Geant4-11
G4VInteractiveSession.hh
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27
28#ifndef G4VInteractiveSession_H
29#define G4VInteractiveSession_H 1
30
31#include <map>
32
34
35class G4UImessenger;
36
37// Class description :
38//
39// G4VInteractiveSession is a base class to isolate common things
40// to various graphical "basic" G4UI sessions ; AddMenu, AddButton,
41// a dictionnary for widgets.
42// The word "interactor" is for "piece of user interface" or "widget".
43
45{
46 public: //with description
47
49 virtual ~G4VInteractiveSession();
50 virtual void AddMenu (const char*,const char*);
51 virtual void AddButton (const char*,const char*,const char*);
52 virtual void AddIcon (const char*,const char*,const char*,const char*);
53 virtual void DefaultIcons (bool);
54 virtual void OutputStyle (const char*,const char*,const char*);
55 virtual void NativeMenu (bool);
56 virtual void ClearMenu ();
59
60 private:
61
63 typedef std::map<G4String,G4Interactor, std::less<G4String> > G4interactor_map;
65};
66
67#endif
68
void * G4Interactor
virtual void DefaultIcons(bool)
void AddInteractor(G4String, G4Interactor)
virtual void OutputStyle(const char *, const char *, const char *)
G4Interactor GetInteractor(G4String)
std::map< G4String, G4Interactor, std::less< G4String > > G4interactor_map
virtual void AddMenu(const char *, const char *)
virtual void AddIcon(const char *, const char *, const char *, const char *)
virtual void AddButton(const char *, const char *, const char *)
virtual void NativeMenu(bool)