Geant4-11
G4TextModel.hh
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29// John Allison 3rd April 2001
30//
31// Class Description:
32//
33// Model which knows how to draw text.
34//
35// For access to base class information, e.g., modeling parameters,
36// use GetModelingParameters() inherited from G4VModel. See Class
37// Description of the base class G4VModel.
38
39#ifndef G4TEXTMODEL_HH
40#define G4TEXTMODEL_HH
41
42#include "G4VModel.hh"
43#include "G4Text.hh"
44
45class G4TextModel: public G4VModel {
46
47public: // With description
48
49 G4TextModel (const G4Text&, const G4Transform3D& = G4Transform3D());
50
51 virtual ~G4TextModel ();
52
53 void DescribeYourselfTo (G4VGraphicsScene&) override;
54 // The main task of a model is to describe itself to the graphics scene.
55
56private:
57
58 // Private copy contructor and assignment to forbid use...
61
63
64};
65
66#endif
HepGeom::Transform3D G4Transform3D
virtual ~G4TextModel()
Definition: G4TextModel.cc:40
void DescribeYourselfTo(G4VGraphicsScene &) override
Definition: G4TextModel.cc:57
G4TextModel & operator=(const G4TextModel &)
G4Text fG4Text
Definition: G4TextModel.hh:62
G4TextModel(const G4TextModel &)
G4TextModel(const G4Text &, const G4Transform3D &=G4Transform3D())
Definition: G4TextModel.cc:42
Definition: G4Text.hh:72