Geant4-11
G4Qt3DSceneHandler.hh
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26// John Allison 17th June 2019
27
28#ifndef G4QT3DSCENEHANDLER_HH
29#define G4QT3DSCENEHANDLER_HH
30
31#include "G4VSceneHandler.hh"
32
33#include <vector>
34
35namespace Qt3DCore {
36class QEntity;
37}
38class G4Qt3DQEntity;
39
41
42 friend class G4Qt3DViewer;
43
44public:
45
47 const G4String& name);
48 virtual ~G4Qt3DSceneHandler();
49
50 void PreAddSolid(const G4Transform3D& objectTransformation,
51 const G4VisAttributes&);
52 void PostAddSolid();
53
54 void BeginPrimitives2D(const G4Transform3D& objectTransformation);
55 void EndPrimitives2D();
56
57 void BeginPrimitives(const G4Transform3D& objectTransformation);
58 void EndPrimitives();
59
61 void AddPrimitive(const G4Polyline&);
62 void AddPrimitive(const G4Polymarker&);
63 void AddPrimitive(const G4Text&);
64 void AddPrimitive(const G4Circle&);
65 void AddPrimitive(const G4Square&);
66 void AddPrimitive(const G4Polyhedron&);
67
68 void AddCompound(const G4Mesh&);
69
70 void ClearStore ();
71 void ClearTransientStore ();
72
73protected:
74
76 G4Qt3DQEntity* CreateNewNode(); // For next solid or primitive
77
78 static G4int fSceneIdCount; // Counter for Qt3D scene handlers.
79
80 Qt3DCore::QEntity* fpQt3DScene;
81 Qt3DCore::QEntity* fpTransientObjects;
82 Qt3DCore::QEntity* fpPersistentObjects;
83 std::vector<G4Qt3DQEntity*> fpPhysicalVolumeObjects; // Multiple worlds
84
85};
86
87#endif
int G4int
Definition: G4Types.hh:85
Definition: G4Mesh.hh:47
void PreAddSolid(const G4Transform3D &objectTransformation, const G4VisAttributes &)
void BeginPrimitives2D(const G4Transform3D &objectTransformation)
Qt3DCore::QEntity * fpTransientObjects
std::vector< G4Qt3DQEntity * > fpPhysicalVolumeObjects
Qt3DCore::QEntity * fpQt3DScene
void AddCompound(const G4Mesh &)
void AddPrimitive(const G4Polyline &)
Qt3DCore::QEntity * fpPersistentObjects
void BeginPrimitives(const G4Transform3D &objectTransformation)
G4Qt3DSceneHandler(G4VGraphicsSystem &system, const G4String &name)
static G4int fSceneIdCount
G4Qt3DQEntity * CreateNewNode()
Definition: G4Text.hh:72
virtual void AddPrimitive(const G4Polyline &)=0
const char * name(G4int ptype)