Geant4-11
source
digits_hits
scorer
include
G4PSSphereSurfaceFlux.hh
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * include a list of copyright holders. *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// ********************************************************************
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//
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//
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//
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#ifndef G4PSSphereSurfaceFlux_h
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#define G4PSSphereSurfaceFlux_h 1
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#include "
G4VPrimitiveScorer.hh
"
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#include "
G4THitsMap.hh
"
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#include "
G4Sphere.hh
"
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#include "
G4PSDirectionFlag.hh
"
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// (Description)
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// This is a primitive scorer class for scoring Surface Flux.
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// Flux version assumes only for G4Sphere shape, and the surface
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// is defined at the inside of the sphere.
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// The current is given in the unit of area.
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// e.g. (Number of tracks)/mm2.
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//
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// Surface is defined at the inside of sphere.
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// Direction -Rmin +Rmax
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// 0 IN || OUT ->|<- | fFlux_InOut
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// 1 IN ->| | fFlux_In
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// 2 OUT |<- | fFlux_Out
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//
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// Created: 2005-11-14 Tsukasa ASO, Akinori Kimura.
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// 17-Nov-2005 Bug fix. square definition.
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// 29-Mar-2007 T.Aso, Bug fix for momentum direction for out-going flux.
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// 2010-07-22 Introduce Unit specification.
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// 2010-07-22 Add weighted and divideByArea options
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//
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class
G4PSSphereSurfaceFlux
:
public
G4VPrimitiveScorer
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{
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public
:
// with description
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G4PSSphereSurfaceFlux
(
G4String
name
,
G4int
direction,
G4int
depth = 0);
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G4PSSphereSurfaceFlux
(
G4String
name
,
G4int
direction,
const
G4String
& unit,
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G4int
depth = 0);
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virtual
~G4PSSphereSurfaceFlux
();
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inline
void
Weighted
(
G4bool
flg =
true
) {
weighted
= flg; }
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// Multiply track weight
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inline
void
DivideByArea
(
G4bool
flg =
true
) {
divideByArea
= flg; }
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// Divided by Area.
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protected
:
// with description
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virtual
G4bool
ProcessHits
(
G4Step
*,
G4TouchableHistory
*);
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G4int
IsSelectedSurface
(
G4Step
*,
G4Sphere
*);
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public
:
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virtual
void
Initialize
(
G4HCofThisEvent
*);
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virtual
void
EndOfEvent
(
G4HCofThisEvent
*);
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virtual
void
clear
();
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virtual
void
DrawAll
();
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virtual
void
PrintAll
();
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virtual
void
SetUnit
(
const
G4String
& unit);
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protected
:
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virtual
void
DefineUnitAndCategory
();
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private
:
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G4int
HCID
;
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G4int
fDirection
;
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G4THitsMap<G4double>
*
EvtMap
;
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G4bool
weighted
;
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G4bool
divideByArea
;
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};
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#endif
G4PSDirectionFlag.hh
G4Sphere.hh
G4THitsMap.hh
G4bool
bool G4bool
Definition:
G4Types.hh:86
G4int
int G4int
Definition:
G4Types.hh:85
G4VPrimitiveScorer.hh
G4HCofThisEvent
Definition:
G4HCofThisEvent.hh:49
G4PSSphereSurfaceFlux
Definition:
G4PSSphereSurfaceFlux.hh:60
G4PSSphereSurfaceFlux::DrawAll
virtual void DrawAll()
Definition:
G4PSSphereSurfaceFlux.cc:235
G4PSSphereSurfaceFlux::EndOfEvent
virtual void EndOfEvent(G4HCofThisEvent *)
Definition:
G4PSSphereSurfaceFlux.cc:231
G4PSSphereSurfaceFlux::divideByArea
G4bool divideByArea
Definition:
G4PSSphereSurfaceFlux.hh:94
G4PSSphereSurfaceFlux::clear
virtual void clear()
Definition:
G4PSSphereSurfaceFlux.cc:233
G4PSSphereSurfaceFlux::weighted
G4bool weighted
Definition:
G4PSSphereSurfaceFlux.hh:93
G4PSSphereSurfaceFlux::Initialize
virtual void Initialize(G4HCofThisEvent *)
Definition:
G4PSSphereSurfaceFlux.cc:223
G4PSSphereSurfaceFlux::fDirection
G4int fDirection
Definition:
G4PSSphereSurfaceFlux.hh:91
G4PSSphereSurfaceFlux::Weighted
void Weighted(G4bool flg=true)
Definition:
G4PSSphereSurfaceFlux.hh:67
G4PSSphereSurfaceFlux::IsSelectedSurface
G4int IsSelectedSurface(G4Step *, G4Sphere *)
Definition:
G4PSSphereSurfaceFlux.cc:168
G4PSSphereSurfaceFlux::PrintAll
virtual void PrintAll()
Definition:
G4PSSphereSurfaceFlux.cc:237
G4PSSphereSurfaceFlux::DefineUnitAndCategory
virtual void DefineUnitAndCategory()
Definition:
G4PSSphereSurfaceFlux.cc:274
G4PSSphereSurfaceFlux::DivideByArea
void DivideByArea(G4bool flg=true)
Definition:
G4PSSphereSurfaceFlux.hh:70
G4PSSphereSurfaceFlux::EvtMap
G4THitsMap< G4double > * EvtMap
Definition:
G4PSSphereSurfaceFlux.hh:92
G4PSSphereSurfaceFlux::~G4PSSphereSurfaceFlux
virtual ~G4PSSphereSurfaceFlux()
Definition:
G4PSSphereSurfaceFlux.cc:85
G4PSSphereSurfaceFlux::HCID
G4int HCID
Definition:
G4PSSphereSurfaceFlux.hh:90
G4PSSphereSurfaceFlux::G4PSSphereSurfaceFlux
G4PSSphereSurfaceFlux(G4String name, G4int direction, G4int depth=0)
Definition:
G4PSSphereSurfaceFlux.cc:59
G4PSSphereSurfaceFlux::ProcessHits
virtual G4bool ProcessHits(G4Step *, G4TouchableHistory *)
Definition:
G4PSSphereSurfaceFlux.cc:87
G4PSSphereSurfaceFlux::SetUnit
virtual void SetUnit(const G4String &unit)
Definition:
G4PSSphereSurfaceFlux.cc:251
G4Sphere
Definition:
G4Sphere.hh:81
G4Step
Definition:
G4Step.hh:62
G4String
Definition:
G4String.hh:62
G4THitsMap< G4double >
G4TouchableHistory
Definition:
G4TouchableHistory.hh:49
G4VPrimitiveScorer
Definition:
G4VPrimitiveScorer.hh:50
G4InuclParticleNames::name
const char * name(G4int ptype)
Definition:
G4InuclParticleNames.hh:76
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