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OpenInventor
src
G4OpenInventorWin.cc
Go to the documentation of this file.
1
//
2
// ********************************************************************
3
// * License and Disclaimer *
4
// * *
5
// * The Geant4 software is copyright of the Copyright Holders of *
6
// * the Geant4 Collaboration. It is provided under the terms and *
7
// * conditions of the Geant4 Software License, included in the file *
8
// * LICENSE and available at http://cern.ch/geant4/license . These *
9
// * include a list of copyright holders. *
10
// * *
11
// * Neither the authors of this software system, nor their employing *
12
// * institutes,nor the agencies providing financial support for this *
13
// * work make any representation or warranty, express or implied, *
14
// * regarding this software system or assume any liability for its *
15
// * use. Please see the license in the file LICENSE and URL above *
16
// * for the full disclaimer and the limitation of liability. *
17
// * *
18
// * This code implementation is the result of the scientific and *
19
// * technical work of the GEANT4 collaboration. *
20
// * By using, copying, modifying or distributing the software (or *
21
// * any work based on the software) you agree to acknowledge its *
22
// * use in resulting scientific publications, and indicate your *
23
// * acceptance of all terms of the Geant4 Software license. *
24
// ********************************************************************
25
//
26
//
27
//
28
// OpenInventor graphics system factory.
29
30
// this :
31
#include "
G4OpenInventorWin.hh
"
32
33
#include <Inventor/Win/SoWin.h>
34
35
#include "
G4OpenInventorSceneHandler.hh
"
36
#include "
G4OpenInventorWinViewer.hh
"
37
#include "
G4Win32.hh
"
38
39
G4OpenInventorWin::G4OpenInventorWin
()
40
:
G4OpenInventor
(
"OpenInventorWin"
,
"OIWin32"
,
G4VGraphicsSystem
::threeD)
41
,fInited(false)
42
{
43
}
44
45
void
G4OpenInventorWin::Initialize
()
46
{
47
if
(
fInited
)
return
;
//Done
48
49
SetInteractorManager
(
G4Win32::getInstance
());
50
GetInteractorManager
() -> RemoveDispatcher((
G4DispatchFunction
)
G4Win32::DispatchWin32Event
);
51
GetInteractorManager
() -> AddDispatcher((
G4DispatchFunction
)SoWin::dispatchEvent);
52
53
HWND toplevel = (HWND)
GetInteractorManager
()->
GetMainInteractor
();
54
55
if
(!SoWin::getTopLevelWidget()) SoWin::init(toplevel);
56
57
InitNodes
();
58
59
fInited
=
true
;
60
}
61
62
G4OpenInventorWin::~G4OpenInventorWin
() {}
63
G4VViewer
*
G4OpenInventorWin::CreateViewer
(
G4VSceneHandler
& scene,
const
G4String
&
name
)
64
{
65
Initialize
();
66
G4OpenInventorSceneHandler
* pScene = (
G4OpenInventorSceneHandler
*)&scene;
67
return
new
G4OpenInventorWinViewer
(*pScene,
name
);
68
}
G4OpenInventorSceneHandler.hh
G4OpenInventorWinViewer.hh
G4OpenInventorWin.hh
G4DispatchFunction
G4bool(* G4DispatchFunction)(void *)
Definition:
G4VInteractorManager.hh:37
G4Win32.hh
G4OpenInventorSceneHandler
Definition:
G4OpenInventorSceneHandler.hh:49
G4OpenInventorWinViewer
Definition:
G4OpenInventorWinViewer.hh:42
G4OpenInventorWin::~G4OpenInventorWin
virtual ~G4OpenInventorWin()
Definition:
G4OpenInventorWin.cc:62
G4OpenInventorWin::fInited
bool fInited
Definition:
G4OpenInventorWin.hh:43
G4OpenInventorWin::CreateViewer
G4VViewer * CreateViewer(G4VSceneHandler &, const G4String &name="")
Definition:
G4OpenInventorWin.cc:63
G4OpenInventorWin::G4OpenInventorWin
G4OpenInventorWin()
Definition:
G4OpenInventorWin.cc:39
G4OpenInventorWin::Initialize
virtual void Initialize()
Definition:
G4OpenInventorWin.cc:45
G4OpenInventor
Definition:
G4OpenInventor.hh:38
G4OpenInventor::SetInteractorManager
void SetInteractorManager(G4VInteractorManager *)
Definition:
G4OpenInventor.cc:62
G4OpenInventor::InitNodes
void InitNodes()
Definition:
G4OpenInventor.cc:74
G4OpenInventor::GetInteractorManager
G4VInteractorManager * GetInteractorManager()
Definition:
G4OpenInventor.cc:65
G4String
Definition:
G4String.hh:62
G4VGraphicsSystem
Definition:
G4VGraphicsSystem.hh:45
G4VInteractorManager::GetMainInteractor
G4Interactor GetMainInteractor()
Definition:
G4VInteractorManager.cc:126
G4VSceneHandler
Definition:
G4VSceneHandler.hh:51
G4VViewer
Definition:
G4VViewer.hh:45
G4Win32::DispatchWin32Event
static G4bool DispatchWin32Event(void *)
Definition:
G4Win32.cc:139
G4Win32::getInstance
static G4Win32 * getInstance()
Definition:
G4Win32.cc:43
G4InuclParticleNames::name
const char * name(G4int ptype)
Definition:
G4InuclParticleNames.hh:76
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