31#ifndef G4VISCOMMANDSSCENEADD_HH
32#define G4VISCOMMANDSSCENEADD_HH
void SetNewValue(G4UIcommand *command, G4String newValue)
virtual ~G4VisCommandSceneAddArrow2D()
G4VisCommandSceneAddArrow2D()
G4String GetCurrentValue(G4UIcommand *command)
G4VisCommandSceneAddArrow2D(const G4VisCommandSceneAddArrow2D &)
G4VisCommandSceneAddArrow2D & operator=(const G4VisCommandSceneAddArrow2D &)
G4VisCommandSceneAddArrow & operator=(const G4VisCommandSceneAddArrow &)
G4VisCommandSceneAddArrow()
virtual ~G4VisCommandSceneAddArrow()
void SetNewValue(G4UIcommand *command, G4String newValue)
G4VisCommandSceneAddArrow(const G4VisCommandSceneAddArrow &)
G4String GetCurrentValue(G4UIcommand *command)
void SetNewValue(G4UIcommand *command, G4String newValue)
G4VisCommandSceneAddAxes & operator=(const G4VisCommandSceneAddAxes &)
G4VisCommandSceneAddAxes()
virtual ~G4VisCommandSceneAddAxes()
G4String GetCurrentValue(G4UIcommand *command)
G4VisCommandSceneAddAxes(const G4VisCommandSceneAddAxes &)
void SetNewValue(G4UIcommand *command, G4String newValue)
G4VisCommandSceneAddDate(const G4VisCommandSceneAddDate &)
G4String GetCurrentValue(G4UIcommand *command)
G4VisCommandSceneAddDate & operator=(const G4VisCommandSceneAddDate &)
virtual ~G4VisCommandSceneAddDate()
G4VisCommandSceneAddDate()
G4VisCommandSceneAddDigis()
void SetNewValue(G4UIcommand *command, G4String newValue)
G4VisCommandSceneAddDigis & operator=(const G4VisCommandSceneAddDigis &)
G4VisCommandSceneAddDigis(const G4VisCommandSceneAddDigis &)
G4String GetCurrentValue(G4UIcommand *command)
virtual ~G4VisCommandSceneAddDigis()
G4UIcmdWithoutParameter * fpCommand
G4String GetCurrentValue(G4UIcommand *command)
G4VisCommandSceneAddElectricField & operator=(const G4VisCommandSceneAddElectricField &)
virtual ~G4VisCommandSceneAddElectricField()
void SetNewValue(G4UIcommand *command, G4String newValue)
G4VisCommandSceneAddElectricField()
G4VisCommandSceneAddElectricField(const G4VisCommandSceneAddElectricField &)
G4VisCommandSceneAddEventID & operator=(const G4VisCommandSceneAddEventID &)
void SetNewValue(G4UIcommand *command, G4String newValue)
G4String GetCurrentValue(G4UIcommand *command)
G4VisCommandSceneAddEventID()
virtual ~G4VisCommandSceneAddEventID()
G4VisCommandSceneAddEventID(const G4VisCommandSceneAddEventID &)
void SetNewValue(G4UIcommand *command, G4String newValue)
G4VisCommandSceneAddExtent(const G4VisCommandSceneAddExtent &)
virtual ~G4VisCommandSceneAddExtent()
G4VisCommandSceneAddExtent & operator=(const G4VisCommandSceneAddExtent &)
G4String GetCurrentValue(G4UIcommand *command)
G4VisCommandSceneAddExtent()
G4VisCommandSceneAddFrame & operator=(const G4VisCommandSceneAddFrame &)
void SetNewValue(G4UIcommand *command, G4String newValue)
G4VisCommandSceneAddFrame()
G4String GetCurrentValue(G4UIcommand *command)
G4VisCommandSceneAddFrame(const G4VisCommandSceneAddFrame &)
virtual ~G4VisCommandSceneAddFrame()
G4VisCommandSceneAddGPS(const G4VisCommandSceneAddGPS &)
virtual ~G4VisCommandSceneAddGPS()
G4String GetCurrentValue(G4UIcommand *command)
G4VisCommandSceneAddGPS & operator=(const G4VisCommandSceneAddGPS &)
G4VisCommandSceneAddGPS()
void SetNewValue(G4UIcommand *command, G4String newValue)
G4VisCommandSceneAddGhosts()
G4String GetCurrentValue(G4UIcommand *command)
void SetNewValue(G4UIcommand *command, G4String newValue)
G4VisCommandSceneAddGhosts(const G4VisCommandSceneAddGhosts &)
G4UIcmdWithAString * fpCommand
virtual ~G4VisCommandSceneAddGhosts()
G4VisCommandSceneAddHits & operator=(const G4VisCommandSceneAddHits &)
G4UIcmdWithoutParameter * fpCommand
virtual ~G4VisCommandSceneAddHits()
G4VisCommandSceneAddHits(const G4VisCommandSceneAddHits &)
G4String GetCurrentValue(G4UIcommand *command)
G4VisCommandSceneAddHits()
void SetNewValue(G4UIcommand *command, G4String newValue)
G4VisCommandSceneAddLine2D(const G4VisCommandSceneAddLine2D &)
G4String GetCurrentValue(G4UIcommand *command)
G4VisCommandSceneAddLine2D & operator=(const G4VisCommandSceneAddLine2D &)
void SetNewValue(G4UIcommand *command, G4String newValue)
G4VisCommandSceneAddLine2D()
virtual ~G4VisCommandSceneAddLine2D()
G4VisCommandSceneAddLine()
G4VisCommandSceneAddLine(const G4VisCommandSceneAddLine &)
G4VisCommandSceneAddLine & operator=(const G4VisCommandSceneAddLine &)
G4String GetCurrentValue(G4UIcommand *command)
virtual ~G4VisCommandSceneAddLine()
void SetNewValue(G4UIcommand *command, G4String newValue)
void SetNewValue(G4UIcommand *command, G4String newValue)
virtual ~G4VisCommandSceneAddLocalAxes()
G4VisCommandSceneAddLocalAxes(const G4VisCommandSceneAddLocalAxes &)
G4VisCommandSceneAddLocalAxes()
G4String GetCurrentValue(G4UIcommand *command)
G4VisCommandSceneAddLocalAxes & operator=(const G4VisCommandSceneAddLocalAxes &)
G4VisCommandSceneAddLogicalVolume(const G4VisCommandSceneAddLogicalVolume &)
G4VisCommandSceneAddLogicalVolume()
void SetNewValue(G4UIcommand *command, G4String newValue)
virtual ~G4VisCommandSceneAddLogicalVolume()
G4String GetCurrentValue(G4UIcommand *command)
void SetNewValue(G4UIcommand *command, G4String newValue)
G4VisCommandSceneAddLogo2D & operator=(const G4VisCommandSceneAddLogo2D &)
G4VisCommandSceneAddLogo2D()
G4String GetCurrentValue(G4UIcommand *command)
virtual ~G4VisCommandSceneAddLogo2D()
G4VisCommandSceneAddLogo2D(const G4VisCommandSceneAddLogo2D &)
G4String GetCurrentValue(G4UIcommand *command)
G4VisCommandSceneAddLogo()
G4VisCommandSceneAddLogo(const G4VisCommandSceneAddLogo &)
void SetNewValue(G4UIcommand *command, G4String newValue)
virtual ~G4VisCommandSceneAddLogo()
G4VisCommandSceneAddLogo & operator=(const G4VisCommandSceneAddLogo &)
G4VisCommandSceneAddMagneticField & operator=(const G4VisCommandSceneAddMagneticField &)
virtual ~G4VisCommandSceneAddMagneticField()
G4String GetCurrentValue(G4UIcommand *command)
G4VisCommandSceneAddMagneticField()
G4VisCommandSceneAddMagneticField(const G4VisCommandSceneAddMagneticField &)
void SetNewValue(G4UIcommand *command, G4String newValue)
G4UIcmdWithAString * fpCommand
G4VisCommandSceneAddPSHits & operator=(const G4VisCommandSceneAddPSHits &)
virtual ~G4VisCommandSceneAddPSHits()
G4VisCommandSceneAddPSHits(const G4VisCommandSceneAddPSHits &)
void SetNewValue(G4UIcommand *command, G4String newValue)
G4String GetCurrentValue(G4UIcommand *command)
G4VisCommandSceneAddPSHits()
void SetNewValue(G4UIcommand *command, G4String newValue)
virtual ~G4VisCommandSceneAddPlotter()
G4String GetCurrentValue(G4UIcommand *command)
G4VisCommandSceneAddPlotter()
G4VisCommandSceneAddPlotter(const G4VisCommandSceneAddPlotter &)
G4VisCommandSceneAddPlotter & operator=(const G4VisCommandSceneAddPlotter &)
virtual ~G4VisCommandSceneAddScale()
void SetNewValue(G4UIcommand *command, G4String newValue)
G4VisCommandSceneAddScale(const G4VisCommandSceneAddScale &)
G4VisCommandSceneAddScale()
G4VisCommandSceneAddScale & operator=(const G4VisCommandSceneAddScale &)
G4String GetCurrentValue(G4UIcommand *command)
G4VisCommandSceneAddText2D()
void SetNewValue(G4UIcommand *command, G4String newValue)
G4String GetCurrentValue(G4UIcommand *command)
virtual ~G4VisCommandSceneAddText2D()
G4VisCommandSceneAddText2D(const G4VisCommandSceneAddText2D &)
G4VisCommandSceneAddText2D & operator=(const G4VisCommandSceneAddText2D &)
virtual ~G4VisCommandSceneAddText()
void SetNewValue(G4UIcommand *command, G4String newValue)
G4VisCommandSceneAddText & operator=(const G4VisCommandSceneAddText &)
G4String GetCurrentValue(G4UIcommand *command)
G4VisCommandSceneAddText()
G4VisCommandSceneAddText(const G4VisCommandSceneAddText &)
G4VisCommandSceneAddTrajectories()
void SetNewValue(G4UIcommand *command, G4String newValue)
virtual ~G4VisCommandSceneAddTrajectories()
G4String GetCurrentValue(G4UIcommand *command)
G4VisCommandSceneAddTrajectories(const G4VisCommandSceneAddTrajectories &)
G4UIcmdWithAString * fpCommand
G4VisCommandSceneAddUserAction(const G4VisCommandSceneAddUserAction &)
G4UIcmdWithAString * fpCommand
void AddVisAction(const G4String &name, G4VUserVisAction *, G4Scene *, ActionType, G4VisManager::Verbosity)
virtual ~G4VisCommandSceneAddUserAction()
void SetNewValue(G4UIcommand *command, G4String newValue)
G4VisCommandSceneAddUserAction()
G4VisCommandSceneAddUserAction & operator=(const G4VisCommandSceneAddUserAction &)
G4String GetCurrentValue(G4UIcommand *command)
G4String GetCurrentValue(G4UIcommand *command)
G4VisCommandSceneAddVolume & operator=(const G4VisCommandSceneAddVolume &)
G4VisCommandSceneAddVolume(const G4VisCommandSceneAddVolume &)
G4VisCommandSceneAddVolume()
virtual ~G4VisCommandSceneAddVolume()
void SetNewValue(G4UIcommand *command, G4String newValue)
const char * name(G4int ptype)
void operator()(G4VGraphicsScene &, const G4ModelingParameters *fpMp)
Arrow2D(G4double x1, G4double y1, G4double x2, G4double y2, G4double width, const G4Colour &colour)
G4Polyline fShaftPolyline
Date(G4VisManager *vm, G4int size, G4double x, G4double y, G4Text::Layout layout, const G4String &date)
G4VisManager * fpVisManager
void operator()(G4VGraphicsScene &, const G4ModelingParameters *)
G4VisManager * fpVisManager
void operator()(G4VGraphicsScene &, const G4ModelingParameters *)
EventID(ForWhat w, G4VisManager *vm, G4int size, G4double x, G4double y, G4Text::Layout layout)
void operator()(G4VGraphicsScene &, const G4ModelingParameters *)
Extent(G4double xmin, G4double xmax, G4double ymin, G4double ymax, G4double zmin, G4double zmax)
void operator()(G4VGraphicsScene &, const G4ModelingParameters *)
Frame(G4double size, G4double width, const G4Colour &colour)
void operator()(G4VGraphicsScene &, const G4ModelingParameters *)
Line2D(G4double x1, G4double y1, G4double x2, G4double y2, G4double width, const G4Colour &colour)
Line(G4double x1, G4double y1, G4double z1, G4double x2, G4double y2, G4double z2, G4double width, const G4Colour &colour)
void operator()(G4VGraphicsScene &, const G4ModelingParameters *)
G4VisManager * fpVisManager
void operator()(G4VGraphicsScene &, const G4ModelingParameters *)
Logo2D(G4VisManager *vm, G4int size, G4double x, G4double y, G4Text::Layout layout)
void operator()(G4VGraphicsScene &, const G4ModelingParameters *)
G4Logo(G4double height, const G4VisAttributes &, const G4Transform3D &)
void operator()(G4VGraphicsScene &, const G4ModelingParameters *)
Scale(const G4VisAttributes &visAttribs, G4double length, const G4Transform3D &, const G4String &annotation, G4double annotationSize, const G4Colour &annotationColour)
void operator()(G4VGraphicsScene &, const G4ModelingParameters *)