#include <G4BoundingExtentScene.hh>
Definition at line 40 of file G4BoundingExtentScene.hh.
◆ G4BoundingExtentScene()
G4BoundingExtentScene::G4BoundingExtentScene |
( |
G4VModel * |
pModel = 0 | ) |
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◆ ~G4BoundingExtentScene()
G4BoundingExtentScene::~G4BoundingExtentScene |
( |
| ) |
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virtual |
◆ AccrueBoundingExtent()
void G4BoundingExtentScene::AccrueBoundingExtent |
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const G4VisExtent & |
newExtent | ) |
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Definition at line 63 of file G4BoundingExtentScene.cc.
64{
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70 } else {
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80}
static const G4VisExtent & GetNullExtent()
void SetYmin(G4double ymin)
void SetYmax(G4double ymax)
void SetXmax(G4double xmax)
void SetXmin(G4double xmin)
void SetZmax(G4double zmax)
void SetZmin(G4double zmin)
References fExtent, G4VisExtent::GetNullExtent(), G4VisExtent::GetXmax(), G4VisExtent::GetXmin(), G4VisExtent::GetYmax(), G4VisExtent::GetYmin(), G4VisExtent::GetZmax(), G4VisExtent::GetZmin(), G4VisExtent::SetXmax(), G4VisExtent::SetXmin(), G4VisExtent::SetYmax(), G4VisExtent::SetYmin(), G4VisExtent::SetZmax(), and G4VisExtent::SetZmin().
Referenced by G4Scene::CalculateExtent(), ProcessVolume(), and G4VisCommandSetVolumeForField::SetNewValue().
◆ AddCompound() [1/6]
void G4PseudoScene::AddCompound |
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const G4Mesh & |
| ) |
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inlinevirtualinherited |
◆ AddCompound() [2/6]
◆ AddCompound() [3/6]
◆ AddCompound() [4/6]
void G4PseudoScene::AddCompound |
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const G4VDigi & |
| ) |
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inlinevirtualinherited |
◆ AddCompound() [5/6]
void G4PseudoScene::AddCompound |
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const G4VHit & |
| ) |
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inlinevirtualinherited |
◆ AddCompound() [6/6]
◆ AddPrimitive() [1/7]
void G4PseudoScene::AddPrimitive |
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const G4Circle & |
| ) |
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inlinevirtualinherited |
◆ AddPrimitive() [2/7]
void G4PseudoScene::AddPrimitive |
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const G4Plotter & |
| ) |
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inlinevirtualinherited |
◆ AddPrimitive() [3/7]
◆ AddPrimitive() [4/7]
void G4PseudoScene::AddPrimitive |
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const G4Polyline & |
| ) |
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inlinevirtualinherited |
◆ AddPrimitive() [5/7]
◆ AddPrimitive() [6/7]
void G4PseudoScene::AddPrimitive |
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const G4Square & |
| ) |
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inlinevirtualinherited |
◆ AddPrimitive() [7/7]
void G4PseudoScene::AddPrimitive |
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const G4Text & |
| ) |
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inlinevirtualinherited |
◆ AddSolid() [1/14]
void G4PseudoScene::AddSolid |
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const G4Box & |
solid | ) |
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inlinevirtualinherited |
◆ AddSolid() [2/14]
void G4PseudoScene::AddSolid |
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const G4Cons & |
solid | ) |
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inlinevirtualinherited |
◆ AddSolid() [3/14]
void G4PseudoScene::AddSolid |
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const G4Ellipsoid & |
solid | ) |
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inlinevirtualinherited |
◆ AddSolid() [4/14]
void G4PseudoScene::AddSolid |
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const G4Orb & |
solid | ) |
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inlinevirtualinherited |
◆ AddSolid() [5/14]
void G4PseudoScene::AddSolid |
( |
const G4Para & |
solid | ) |
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inlinevirtualinherited |
◆ AddSolid() [6/14]
void G4PseudoScene::AddSolid |
( |
const G4Polycone & |
solid | ) |
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inlinevirtualinherited |
◆ AddSolid() [7/14]
void G4PseudoScene::AddSolid |
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const G4Polyhedra & |
solid | ) |
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inlinevirtualinherited |
◆ AddSolid() [8/14]
void G4PseudoScene::AddSolid |
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const G4Sphere & |
solid | ) |
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inlinevirtualinherited |
◆ AddSolid() [9/14]
◆ AddSolid() [10/14]
void G4PseudoScene::AddSolid |
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const G4Torus & |
solid | ) |
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inlinevirtualinherited |
◆ AddSolid() [11/14]
void G4PseudoScene::AddSolid |
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const G4Trap & |
solid | ) |
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inlinevirtualinherited |
◆ AddSolid() [12/14]
void G4PseudoScene::AddSolid |
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const G4Trd & |
solid | ) |
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inlinevirtualinherited |
◆ AddSolid() [13/14]
void G4PseudoScene::AddSolid |
( |
const G4Tubs & |
solid | ) |
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inlinevirtualinherited |
◆ AddSolid() [14/14]
void G4PseudoScene::AddSolid |
( |
const G4VSolid & |
solid | ) |
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inlinevirtualinherited |
◆ BeginPrimitives()
◆ BeginPrimitives2D()
◆ EndPrimitives()
void G4PseudoScene::EndPrimitives |
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| ) |
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inlinevirtualinherited |
◆ EndPrimitives2D()
void G4PseudoScene::EndPrimitives2D |
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| ) |
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inlinevirtualinherited |
◆ GetBoundingExtent()
const G4VisExtent & G4BoundingExtentScene::GetBoundingExtent |
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| ) |
const |
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inline |
◆ GetExtent()
const G4VisExtent & G4BoundingExtentScene::GetExtent |
( |
| ) |
const |
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inlinevirtual |
◆ PostAddSolid()
void G4PseudoScene::PostAddSolid |
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| ) |
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inlinevirtualinherited |
◆ PreAddSolid()
◆ ProcessVolume()
void G4BoundingExtentScene::ProcessVolume |
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const G4VSolid & |
solid | ) |
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privatevirtual |
◆ ResetBoundingExtent()
void G4BoundingExtentScene::ResetBoundingExtent |
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| ) |
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◆ fExtent
◆ fpCurrentObjectTransformation
const G4Transform3D* G4PseudoScene::fpCurrentObjectTransformation |
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protectedinherited |
◆ fpModel
G4VModel* G4BoundingExtentScene::fpModel |
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private |
The documentation for this class was generated from the following files: