Geant4-11
Public Member Functions | Protected Member Functions | Protected Attributes | Private Member Functions
G4VCascadeDeexcitation Class Referenceabstract

#include <G4VCascadeDeexcitation.hh>

Inheritance diagram for G4VCascadeDeexcitation:
G4VCascadeCollider G4CascadeDeexciteBase G4BigBanger G4CascadeDeexcitation G4EquilibriumEvaporator G4EvaporationInuclCollider G4Fissioner G4NonEquilibriumEvaporator G4PreCompoundDeexcitation

Public Member Functions

virtual void collide (G4InuclParticle *bullet, G4InuclParticle *target, G4CollisionOutput &globalOutput)
 
virtual void deExcite (const G4Fragment &fragment, G4CollisionOutput &output)=0
 
 G4VCascadeDeexcitation (const G4String &name)
 
virtual void setVerboseLevel (G4int verbose=0)
 
virtual ~G4VCascadeDeexcitation ()
 

Protected Member Functions

virtual void setName (const G4String &name)
 

Protected Attributes

G4String theName
 
G4int verboseLevel
 

Private Member Functions

 G4VCascadeDeexcitation (const G4VCascadeDeexcitation &)
 
G4VCascadeDeexcitationoperator= (const G4VCascadeDeexcitation &)
 

Detailed Description

Definition at line 45 of file G4VCascadeDeexcitation.hh.

Constructor & Destructor Documentation

◆ G4VCascadeDeexcitation() [1/2]

G4VCascadeDeexcitation::G4VCascadeDeexcitation ( const G4String name)
inline

Definition at line 47 of file G4VCascadeDeexcitation.hh.

G4VCascadeCollider(const G4String &name, G4int verbose=0)
const char * name(G4int ptype)

◆ ~G4VCascadeDeexcitation()

virtual G4VCascadeDeexcitation::~G4VCascadeDeexcitation ( )
inlinevirtual

Definition at line 48 of file G4VCascadeDeexcitation.hh.

48{}

◆ G4VCascadeDeexcitation() [2/2]

G4VCascadeDeexcitation::G4VCascadeDeexcitation ( const G4VCascadeDeexcitation )
private

Member Function Documentation

◆ collide()

void G4VCascadeDeexcitation::collide ( G4InuclParticle bullet,
G4InuclParticle target,
G4CollisionOutput globalOutput 
)
virtual

Implements G4VCascadeCollider.

Definition at line 37 of file G4VCascadeDeexcitation.cc.

39 {
40 if (verboseLevel) {
41 G4cout << " >>> G4VCascadeDeexcitation[" << theName << "]::collide "
42 << " *** SHOULD NOT BE CALLED ***" << G4endl;
43 }
44
45 throw G4HadronicException(__FILE__, __LINE__,
46 "G4VCascadeDeexcitation::collide() invalid, must use ::deExcite(G4Fagment*)");
47}
#define G4endl
Definition: G4ios.hh:57
G4GLOB_DLL std::ostream G4cout

References G4cout, G4endl, G4VCascadeCollider::theName, and G4VCascadeCollider::verboseLevel.

Referenced by G4InuclEvaporation::BreakItUp().

◆ deExcite()

virtual void G4VCascadeDeexcitation::deExcite ( const G4Fragment fragment,
G4CollisionOutput output 
)
pure virtual

◆ operator=()

G4VCascadeDeexcitation & G4VCascadeDeexcitation::operator= ( const G4VCascadeDeexcitation )
private

◆ setName()

virtual void G4VCascadeCollider::setName ( const G4String name)
inlineprotectedvirtualinherited

◆ setVerboseLevel()

virtual void G4VCascadeCollider::setVerboseLevel ( G4int  verbose = 0)
inlinevirtualinherited

Field Documentation

◆ theName

G4String G4VCascadeCollider::theName
protectedinherited

◆ verboseLevel

G4int G4VCascadeCollider::verboseLevel
protectedinherited

Definition at line 53 of file G4VCascadeCollider.hh.

Referenced by G4CascadeCheckBalance::baryonOkay(), G4CascadeCheckBalance::chargeOkay(), G4IntraNucleiCascader::collide(), G4InuclCollider::collide(), G4LightTargetCollider::collide(), collide(), G4CascadeCheckBalance::collide(), G4CascadeRecoilMaker::collide(), G4ElementaryParticleCollider::collide(), G4IntraNucleiCascader::copySecondaries(), G4IntraNucleiCascader::copyWoundedNucleus(), G4IntraNucleiCascader::decayTrappedParticle(), G4CascadeDeexcitation::deExcite(), G4InuclCollider::deexcite(), G4PreCompoundDeexcitation::deExcite(), G4BigBanger::deExcite(), G4EquilibriumEvaporator::deExcite(), G4EvaporationInuclCollider::deExcite(), G4Fissioner::deExcite(), G4NonEquilibriumEvaporator::deExcite(), G4CascadeCheckBalance::ekinOkay(), G4CascadeCheckBalance::energyOkay(), G4EquilibriumEvaporator::explosion(), G4CascadeDeexciteBase::explosion(), G4CascadeRecoilMaker::fillRecoil(), G4IntraNucleiCascader::finalize(), G4IntraNucleiCascader::finishCascade(), G4VCascadeCollider::G4VCascadeCollider(), G4BigBanger::generateBangInSCM(), G4IntraNucleiCascader::generateCascade(), G4BigBanger::generateMomentumModules(), G4ElementaryParticleCollider::generateMultiplicity(), G4ElementaryParticleCollider::generateSCMfinalState(), G4ElementaryParticleCollider::generateSCMmuonAbsorption(), G4ElementaryParticleCollider::generateSCMpionAbsorption(), G4ElementaryParticleCollider::generateSCMpionNAbsorption(), G4BigBanger::generateX(), G4EquilibriumEvaporator::getAF(), G4Fissioner::getC2(), G4EquilibriumEvaporator::getE0(), G4NonEquilibriumEvaporator::getE0(), G4NonEquilibriumEvaporator::getMatrixElement(), G4NonEquilibriumEvaporator::getParLev(), G4EquilibriumEvaporator::getPARLEVDEN(), G4EquilibriumEvaporator::getQF(), G4Fissioner::getZopt(), G4CascadeRecoilMaker::goodNucleus(), G4EquilibriumEvaporator::goodRemnant(), G4CascadeColliderBase::inelasticInteractionPossible(), G4IntraNucleiCascader::initialize(), G4CascadeDeexciteBase::makeFragment(), G4CascadeRecoilMaker::makeRecoilFragment(), G4CascadeRecoilMaker::makeRecoilNuclei(), G4BigBanger::maxProbability(), G4CascadeCheckBalance::momentumOkay(), G4IntraNucleiCascader::newCascade(), G4InuclCollider::photonuclearOkay(), G4ElementaryParticleCollider::pionNucleonAbsorption(), G4Fissioner::potentialMinimization(), G4IntraNucleiCascader::preloadCascade(), G4IntraNucleiCascader::processSecondary(), G4IntraNucleiCascader::processTrappedParticle(), G4IntraNucleiCascader::releaseSecondary(), G4IntraNucleiCascader::rescatter(), G4InuclCollider::rescatter(), G4IntraNucleiCascader::setupCascade(), G4InuclCollider::setVerboseLevel(), G4LightTargetCollider::setVerboseLevel(), G4VCascadeCollider::setVerboseLevel(), G4CascadeCheckBalance::strangeOkay(), G4InuclCollider::useCascadeDeexcitation(), G4InuclCollider::usePreCompoundDeexcitation(), G4CascadeDeexciteBase::validateOutput(), G4CascadeColliderBase::validateOutput(), G4CascadeRecoilMaker::wholeEvent(), and G4BigBanger::xProbability().


The documentation for this class was generated from the following files: