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Public Member Functions
G4XXX Class Reference

#include <G4XXX.hh>

Inheritance diagram for G4XXX:
G4VGraphicsSystem

Public Member Functions

 G4XXX ()
 
virtual ~G4XXX ()
 
G4VSceneHandlerCreateSceneHandler (const G4String &name="")
 
G4VViewerCreateViewer (G4VSceneHandler &, const G4String &name="")
 
- Public Member Functions inherited from G4VGraphicsSystem
 G4VGraphicsSystem (const G4String &name, Functionality f)
 
 G4VGraphicsSystem (const G4String &name, const G4String &nickname, Functionality f)
 
 G4VGraphicsSystem (const G4String &name, const G4String &nickname, const G4String &description, Functionality f)
 
virtual ~G4VGraphicsSystem ()
 
const G4StringGetName () const
 
const G4StringGetNickname () const
 
const G4StringGetDescription () const
 
Functionality GetFunctionality () const
 
virtual G4bool IsUISessionCompatible () const
 
void SetName (const G4String &)
 
void SetNickname (const G4String &)
 
void SetDescription (const G4String &)
 
void SetFunctionality (Functionality)
 

Additional Inherited Members

- Public Types inherited from G4VGraphicsSystem
enum  Functionality {
  noFunctionality, nonEuclidian, twoD, twoDStore,
  threeD, threeDInteractive, virtualReality
}
 
- Protected Attributes inherited from G4VGraphicsSystem
G4String fName
 
G4String fNickname
 
G4String fDescription
 
Functionality fFunctionality
 

Detailed Description

Definition at line 39 of file G4XXX.hh.

Constructor & Destructor Documentation

G4XXX::G4XXX ( )

Definition at line 38 of file G4XXX.cc.

38  :
39  G4VGraphicsSystem("G4XXX",
40  "XXX",
41  "Simplest possible graphics driver",
42  G4VGraphicsSystem::noFunctionality //?? Your functionality
43  )
44 {}
G4VGraphicsSystem(const G4String &name, Functionality f)
G4XXX::~G4XXX ( )
virtual

Definition at line 46 of file G4XXX.cc.

46 {}

Member Function Documentation

G4VSceneHandler * G4XXX::CreateSceneHandler ( const G4String name = "")
virtual

Implements G4VGraphicsSystem.

Definition at line 48 of file G4XXX.cc.

48  {
49  G4VSceneHandler* pScene = new G4XXXSceneHandler(*this, name);
50  return pScene;
51 }
G4VViewer * G4XXX::CreateViewer ( G4VSceneHandler scene,
const G4String name = "" 
)
virtual

Implements G4VGraphicsSystem.

Definition at line 53 of file G4XXX.cc.

References G4cout, G4endl, and G4VViewer::GetViewId().

54  {
55  G4VViewer* pView =
56  new G4XXXViewer((G4XXXSceneHandler&) scene, name);
57  if (pView) {
58  if (pView->GetViewId() < 0) {
59  G4cout <<
60  "G4XXX::CreateViewer: ERROR flagged by negative"
61  " view id in G4XXXViewer creation."
62  "\n Destroying view and returning null pointer."
63  << G4endl;
64  delete pView;
65  pView = 0;
66  }
67  }
68  else {
69  G4cout <<
70  "G4XXX::CreateViewer: ERROR: null pointer on new G4XXXViewer."
71  << G4endl;
72  }
73  return pView;
74 }
G4int GetViewId() const
G4GLOB_DLL std::ostream G4cout
#define G4endl
Definition: G4ios.hh:61

The documentation for this class was generated from the following files: