Geant4-11
G4VInteractorManager.hh
Go to the documentation of this file.
1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27//
28// G.Barrand
29
30#ifndef G4VINTERACTORMANAGER_HH
31#define G4VINTERACTORMANAGER_HH
32
33#include "globals.hh"
34#include <vector>
35
36typedef void* G4Interactor;
37typedef G4bool (*G4DispatchFunction)(void*);
38typedef void (*G4SecondaryLoopAction)();
39
40// Class description :
41//
42// G4VInteractorManager : a base class to isolate common things
43// to various GUI "toolkits" like WIndows, Xt.
44// The word "interactor" is for "piece of user interface" or
45// "widget" (which means nothing). Then a GUI "toolkit" could be
46// defined as a manager of interactors.
47//
48// Class description - end :
49
51public:
53 virtual ~G4VInteractorManager ();
54 void SetArguments (int,char**);
55 char** GetArguments (int*);
64 void EnableSecondaryLoop ();
68 void RequireExitSecondaryLoop (int);
69 void DispatchEvent (void*);
70 virtual void SecondaryLoop ();
73 virtual G4bool Inited () = 0;
74 virtual void* GetEvent () = 0;
75 virtual void FlushAndWaitExecution () = 0;
80 void SetCreationString (char*);
81 char* GetCreationString ();
82private:
83 int argc;
84 char** argv;
86 std::vector<G4DispatchFunction> dispatchers;
87 std::vector<G4SecondaryLoopAction> preActions;
88 std::vector<G4SecondaryLoopAction> postActions;
89 std::vector<G4Interactor> shells;
96};
97
98#define OGL_EXIT_CODE 1
99#define OIV_EXIT_CODE 2
100#define XO_EXIT_CODE 3
101
102#endif
bool G4bool
Definition: G4Types.hh:86
G4bool(* G4DispatchFunction)(void *)
void(* G4SecondaryLoopAction)()
void * G4Interactor
void AddDispatcher(G4DispatchFunction)
void SetCreatedInteractor(G4Interactor)
void SetMainInteractor(G4Interactor)
void AddSecondaryLoopPostAction(G4SecondaryLoopAction)
void SetParentInteractor(G4Interactor)
G4Interactor GetMainInteractor()
virtual void FlushAndWaitExecution()=0
G4Interactor GetParentInteractor()
std::vector< G4DispatchFunction > dispatchers
G4Interactor GetCreatedInteractor()
std::vector< G4SecondaryLoopAction > preActions
virtual void * GetEvent()=0
std::vector< G4SecondaryLoopAction > postActions
void PutStringInResourceDatabase(char *)
void RemoveShell(G4Interactor)
void RemoveDispatcher(G4DispatchFunction)
std::vector< G4Interactor > shells
virtual G4bool Inited()=0
void AddSecondaryLoopPreAction(G4SecondaryLoopAction)
void SetArguments(int, char **)
void AddShell(G4Interactor)