33#ifndef G4HepRepFileSCENEHANDLER_HH
34#define G4HepRepFileSCENEHANDLER_HH
155#ifdef G4HEPREPFILEDEBUG
std::map< G4String, G4AttDef > * trajAttDefs
G4HepRepFileSceneHandler(G4VGraphicsSystem &system, const G4String &name)
std::map< G4String, G4AttDef > * hitAttDefs
void AddSolid(const G4Box &)
void ClearTransientStore()
std::vector< G4AttValue > * trajAttValues
void AddHepRepInstance(const char *primName, const G4Visible visible)
G4HepRepFileXMLWriter * hepRepXMLWriter
G4HepRepFileXMLWriter * GetHepRepXMLWriter()
static G4int fSceneIdCount
void AddPrimitive(const G4Polyline &)
G4bool warnedAbout2DMarkers
const G4VisTrajContext * trajContext
void BeginPrimitives2D(const G4Transform3D &objectTransformation)
std::vector< G4AttValue > * hitAttValues
void AddCompound(const G4VTrajectory &)
virtual ~G4HepRepFileSceneHandler()
virtual void AddCompound(const G4VTrajectory &)
virtual void AddPrimitive(const G4Polyline &)=0
const char * name(G4int ptype)