Geant4-11
source
digits_hits
scorer
src
G4PSSphereSurfaceFlux3D.cc
Go to the documentation of this file.
1
//
2
// ********************************************************************
3
// * License and Disclaimer *
4
// * *
5
// * The Geant4 software is copyright of the Copyright Holders of *
6
// * the Geant4 Collaboration. It is provided under the terms and *
7
// * conditions of the Geant4 Software License, included in the file *
8
// * LICENSE and available at http://cern.ch/geant4/license . These *
9
// * include a list of copyright holders. *
10
// * *
11
// * Neither the authors of this software system, nor their employing *
12
// * institutes,nor the agencies providing financial support for this *
13
// * work make any representation or warranty, express or implied, *
14
// * regarding this software system or assume any liability for its *
15
// * use. Please see the license in the file LICENSE and URL above *
16
// * for the full disclaimer and the limitation of liability. *
17
// * *
18
// * This code implementation is the result of the scientific and *
19
// * technical work of the GEANT4 collaboration. *
20
// * By using, copying, modifying or distributing the software (or *
21
// * any work based on the software) you agree to acknowledge its *
22
// * use in resulting scientific publications, and indicate your *
23
// * acceptance of all terms of the Geant4 Software license. *
24
// ********************************************************************
25
//
26
//
27
//
28
// G4PSSphereSurfaceFlux3D
29
#include "
G4PSSphereSurfaceFlux3D.hh
"
30
32
// (Description)
33
// This is a primitive scorer class for scoring Surface Flux.
34
// Flux version assumes only for G4Sphere shape, and the surface
35
// is defined at the inside of the sphere.
36
// The current is given in the unit of area.
37
// e.g. (Number of tracks)/mm2.
38
//
39
// Surface is defined at the inside of sphere.
40
// Direction -Rmin +Rmax
41
// 0 IN || OUT ->|<- | fFlux_InOut
42
// 1 IN ->| | fFlux_In
43
// 2 OUT |<- | fFlux_Out
44
//
45
// Created: 2007-08-14 Tsukasa ASO
46
// 2010-07-22 Introduce Unit specification.
48
49
G4PSSphereSurfaceFlux3D::G4PSSphereSurfaceFlux3D
(
G4String
name
,
G4int
direction,
50
G4int
ni,
G4int
nj,
G4int
nk,
51
G4int
depi,
G4int
depj,
52
G4int
depk)
53
:
G4PSSphereSurfaceFlux
(
name
, direction)
54
, fDepthi(depi)
55
, fDepthj(depj)
56
, fDepthk(depk)
57
{
58
fNi
= ni;
59
fNj
= nj;
60
fNk
= nk;
61
}
62
63
G4PSSphereSurfaceFlux3D::G4PSSphereSurfaceFlux3D
(
G4String
name
,
G4int
direction,
64
const
G4String
& unit,
G4int
ni,
65
G4int
nj,
G4int
nk,
G4int
depi,
66
G4int
depj,
G4int
depk)
67
:
G4PSSphereSurfaceFlux
(
name
, direction)
68
, fDepthi(depi)
69
, fDepthj(depj)
70
, fDepthk(depk)
71
{
72
fNi
= ni;
73
fNj
= nj;
74
fNk
= nk;
75
SetUnit
(unit);
76
}
77
78
G4PSSphereSurfaceFlux3D::~G4PSSphereSurfaceFlux3D
() { ; }
79
80
G4int
G4PSSphereSurfaceFlux3D::GetIndex
(
G4Step
* aStep)
81
{
82
const
G4VTouchable
* touchable = aStep->
GetPreStepPoint
()->
GetTouchable
();
83
G4int
i = touchable->
GetReplicaNumber
(
fDepthi
);
84
G4int
j = touchable->
GetReplicaNumber
(
fDepthj
);
85
G4int
k = touchable->
GetReplicaNumber
(
fDepthk
);
86
87
return
i *
fNj
*
fNk
+ j *
fNk
+ k;
88
}
G4PSSphereSurfaceFlux3D.hh
G4int
int G4int
Definition:
G4Types.hh:85
G4PSSphereSurfaceFlux3D::fDepthj
G4int fDepthj
Definition:
G4PSSphereSurfaceFlux3D.hh:69
G4PSSphereSurfaceFlux3D::fDepthk
G4int fDepthk
Definition:
G4PSSphereSurfaceFlux3D.hh:69
G4PSSphereSurfaceFlux3D::G4PSSphereSurfaceFlux3D
G4PSSphereSurfaceFlux3D(G4String name, G4int direction, G4int ni=1, G4int nj=1, G4int nk=1, G4int depi=2, G4int depj=1, G4int depk=0)
Definition:
G4PSSphereSurfaceFlux3D.cc:49
G4PSSphereSurfaceFlux3D::~G4PSSphereSurfaceFlux3D
virtual ~G4PSSphereSurfaceFlux3D()
Definition:
G4PSSphereSurfaceFlux3D.cc:78
G4PSSphereSurfaceFlux3D::fDepthi
G4int fDepthi
Definition:
G4PSSphereSurfaceFlux3D.hh:69
G4PSSphereSurfaceFlux3D::GetIndex
virtual G4int GetIndex(G4Step *)
Definition:
G4PSSphereSurfaceFlux3D.cc:80
G4PSSphereSurfaceFlux
Definition:
G4PSSphereSurfaceFlux.hh:60
G4PSSphereSurfaceFlux::SetUnit
virtual void SetUnit(const G4String &unit)
Definition:
G4PSSphereSurfaceFlux.cc:251
G4StepPoint::GetTouchable
const G4VTouchable * GetTouchable() const
G4Step
Definition:
G4Step.hh:62
G4Step::GetPreStepPoint
G4StepPoint * GetPreStepPoint() const
G4String
Definition:
G4String.hh:62
G4VPrimitiveScorer::fNk
G4int fNk
Definition:
G4VPrimitiveScorer.hh:131
G4VPrimitiveScorer::fNj
G4int fNj
Definition:
G4VPrimitiveScorer.hh:131
G4VPrimitiveScorer::fNi
G4int fNi
Definition:
G4VPrimitiveScorer.hh:131
G4VTouchable
Definition:
G4VTouchable.hh:103
G4VTouchable::GetReplicaNumber
virtual G4int GetReplicaNumber(G4int depth=0) const
Definition:
G4VTouchable.cc:50
G4InuclParticleNames::name
const char * name(G4int ptype)
Definition:
G4InuclParticleNames.hh:76
Generated by
1.9.3