Geant4-11
Public Types | Public Member Functions | Protected Attributes
G4VTree Class Referenceabstract

#include <G4VTree.hh>

Inheritance diagram for G4VTree:
G4VGraphicsSystem G4ASCIITree

Public Types

enum  Functionality {
  noFunctionality , nonEuclidian , twoD , twoDStore ,
  threeD , threeDInteractive , virtualReality , fileWriter
}
 

Public Member Functions

void AddNickname (const G4String &nickname)
 
virtual G4VSceneHandlerCreateSceneHandler (const G4String &name)=0
 
virtual G4VViewerCreateViewer (G4VSceneHandler &, const G4String &name)=0
 
 G4VTree (const G4String &name, const G4String &nickname, const G4String &description, Functionality f)
 
const G4StringGetDescription () const
 
Functionality GetFunctionality () const
 
const G4StringGetName () const
 
const G4StringGetNickname () const
 
const std::vector< G4String > & GetNicknames () const
 
virtual G4bool IsUISessionCompatible () const
 
virtual ~G4VTree ()
 

Protected Attributes

G4String fDescription
 
Functionality fFunctionality
 
G4String fName
 
std::vector< G4StringfNicknames
 

Detailed Description

Definition at line 37 of file G4VTree.hh.

Member Enumeration Documentation

◆ Functionality

Enumerator
noFunctionality 
nonEuclidian 
twoD 
twoDStore 
threeD 
threeDInteractive 
virtualReality 
fileWriter 

Definition at line 49 of file G4VGraphicsSystem.hh.

49 {
51 ,nonEuclidian // e.g., tree representation of geometry hierarchy.
52 ,twoD // Simple 2D, e.g., X (no stored structures).
53 ,twoDStore // 2D with stored structures.
54 ,threeD // Passive 3D (with stored structures).
55 ,threeDInteractive // 3D with "pick" functionality.
56 ,virtualReality // Virtual Reality functionality.
57 ,fileWriter // File writer
58 };

Constructor & Destructor Documentation

◆ G4VTree()

G4VTree::G4VTree ( const G4String name,
const G4String nickname,
const G4String description,
Functionality  f 
)

Definition at line 36 of file G4VTree.cc.

39 :
41 nickname,
42 description,
43 f) {}
G4VGraphicsSystem(const G4String &name, Functionality f)
const char * name(G4int ptype)

◆ ~G4VTree()

G4VTree::~G4VTree ( )
virtual

Definition at line 45 of file G4VTree.cc.

45{}

Member Function Documentation

◆ AddNickname()

void G4VGraphicsSystem::AddNickname ( const G4String nickname)
inlineinherited

Definition at line 85 of file G4VGraphicsSystem.hh.

85{fNicknames.push_back(nickname);}
std::vector< G4String > fNicknames

References G4VGraphicsSystem::fNicknames.

◆ CreateSceneHandler()

virtual G4VSceneHandler * G4VGraphicsSystem::CreateSceneHandler ( const G4String name)
pure virtualinherited

◆ CreateViewer()

virtual G4VViewer * G4VGraphicsSystem::CreateViewer ( G4VSceneHandler ,
const G4String name 
)
pure virtualinherited

◆ GetDescription()

const G4String & G4VGraphicsSystem::GetDescription ( ) const
inlineinherited

Definition at line 82 of file G4VGraphicsSystem.hh.

82{return fDescription;}

References G4VGraphicsSystem::fDescription.

◆ GetFunctionality()

Functionality G4VGraphicsSystem::GetFunctionality ( ) const
inlineinherited

Definition at line 83 of file G4VGraphicsSystem.hh.

83{return fFunctionality;}
Functionality fFunctionality

References G4VGraphicsSystem::fFunctionality.

Referenced by G4VisManager::EndOfRun().

◆ GetName()

const G4String & G4VGraphicsSystem::GetName ( ) const
inlineinherited

Definition at line 79 of file G4VGraphicsSystem.hh.

79{return fName;}

References G4VGraphicsSystem::fName.

Referenced by G4VSceneHandler::AddPrimitive().

◆ GetNickname()

const G4String & G4VGraphicsSystem::GetNickname ( ) const
inlineinherited

Definition at line 80 of file G4VGraphicsSystem.hh.

80{return fNicknames[0];}

References G4VGraphicsSystem::fNicknames.

Referenced by G4VisCommandViewerList::SetNewValue().

◆ GetNicknames()

const std::vector< G4String > & G4VGraphicsSystem::GetNicknames ( ) const
inlineinherited

Definition at line 81 of file G4VGraphicsSystem.hh.

81{return fNicknames;}

References G4VGraphicsSystem::fNicknames.

◆ IsUISessionCompatible()

G4bool G4VGraphicsSystem::IsUISessionCompatible ( ) const
virtualinherited

Reimplemented in G4OpenGLQt, G4OpenGLXm, G4OpenInventor, G4Qt3D, G4ToolsSGQtGLES, G4ToolsSGWindowsGLES, G4ToolsSGX11GLES, G4ToolsSGXtGLES, and G4VtkQt.

Definition at line 68 of file G4VGraphicsSystem.cc.

69{
70 return true;
71}

Field Documentation

◆ fDescription

G4String G4VGraphicsSystem::fDescription
protectedinherited

Definition at line 90 of file G4VGraphicsSystem.hh.

Referenced by G4VGraphicsSystem::GetDescription().

◆ fFunctionality

Functionality G4VGraphicsSystem::fFunctionality
protectedinherited

Definition at line 91 of file G4VGraphicsSystem.hh.

Referenced by G4VGraphicsSystem::GetFunctionality().

◆ fName

G4String G4VGraphicsSystem::fName
protectedinherited

Definition at line 88 of file G4VGraphicsSystem.hh.

Referenced by G4VGraphicsSystem::GetName().

◆ fNicknames

std::vector<G4String> G4VGraphicsSystem::fNicknames
protectedinherited

The documentation for this class was generated from the following files: