Geant4-11
G4PSSphereSurfaceFlux.cc
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28// G4PSSphereSurfaceFlux
30
31#include "G4SystemOfUnits.hh"
32#include "G4StepStatus.hh"
33#include "G4Track.hh"
34#include "G4VSolid.hh"
35#include "G4VPhysicalVolume.hh"
37#include "G4UnitsTable.hh"
40// (Description)
41// This is a primitive scorer class for scoring only Surface Flux.
42// Flux version assumes only for G4Sphere shape.
43//
44// Surface is defined at the inside of sphere.
45// Direction -Rmin +Rmax
46// 0 IN || OUT ->|<- |
47// 1 IN ->| |
48// 2 OUT |<- |
49//
50// Created: 2005-11-14 Tsukasa ASO, Akinori Kimura.
51// 29-Mar-2007 T.Aso, Bug fix for momentum direction at outgoing flux.
52// 2010-07-22 Introduce Unit specification.
53// 2010-07-22 Add weighted and divideByAre options
54// 2011-02-21 Get correct momentum direction in Flux_Out.
55// 2011-09-09 Modify comment in PrintAll().
56// 2014-03-03 T.Aso, To use always positive value for anglefactor.
58
60 G4int depth)
61 : G4VPrimitiveScorer(name, depth)
62 , HCID(-1)
63 , fDirection(direction)
64 , EvtMap(0)
65 , weighted(true)
66 , divideByArea(true)
67{
69 SetUnit("percm2");
70}
71
73 const G4String& unit, G4int depth)
74 : G4VPrimitiveScorer(name, depth)
75 , HCID(-1)
76 , fDirection(direction)
77 , EvtMap(0)
78 , weighted(true)
79 , divideByArea(true)
80{
82 SetUnit(unit);
83}
84
86
88{
89 G4StepPoint* preStep = aStep->GetPreStepPoint();
90
91 G4VPhysicalVolume* physVol = preStep->GetPhysicalVolume();
92 G4VPVParameterisation* physParam = physVol->GetParameterisation();
93 G4VSolid* solid = 0;
94 if(physParam)
95 { // for parameterized volume
96 G4int idx =
98 ->GetReplicaNumber(indexDepth);
99 solid = physParam->ComputeSolid(idx, physVol);
100 solid->ComputeDimensions(physParam, idx, physVol);
101 }
102 else
103 { // for ordinary volume
104 solid = physVol->GetLogicalVolume()->GetSolid();
105 }
106
107 G4Sphere* sphereSolid = (G4Sphere*) (solid);
108
109 G4int dirFlag = IsSelectedSurface(aStep, sphereSolid);
110 if(dirFlag > 0)
111 {
112 if(fDirection == fFlux_InOut || fDirection == dirFlag)
113 {
114 G4StepPoint* thisStep = 0;
115 if(dirFlag == fFlux_In)
116 {
117 thisStep = preStep;
118 }
119 else if(dirFlag == fFlux_Out)
120 {
121 thisStep = aStep->GetPostStepPoint();
122 }
123 else
124 {
125 return FALSE;
126 }
127
128 G4TouchableHandle theTouchable = thisStep->GetTouchableHandle();
129 G4ThreeVector pdirection = thisStep->GetMomentumDirection();
130 G4ThreeVector localdir =
131 theTouchable->GetHistory()->GetTopTransform().TransformAxis(pdirection);
132 G4double localdirL2 = localdir.x() * localdir.x() +
133 localdir.y() * localdir.y() +
134 localdir.z() * localdir.z();
135 G4ThreeVector stppos1 = aStep->GetPreStepPoint()->GetPosition();
136 G4ThreeVector localpos1 =
137 theTouchable->GetHistory()->GetTopTransform().TransformPoint(stppos1);
138 G4double localR2 = localpos1.x() * localpos1.x() +
139 localpos1.y() * localpos1.y() +
140 localpos1.z() * localpos1.z();
141 G4double anglefactor =
142 (localdir.x() * localpos1.x() + localdir.y() * localpos1.y() +
143 localdir.z() * localpos1.z()) /
144 std::sqrt(localdirL2) / std::sqrt(localR2);
145 if(anglefactor < 0.0)
146 anglefactor *= -1.0;
147
148 G4double current = 1.0 / anglefactor;
149 if(weighted)
150 current *= thisStep->GetWeight(); // Flux (Particle Weight)
151 if(divideByArea) // Flux with angle.
152 {
153 G4double radi = sphereSolid->GetInnerRadius();
154 G4double dph = sphereSolid->GetDeltaPhiAngle() / radian;
155 G4double stth = sphereSolid->GetStartThetaAngle() / radian;
156 G4double enth = stth + sphereSolid->GetDeltaThetaAngle() / radian;
157 current /= radi * radi * dph * (-std::cos(enth) + std::cos(stth));
158 }
159
160 G4int index = GetIndex(aStep);
161 EvtMap->add(index, current);
162 }
163 }
164
165 return TRUE;
166}
167
169 G4Sphere* sphereSolid)
170{
171 G4TouchableHandle theTouchable =
175
177 {
178 // Entering Geometry
179 G4ThreeVector stppos1 = aStep->GetPreStepPoint()->GetPosition();
180 G4ThreeVector localpos1 =
181 theTouchable->GetHistory()->GetTopTransform().TransformPoint(stppos1);
182 G4double localR2 = localpos1.x() * localpos1.x() +
183 localpos1.y() * localpos1.y() +
184 localpos1.z() * localpos1.z();
185 // G4double InsideRadius2 =
186 // sphereSolid->GetInsideRadius()*sphereSolid->GetInsideRadius();
187 // if(std::fabs( localR2 - InsideRadius2 ) < kCarTolerance ){
188 G4double InsideRadius = sphereSolid->GetInnerRadius();
189 if(localR2 >
190 (InsideRadius - kCarTolerance) * (InsideRadius - kCarTolerance) &&
191 localR2 <
192 (InsideRadius + kCarTolerance) * (InsideRadius + kCarTolerance))
193 {
194 return fFlux_In;
195 }
196 }
197
199 {
200 // Exiting Geometry
201 G4ThreeVector stppos2 = aStep->GetPostStepPoint()->GetPosition();
202 G4ThreeVector localpos2 =
203 theTouchable->GetHistory()->GetTopTransform().TransformPoint(stppos2);
204 G4double localR2 = localpos2.x() * localpos2.x() +
205 localpos2.y() * localpos2.y() +
206 localpos2.z() * localpos2.z();
207 // G4double InsideRadius2 =
208 // sphereSolid->GetInsideRadius()*sphereSolid->GetInsideRadius();
209 // if(std::facb(localR2 - InsideRadius2) ) < kCarTolerance ){
210 G4double InsideRadius = sphereSolid->GetInnerRadius();
211 if(localR2 >
212 (InsideRadius - kCarTolerance) * (InsideRadius - kCarTolerance) &&
213 localR2 <
214 (InsideRadius + kCarTolerance) * (InsideRadius + kCarTolerance))
215 {
216 return fFlux_Out;
217 }
218 }
219
220 return -1;
221}
222
224{
226 if(HCID < 0)
229}
230
232
234
236
238{
239 G4cout << " MultiFunctionalDet " << detector->GetName() << G4endl;
240 G4cout << " PrimitiveScorer " << GetName() << G4endl;
241 G4cout << " Number of entries " << EvtMap->entries() << G4endl;
242 std::map<G4int, G4double*>::iterator itr = EvtMap->GetMap()->begin();
243 for(; itr != EvtMap->GetMap()->end(); itr++)
244 {
245 G4cout << " copy no.: " << itr->first
246 << " Flux : " << *(itr->second) / GetUnitValue() << " ["
247 << GetUnit() << "]" << G4endl;
248 }
249}
250
252{
253 if(divideByArea)
254 {
255 CheckAndSetUnit(unit, "Per Unit Surface");
256 }
257 else
258 {
259 if(unit == "")
260 {
261 unitName = unit;
262 unitValue = 1.0;
263 }
264 else
265 {
266 G4String msg = "Invalid unit [" + unit + "] (Current unit is [" +
267 GetUnit() + "] ) for " + GetName();
268 G4Exception("G4PSSphereSurfaceFlux::SetUnit", "DetPS0016", JustWarning,
269 msg);
270 }
271 }
272}
273
275{
276 // Per Unit Surface
277 new G4UnitDefinition("percentimeter2", "percm2", "Per Unit Surface",
278 (1. / cm2));
279 new G4UnitDefinition("permillimeter2", "permm2", "Per Unit Surface",
280 (1. / mm2));
281 new G4UnitDefinition("permeter2", "perm2", "Per Unit Surface", (1. / m2));
282}
const G4double kCarTolerance
@ JustWarning
void G4Exception(const char *originOfException, const char *exceptionCode, G4ExceptionSeverity severity, const char *description)
Definition: G4Exception.cc:35
@ fFlux_InOut
@ fFlux_Out
@ fFlux_In
static constexpr double mm2
Definition: G4SIunits.hh:96
static constexpr double cm2
Definition: G4SIunits.hh:100
static constexpr double m2
Definition: G4SIunits.hh:110
static constexpr double radian
Definition: G4SIunits.hh:122
@ fGeomBoundary
Definition: G4StepStatus.hh:43
double G4double
Definition: G4Types.hh:83
bool G4bool
Definition: G4Types.hh:86
int G4int
Definition: G4Types.hh:85
#define G4endl
Definition: G4ios.hh:57
G4GLOB_DLL std::ostream G4cout
#define TRUE
Definition: Globals.hh:27
#define FALSE
Definition: Globals.hh:23
double z() const
double x() const
double y() const
G4ThreeVector TransformPoint(const G4ThreeVector &vec) const
G4ThreeVector TransformAxis(const G4ThreeVector &axis) const
G4double GetSurfaceTolerance() const
static G4GeometryTolerance * GetInstance()
void AddHitsCollection(G4int HCID, G4VHitsCollection *aHC)
G4VSolid * GetSolid() const
const G4AffineTransform & GetTopTransform() const
virtual void EndOfEvent(G4HCofThisEvent *)
virtual void Initialize(G4HCofThisEvent *)
G4int IsSelectedSurface(G4Step *, G4Sphere *)
virtual void DefineUnitAndCategory()
G4THitsMap< G4double > * EvtMap
G4PSSphereSurfaceFlux(G4String name, G4int direction, G4int depth=0)
virtual G4bool ProcessHits(G4Step *, G4TouchableHistory *)
virtual void SetUnit(const G4String &unit)
G4double GetDeltaPhiAngle() const
G4double GetInnerRadius() const
G4double GetDeltaThetaAngle() const
G4double GetStartThetaAngle() const
G4StepStatus GetStepStatus() const
const G4VTouchable * GetTouchable() const
const G4ThreeVector & GetPosition() const
const G4ThreeVector & GetMomentumDirection() const
const G4TouchableHandle & GetTouchableHandle() const
G4VPhysicalVolume * GetPhysicalVolume() const
G4double GetWeight() const
Definition: G4Step.hh:62
G4StepPoint * GetPreStepPoint() const
G4StepPoint * GetPostStepPoint() const
virtual G4VSolid * ComputeSolid(const G4int, G4VPhysicalVolume *)
G4LogicalVolume * GetLogicalVolume() const
virtual G4VPVParameterisation * GetParameterisation() const =0
virtual G4int GetIndex(G4Step *)
G4String GetName() const
const G4String & GetUnit() const
G4MultiFunctionalDetector * detector
G4int GetCollectionID(G4int)
void CheckAndSetUnit(const G4String &unit, const G4String &category)
G4double GetUnitValue() const
virtual void ComputeDimensions(G4VPVParameterisation *p, const G4int n, const G4VPhysicalVolume *pRep)
Definition: G4VSolid.cc:137
Map_t * GetMap() const
Definition: G4THitsMap.hh:155
size_t entries() const
Definition: G4THitsMap.hh:158
void clear()
Definition: G4THitsMap.hh:524
size_t add(const G4int &key, U *&aHit) const
Definition: G4THitsMap.hh:177
virtual const G4NavigationHistory * GetHistory() const
Definition: G4VTouchable.cc:82
const char * name(G4int ptype)