Geant4-11
G4UImessenger.hh
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25//
26// G4UImessenger
27//
28// Class description:
29//
30// This class is the base class representing a messenger which keeps all basic
31// commands. The user who wants to define some commands must create his/her
32// own concrete class derived from this class. The user's concrete messenger
33// must have a responsibility of creating and deleting commands. Also, it must
34// take care of the delivering of the commands to the destination class and
35// provide the current value(s) of the parameter(s)
36
37// Author: Makoto Asai, 1998
38// --------------------------------------------------------------------
39#ifndef G4UImessenger_hh
40#define G4UImessenger_hh 1
41
42#include "globals.hh"
43#include "G4ios.hh"
44#include "G4UIdirectory.hh"
45
47{
48 public:
49
51 G4UImessenger(const G4String& path, const G4String& dsc,
52 G4bool commandsToBeBroadcasted = true);
53 // Constructor. In the implementation of the concrete messenger,
54 // all commands related to the messenger must be constructed
55
56 virtual ~G4UImessenger();
57 // Destructor. In the implementation of the concrete messenger,
58 // all commands defined in the constructor must be deleted
59
60 virtual G4String GetCurrentValue(G4UIcommand* command);
61 // The concrete implementation of this method gets the current value(s)
62 // of the parameter(s) of the given command from the destination class,
63 // converts the value(s) to a string, and returns the string.
64 // Conversion could be done by the ConvertToString() method of
65 // corresponding G4UIcmdXXX classes if the command is an object of
66 // these G4UIcmdXXX classes
67
68 virtual void SetNewValue(G4UIcommand* command, G4String newValue);
69 // The concrete implementation of this method converts the string
70 // "newValue" to value(s) of type(s) of the parameter(s).
71 // Converted methods corresponding to the type of the command can be
72 // used if the command is an object of G4UIcmdXXX classes
73
74 G4bool operator==(const G4UImessenger& messenger) const;
75 G4bool operator!=(const G4UImessenger& messenger) const;
76
78 {
80 }
81
82 protected:
83
91
92 void AddUIcommand(G4UIcommand* newCommand);
93
94 void CreateDirectory(const G4String& path, const G4String& dsc,
95 G4bool commandsToBeBroadcasted = true);
96 template <typename T>
97 T* CreateCommand(const G4String& cname, const G4String& dsc);
98 // Shortcut way for creating directory and commands
99
100 protected:
101
102 G4UIdirectory* baseDir = nullptr; // used if new object is created
103 G4String baseDirName = ""; // used if dir already exists
105};
106
107// Inline template implementations
108
109template <typename T>
111{
112 G4String path;
113 if(cname[0] != '/')
114 {
115 path = baseDirName + cname;
116 if(path[0] != '/')
117 path = "/" + path;
118 }
119
120 T* command = new T(path.c_str(), this);
121 command->SetGuidance(dsc.c_str());
122
123 return command;
124}
125
126#endif
static constexpr double s
Definition: G4SIunits.hh:154
double G4double
Definition: G4Types.hh:83
long G4long
Definition: G4Types.hh:87
bool G4bool
Definition: G4Types.hh:86
int G4int
Definition: G4Types.hh:85
G4int StoI(G4String s)
G4bool operator!=(const G4UImessenger &messenger) const
G4String ItoS(G4int i)
G4bool commandsShouldBeInMaster
virtual G4String GetCurrentValue(G4UIcommand *command)
T * CreateCommand(const G4String &cname, const G4String &dsc)
G4String BtoS(G4bool b)
G4String baseDirName
virtual ~G4UImessenger()
G4bool operator==(const G4UImessenger &messenger) const
G4long StoL(G4String s)
void AddUIcommand(G4UIcommand *newCommand)
G4String DtoS(G4double a)
G4bool CommandsShouldBeInMaster() const
void CreateDirectory(const G4String &path, const G4String &dsc, G4bool commandsToBeBroadcasted=true)
virtual void SetNewValue(G4UIcommand *command, G4String newValue)
G4double StoD(G4String s)
G4UIdirectory * baseDir
G4bool StoB(G4String s)