Geant4-11
G4VCascadeCollider.hh
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26#ifndef G4V_CASCADE_COLLIDER_HH
27#define G4V_CASCADE_COLLIDER_HH
28//
29// 20100615 M. Kelsey -- Split constructor to have verbose separately
30// 20100711 M. Kelsey -- Allow name to be changed after ctor, by self
31// 20100714 M. Kelsey -- Move concrete functions to G4CascadeColliderBase
32// 20130620 Address Coverity complaint about missing copy actions
33// 20140930 Change name from "const char*" to "const G4String"
34
35#include "globals.hh"
36
37class G4InuclParticle;
39
41public:
42 G4VCascadeCollider(const G4String& name, G4int verbose=0);
43
45
46 virtual void collide(G4InuclParticle* bullet, G4InuclParticle* target,
47 G4CollisionOutput& output) = 0;
48
49 virtual void setVerboseLevel(G4int verbose=0) { verboseLevel=verbose; }
50
51protected:
54
55 virtual void setName(const G4String& name) { theName = name; }
56
57private:
58 // Copying of modules is forbidden
61};
62
63#endif /* G4V_CASCADE_COLLIDER_HH */
int G4int
Definition: G4Types.hh:85
G4VCascadeCollider & operator=(const G4VCascadeCollider &)
G4VCascadeCollider(const G4VCascadeCollider &)
virtual void collide(G4InuclParticle *bullet, G4InuclParticle *target, G4CollisionOutput &output)=0
virtual void setVerboseLevel(G4int verbose=0)
virtual void setName(const G4String &name)
G4VCascadeCollider(const G4String &name, G4int verbose=0)
const char * name(G4int ptype)