShowView().

◆ fG4PrimViewerInvocation

char G4DAWNFILEViewer::fG4PrimViewerInvocation[64]
private

Definition at line 74 of file G4DAWNFILEViewer.hh.

Referenced by G4DAWNFILEViewer(), GetG4PrimViewerInvocation(), and ShowView().

◆ fName

G4String G4VViewer::fName
protectedinherited

◆ fNeedKernelVisit

G4bool G4VViewer::fNeedKernelVisit
protectedinherited

◆ fPSViewer

char G4DAWNFILEViewer::fPSViewer[32]
private

Definition at line 75 of file G4DAWNFILEViewer.hh.

Referenced by G4DAWNFILEViewer(), and GetPSViewer().

◆ fSceneHandler

G4DAWNFILESceneHandler& G4DAWNFILEViewer::fSceneHandler
private

◆ fShortName

G4String G4VViewer::fShortName
protectedinherited

◆ fViewId

G4int G4VViewer::fViewId
protectedinherited

◆ fVP

G4ViewParameters G4VViewer::fVP
protectedinherited

Definition at line 219 of file G4VViewer.hh.

Referenced by G4OpenGLQtViewer::actionChangeBackgroundColor(), G4OpenGLQtViewer::actionChangeDefaultColor(), G4OpenGLQtViewer::actionChangeTextColor(), G4OpenGLXmViewer::actions_callback(), G4OpenGLSceneHandler::AddPrimitive(), G4OpenGLImmediateSceneHandler::AddPrimitivePreambleInternal(), G4OpenGLStoredSceneHandler::AddPrimitivePreambleInternal(), G4OpenGLXmViewer::aux_edge_callback(), G4OpenGLQtViewer::changeDepthInSceneTree(), G4OpenGLStoredQtViewer::CompareForKernelVisit(), G4OpenGLStoredViewer::CompareForKernelVisit(), G4OpenInventorViewer::CompareForKernelVisit(), G4Qt3DViewer::CompareForKernelVisit(), G4ToolsSGViewer< SG_SESSION, SG_VIEWER >::CompareForKernelVisit(), G4OpenGLStoredQtViewer::ComputeView(), G4OpenGLWin32Viewer::CreateMainWindow(), G4OpenGLXmViewer::CreateMainWindow(), G4OpenGLXViewer::CreateMainWindow(), G4OpenGLQtViewer::CreateMainWindow(), G4OpenGLQtViewer::createPopupMenu(), G4OpenGLXmViewer::dolly_callback(), G4OpenGLStoredViewer::DrawDisplayLists(), G4OpenGLXmViewer::drawing_style_callback(), G4OpenGLStoredWin32Viewer::DrawView(), G4OpenGLStoredXmViewer::DrawView(), G4OpenGLStoredXViewer::DrawView(), G4OpenInventorViewer::DrawView(), G4Qt3DViewer::DrawView(), G4RayTracerViewer::DrawView(), G4ToolsSGViewer< SG_SESSION, SG_VIEWER >::DrawView(), G4VtkViewer::DrawViewHUD(), G4ToolsSGViewer< SG_SESSION, SG_VIEWER >::Export(), G4ASCIITreeViewer::G4ASCIITreeViewer(), G4HepRepFileViewer::G4HepRepFileViewer(), G4OpenGLQtViewer::G4keyPressEvent(), G4OpenGLQtViewer::G4MouseMoveEvent(), G4OpenGLQtViewer::G4MousePressEvent(), G4OpenGLQtViewer::G4MouseReleaseEvent(), G4OpenGLViewer::G4OpenGLViewer(), G4OpenInventorViewer::G4OpenInventorViewer(), G4VtkViewer::G4VtkViewer(), G4VViewer::G4VViewer(), G4OpenGLQtViewer::G4wheelEvent(), G4OpenGLViewer::getSceneDepth(), G4OpenGLViewer::getSceneFarWidth(), G4OpenGLViewer::getSceneNearWidth(), G4OpenGLXmViewer::GetXmConnection(), G4OpenInventorViewer::GroupCameraSensorCB(), G4OpenInventorQtViewer::Initialise(), G4OpenInventorWinViewer::Initialise(), G4OpenInventorXtExtendedViewer::Initialise(), G4OpenInventorXtViewer::Initialise(), G4Qt3DViewer::Initialise(), G4RayTracerViewer::Initialise(), G4RayTracerXViewer::Initialise(), G4ToolsSGViewer< SG_SESSION, SG_VIEWER >::Initialise(), G4VtkQtViewer::Initialise(), G4VtkViewer::Initialise(), G4OpenGLViewer::InitializeGLView(), G4OpenGLXmViewer::left_right_pan_callback(), G4OpenGLXmViewer::misc_callback(), G4ToolsSGViewer< SG_SESSION, SG_VIEWER >::mouse_move(), G4Qt3DViewer::mouseMoveEvent(), G4OpenGLQtViewer::moveScene(), G4OpenGLImmediateViewer::ProcessView(), G4OpenGLXmViewer::projection_callback(), G4OpenGLXmViewer::reset_callback(), G4OpenGLXmViewer::ResetView(), G4OpenGLViewer::rotateScene(), G4OpenGLViewer::rotateSceneInViewDirection(), G4OpenGLViewer::rotateSceneThetaPhi(), G4OpenGLViewer::rotateSceneToggle(), SendDrawingStyleToDAWNGUI(), SendViewParameters(), G4VRML2FileViewer::SendViewParameters(), G4OpenGLXmViewer::set_rot_subject_callback(), G4OpenGLViewerMessenger::SetNewValue(), G4OpenGLXmViewerMessenger::SetNewValue(), G4OpenGLWin32Viewer::SetRotation(), G4OpenGLWin32Viewer::SetShift(), G4OpenGLViewer::SetView(), G4OpenInventorQtViewer::SetView(), G4OpenInventorViewer::SetView(), G4OpenInventorWinViewer::SetView(), G4OpenInventorXtExtendedViewer::SetView(), G4OpenInventorXtViewer::SetView(), G4Qt3DViewer::SetView(), G4RayTracerViewer::SetView(), G4ToolsSGQtViewer::SetView(), G4ToolsSGViewer< SG_SESSION, SG_VIEWER >::SetView(), G4VtkViewer::SetView(), G4VViewer::SetViewParameters(), G4OpenGLWin32Viewer::SetZoom(), G4OpenGLXViewer::ShowView(), G4VtkViewer::ShowView(), G4OpenGLQtViewer::toggleAux(), G4OpenGLQtViewer::toggleHiddenMarkers(), G4OpenGLQtViewer::togglePicking(), G4OpenGLQtViewer::toggleProjection(), G4OpenGLQtViewer::toggleSurfaceAction(), G4VViewer::TouchableSetColour(), G4VViewer::TouchableSetVisibility(), G4OpenGLXmViewer::up_down_pan_callback(), G4OpenGLXmViewer::update_panels_callback(), G4OpenGLXmViewer::UpdateControlPanel(), G4OpenGLQtViewer::updateToolbarAndMouseContextMenu(), G4OpenGLQtViewer::updateViewerPropertiesTableWidget(), G4ToolsSGViewer< SG_SESSION, SG_VIEWER >::wheel_rotate(), G4Qt3DViewer::wheelEvent(), G4OpenGLXmViewer::wobble_callback(), G4OpenGLXmViewer::wobble_timer_callback(), and G4OpenGLXmViewer::zoom_callback().


The documentation for this class was generated from the following files: