Geant4-11
G4ToolsSGSceneHandler.hh
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26// John Allison 6th October 2020
27
28#ifndef G4TOOLSSGSCENEHANDLER_HH
29#define G4TOOLSSGSCENEHANDLER_HH
30
31#include "G4VSceneHandler.hh"
32
33#include "G4VVisCommand.hh"
34
35#include <vector>
36
37#include <tools/sg/separator>
38
39namespace tools {namespace sg {class base_freetype;}}
40namespace tools {namespace sg {class plots;}}
41
42class G4ToolsSGNode;
43
46public:
47 virtual void AddPrimitive(const G4Polyline&);
48 virtual void AddPrimitive(const G4Text&);
49 virtual void AddPrimitive(const G4Circle&);
50 virtual void AddPrimitive(const G4Square&);
51 virtual void AddPrimitive(const G4Polymarker&);
52 virtual void AddPrimitive(const G4Polyhedron&);
53 virtual void AddPrimitive(const G4Plotter&);
54
55 virtual void ClearStore ();
56 virtual void ClearTransientStore ();
57
59 virtual ~G4ToolsSGSceneHandler();
60
61 tools::sg::separator& GetTransient2DObjects() {return fpTransient2DObjects;}
62 tools::sg::separator& GetPersistent2DObjects() {return fpPersistent2DObjects;}
63 tools::sg::separator& GetTransient3DObjects() {return fpTransient3DObjects;}
64 tools::sg::separator& GetPersistent3DObjects() {return fpPersistent3DObjects;}
65
66 void TouchPlotters(tools::sg::node&);
67
68protected:
71
72protected:
73 void CreateSG();
74 void EstablishBaseNodes();
75 tools::sg::separator* GetOrCreateNode(); // For next solid or primitive
76
77 void SetPlotterHistograms(tools::sg::plots&);
78
80
81 tools::sg::separator fpTransient2DObjects;
82 tools::sg::separator fpPersistent2DObjects;
83
84 tools::sg::separator fpTransient3DObjects;
85 tools::sg::separator fpPersistent3DObjects;
86
87 std::vector<G4ToolsSGNode*> fpPhysicalVolumeObjects; // Multiple worlds
88
89 tools::sg::base_freetype* fFreetypeNode;
90
91 using Region_h1 = std::pair<unsigned int,int>;
92 using Region_h2 = std::pair<unsigned int,int>;
93 std::vector<Region_h1> fRegionH1s;
94 std::vector<Region_h2> fRegionH2s;
95
96 class Messenger: public G4VVisCommand {
97 public:
98 static void Create() {static Messenger s_messenger;}
99 virtual void SetNewValue(G4UIcommand*,G4String);
100 private:
104 print_plotter_params = new G4UIcommand("/vis/tsg/plotter/printParameters", this);
105 print_plotter_params->SetGuidance("Print available tools::sg::plotter parameters.");
106 }
107 virtual ~Messenger() {
109 }
111 };
112
113};
114
115#endif
int G4int
Definition: G4Types.hh:85
Definition: G4Text.hh:72
virtual void SetNewValue(G4UIcommand *, G4String)
tools::sg::separator & GetTransient3DObjects()
tools::sg::separator & GetTransient2DObjects()
void SetPlotterHistograms(tools::sg::plots &)
tools::sg::base_freetype * fFreetypeNode
G4ToolsSGSceneHandler(const G4ToolsSGSceneHandler &)
virtual void AddPrimitive(const G4Polyline &)
std::vector< Region_h1 > fRegionH1s
tools::sg::separator fpPersistent2DObjects
std::pair< unsigned int, int > Region_h2
tools::sg::separator fpTransient3DObjects
tools::sg::separator * GetOrCreateNode()
tools::sg::separator fpTransient2DObjects
tools::sg::separator & GetPersistent3DObjects()
G4ToolsSGSceneHandler & operator=(const G4ToolsSGSceneHandler &)
std::vector< Region_h2 > fRegionH2s
G4ToolsSGSceneHandler(G4VGraphicsSystem &system, const G4String &name)
std::vector< G4ToolsSGNode * > fpPhysicalVolumeObjects
void TouchPlotters(tools::sg::node &)
tools::sg::separator & GetPersistent2DObjects()
std::pair< unsigned int, int > Region_h1
tools::sg::separator fpPersistent3DObjects
void SetGuidance(const char *aGuidance)
Definition: G4UIcommand.hh:156
const char * name(G4int ptype)