Geant4-11
source
visualization
RayTracer
include
G4RayTracerSceneHandler.hh
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * Neither the authors of this software system, nor their employing *
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// * technical work of the GEANT4 collaboration. *
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// ********************************************************************
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//
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//
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// John Allison 17th March 2000
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#ifndef G4RAYTRACERSCENEHANDLER_HH
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#define G4RAYTRACERSCENEHANDLER_HH
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#include "
G4VSceneHandler.hh
"
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#include "
G4ModelingParameters.hh
"
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#include <map>
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class
G4RayTracerSceneHandler
:
public
G4VSceneHandler
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{
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public
:
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G4RayTracerSceneHandler
(
G4VGraphicsSystem
& system,
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const
G4String
&
name
=
""
);
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virtual
~G4RayTracerSceneHandler
();
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void
BuildVisAttsMap
(
const
G4VSolid
& solid);
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// BuildVisAttsMap is the appropriate name for what it does in this class
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// but it is actually an override of G4VSceneHandler::RequestPrimitives.
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void
RequestPrimitives
(
const
G4VSolid
& solid)
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{
BuildVisAttsMap
(solid);}
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// Required pure virtual functions, not used in Ray Tracer.
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using
G4VSceneHandler::AddPrimitive
;
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void
AddPrimitive
(
const
G4Polyline
&){}
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void
AddPrimitive
(
const
G4Text
&){}
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void
AddPrimitive
(
const
G4Circle
&){}
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void
AddPrimitive
(
const
G4Square
&){}
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void
AddPrimitive
(
const
G4Polyhedron
&){}
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void
AddPrimitive
(
const
G4Polymarker
&){}
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void
ClearStore
();
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struct
PathLessThan
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{
G4bool
operator()
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(
const
G4ModelingParameters::PVPointerCopyNoPath
&,
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const
G4ModelingParameters::PVPointerCopyNoPath
&)
const
;
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};
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const
std::map
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<
G4ModelingParameters::PVPointerCopyNoPath
,
G4VisAttributes
,
PathLessThan
>&
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GetSceneVisAttsMap
()
const
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{
return
fSceneVisAttsMap
;}
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private
:
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static
G4int
fSceneIdCount
;
// Counter for RayTracer scene handlers.
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std::map
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<
G4ModelingParameters::PVPointerCopyNoPath
,
G4VisAttributes
,
PathLessThan
>
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fSceneVisAttsMap
;
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};
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#endif
G4ModelingParameters.hh
G4bool
bool G4bool
Definition:
G4Types.hh:86
G4int
int G4int
Definition:
G4Types.hh:85
G4VSceneHandler.hh
G4Circle
Definition:
G4Circle.hh:42
G4ModelingParameters::PVPointerCopyNoPath
std::vector< PVPointerCopyNo > PVPointerCopyNoPath
Definition:
G4ModelingParameters.hh:111
G4Polyhedron
Definition:
G4Polyhedron.hh:123
G4Polyline
Definition:
G4Polyline.hh:46
G4Polymarker
Definition:
G4Polymarker.hh:42
G4RayTracerSceneHandler
Definition:
G4RayTracerSceneHandler.hh:39
G4RayTracerSceneHandler::AddPrimitive
void AddPrimitive(const G4Polyhedron &)
Definition:
G4RayTracerSceneHandler.hh:58
G4RayTracerSceneHandler::fSceneIdCount
static G4int fSceneIdCount
Definition:
G4RayTracerSceneHandler.hh:76
G4RayTracerSceneHandler::GetSceneVisAttsMap
const std::map< G4ModelingParameters::PVPointerCopyNoPath, G4VisAttributes, PathLessThan > & GetSceneVisAttsMap() const
Definition:
G4RayTracerSceneHandler.hh:71
G4RayTracerSceneHandler::BuildVisAttsMap
void BuildVisAttsMap(const G4VSolid &solid)
Definition:
G4RayTracerSceneHandler.cc:87
G4RayTracerSceneHandler::AddPrimitive
void AddPrimitive(const G4Polyline &)
Definition:
G4RayTracerSceneHandler.hh:54
G4RayTracerSceneHandler::AddPrimitive
void AddPrimitive(const G4Text &)
Definition:
G4RayTracerSceneHandler.hh:55
G4RayTracerSceneHandler::G4RayTracerSceneHandler
G4RayTracerSceneHandler(G4VGraphicsSystem &system, const G4String &name="")
Definition:
G4RayTracerSceneHandler.cc:35
G4RayTracerSceneHandler::AddPrimitive
void AddPrimitive(const G4Circle &)
Definition:
G4RayTracerSceneHandler.hh:56
G4RayTracerSceneHandler::~G4RayTracerSceneHandler
virtual ~G4RayTracerSceneHandler()
Definition:
G4RayTracerSceneHandler.cc:60
G4RayTracerSceneHandler::ClearStore
void ClearStore()
Definition:
G4RayTracerSceneHandler.cc:63
G4RayTracerSceneHandler::AddPrimitive
void AddPrimitive(const G4Polymarker &)
Definition:
G4RayTracerSceneHandler.hh:59
G4RayTracerSceneHandler::fSceneVisAttsMap
std::map< G4ModelingParameters::PVPointerCopyNoPath, G4VisAttributes, PathLessThan > fSceneVisAttsMap
Definition:
G4RayTracerSceneHandler.hh:80
G4RayTracerSceneHandler::RequestPrimitives
void RequestPrimitives(const G4VSolid &solid)
Definition:
G4RayTracerSceneHandler.hh:49
G4RayTracerSceneHandler::AddPrimitive
void AddPrimitive(const G4Square &)
Definition:
G4RayTracerSceneHandler.hh:57
G4Square
Definition:
G4Square.hh:42
G4String
Definition:
G4String.hh:62
G4Text
Definition:
G4Text.hh:72
G4VGraphicsSystem
Definition:
G4VGraphicsSystem.hh:45
G4VSceneHandler
Definition:
G4VSceneHandler.hh:51
G4VSceneHandler::AddPrimitive
virtual void AddPrimitive(const G4Polyline &)=0
G4VSolid
Definition:
G4VSolid.hh:83
G4VisAttributes
Definition:
G4VisAttributes.hh:69
G4InuclParticleNames::name
const char * name(G4int ptype)
Definition:
G4InuclParticleNames.hh:76
anonymous_namespace{G4QuasiElRatios.cc}::map
const G4double map
Definition:
G4QuasiElRatios.cc:81
G4RayTracerSceneHandler::PathLessThan
Definition:
G4RayTracerSceneHandler.hh:64
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