Geant4-11
Public Types | Public Member Functions | Protected Attributes
G4Vtk Class Reference

#include <G4Vtk.hh>

Inheritance diagram for G4Vtk:
G4VGraphicsSystem

Public Types

enum  Functionality {
  noFunctionality , nonEuclidian , twoD , twoDStore ,
  threeD , threeDInteractive , virtualReality , fileWriter
}
 

Public Member Functions

void AddNickname (const G4String &nickname)
 
G4VSceneHandlerCreateSceneHandler (const G4String &name="")
 
G4VViewerCreateViewer (G4VSceneHandler &, const G4String &name="")
 
 G4Vtk ()
 
const G4StringGetDescription () const
 
Functionality GetFunctionality () const
 
const G4StringGetName () const
 
const G4StringGetNickname () const
 
const std::vector< G4String > & GetNicknames () const
 
virtual G4bool IsUISessionCompatible () const
 
virtual ~G4Vtk ()
 

Protected Attributes

G4String fDescription
 
Functionality fFunctionality
 
G4String fName
 
std::vector< G4StringfNicknames
 

Detailed Description

Definition at line 38 of file G4Vtk.hh.

Member Enumeration Documentation

◆ Functionality

Enumerator
noFunctionality 
nonEuclidian 
twoD 
twoDStore 
threeD 
threeDInteractive 
virtualReality 
fileWriter 

Definition at line 49 of file G4VGraphicsSystem.hh.

49 {
51 ,nonEuclidian // e.g., tree representation of geometry hierarchy.
52 ,twoD // Simple 2D, e.g., X (no stored structures).
53 ,twoDStore // 2D with stored structures.
54 ,threeD // Passive 3D (with stored structures).
55 ,threeDInteractive // 3D with "pick" functionality.
56 ,virtualReality // Virtual Reality functionality.
57 ,fileWriter // File writer
58 };

Constructor & Destructor Documentation

◆ G4Vtk()

G4Vtk::G4Vtk ( )

Definition at line 38 of file G4Vtk.cc.

38 : G4VGraphicsSystem("VtkNative","VTKN","Vtk with native windowing",
40{
42}
G4VGraphicsSystem(const G4String &name, Functionality f)
static G4VtkMessenger * GetInstance()

References G4VtkMessenger::GetInstance().

◆ ~G4Vtk()

G4Vtk::~G4Vtk ( )
virtual

Definition at line 44 of file G4Vtk.cc.

44{}

Member Function Documentation

◆ AddNickname()

void G4VGraphicsSystem::AddNickname ( const G4String nickname)
inlineinherited

Definition at line 85 of file G4VGraphicsSystem.hh.

85{fNicknames.push_back(nickname);}
std::vector< G4String > fNicknames

References G4VGraphicsSystem::fNicknames.

◆ CreateSceneHandler()

G4VSceneHandler * G4Vtk::CreateSceneHandler ( const G4String name = "")
virtual

Implements G4VGraphicsSystem.

Definition at line 46 of file G4Vtk.cc.

46 {
47 G4VSceneHandler* pScene = new G4VtkSceneHandler(*this, name);
48 return pScene;
49}
const char * name(G4int ptype)

References G4InuclParticleNames::name().

◆ CreateViewer()

G4VViewer * G4Vtk::CreateViewer ( G4VSceneHandler scene,
const G4String name = "" 
)
virtual

Implements G4VGraphicsSystem.

Definition at line 51 of file G4Vtk.cc.

52 {
53 G4VViewer* pView = new G4VtkViewer((G4VtkSceneHandler&) scene, name);
54 if (pView) {
55 if (pView->GetViewId() < 0) {
56 G4cerr << "G4Vtk::CreateViewer: ERROR flagged by negative"
57 " view id in G4VtkViewer creation."
58 "\n Destroying view and returning null pointer."
59 << G4endl;
60 delete pView;
61 pView = 0;
62 }
63 }
64 else {
65 G4cerr << "G4Vtk::CreateViewer: ERROR: null pointer on new G4VtkViewer." << G4endl;
66 }
67 return pView;
68}
G4GLOB_DLL std::ostream G4cerr
#define G4endl
Definition: G4ios.hh:57
G4int GetViewId() const

References G4cerr, G4endl, G4VViewer::GetViewId(), and G4InuclParticleNames::name().

◆ GetDescription()

const G4String & G4VGraphicsSystem::GetDescription ( ) const
inlineinherited

Definition at line 82 of file G4VGraphicsSystem.hh.

82{return fDescription;}

References G4VGraphicsSystem::fDescription.

◆ GetFunctionality()

Functionality G4VGraphicsSystem::GetFunctionality ( ) const
inlineinherited

Definition at line 83 of file G4VGraphicsSystem.hh.

83{return fFunctionality;}
Functionality fFunctionality

References G4VGraphicsSystem::fFunctionality.

Referenced by G4VisManager::EndOfRun().

◆ GetName()

const G4String & G4VGraphicsSystem::GetName ( ) const
inlineinherited

Definition at line 79 of file G4VGraphicsSystem.hh.

79{return fName;}

References G4VGraphicsSystem::fName.

Referenced by G4VSceneHandler::AddPrimitive().

◆ GetNickname()

const G4String & G4VGraphicsSystem::GetNickname ( ) const
inlineinherited

Definition at line 80 of file G4VGraphicsSystem.hh.

80{return fNicknames[0];}

References G4VGraphicsSystem::fNicknames.

Referenced by G4VisCommandViewerList::SetNewValue().

◆ GetNicknames()

const std::vector< G4String > & G4VGraphicsSystem::GetNicknames ( ) const
inlineinherited

Definition at line 81 of file G4VGraphicsSystem.hh.

81{return fNicknames;}

References G4VGraphicsSystem::fNicknames.

◆ IsUISessionCompatible()

G4bool G4VGraphicsSystem::IsUISessionCompatible ( ) const
virtualinherited

Reimplemented in G4OpenGLQt, G4OpenGLXm, G4OpenInventor, G4Qt3D, G4ToolsSGQtGLES, G4ToolsSGWindowsGLES, G4ToolsSGX11GLES, G4ToolsSGXtGLES, and G4VtkQt.

Definition at line 68 of file G4VGraphicsSystem.cc.

69{
70 return true;
71}

Field Documentation

◆ fDescription

G4String G4VGraphicsSystem::fDescription
protectedinherited

Definition at line 90 of file G4VGraphicsSystem.hh.

Referenced by G4VGraphicsSystem::GetDescription().

◆ fFunctionality

Functionality G4VGraphicsSystem::fFunctionality
protectedinherited

Definition at line 91 of file G4VGraphicsSystem.hh.

Referenced by G4VGraphicsSystem::GetFunctionality().

◆ fName

G4String G4VGraphicsSystem::fName
protectedinherited

Definition at line 88 of file G4VGraphicsSystem.hh.

Referenced by G4VGraphicsSystem::GetName().

◆ fNicknames

std::vector<G4String> G4VGraphicsSystem::fNicknames
protectedinherited

The documentation for this class was generated from the following files: