34#ifndef G4ScoringMessenger_h
35#define G4ScoringMessenger_h 1
std::vector< G4String > G4TokenVec
std::vector< G4String > G4TokenVec
G4UIcmdWith3VectorAndUnit * mBoxSizeCmd
G4UIcmdWith3VectorAndUnit * probeLocateCmd
G4UIcommand * mCylinderAngleCmd
G4UIcommand * dumpQtyToFileCmd
G4UIcmdWithoutParameter * dumpCmd
G4UIcmdWithADoubleAndUnit * mRotXCmd
G4UIcmdWithAString * meshBoxCreateCmd
G4UIdirectory * colorMapDir
void FillTokenVec(G4String newValues, G4TokenVec &token)
G4UIcmdWithoutParameter * mTResetCmd
void MeshBinCommand(G4VScoringMesh *mesh, G4TokenVec &token)
G4ScoringMessenger(G4ScoringManager *SManager)
G4UIcmdWithAnInteger * verboseCmd
G4UIdirectory * mTransDir
G4UIcommand * probeCreateCmd
G4UIcommand * dumpAllQtsToFileCmd
G4UIcommand * drawColumnCmd
G4UIcmdWith3VectorAndUnit * mTXyzCmd
G4UIcmdWithADoubleAndUnit * mRotYCmd
G4UIcommand * mCylinderSizeCmd
void Fill1D(G4UIcommand *cmd, G4String newValues)
G4UIcmdWithAString * meshOpnCmd
G4UIcmdWithoutParameter * meshClsCmd
G4UIcmdWithADoubleAndUnit * mCylinderRMinCmd
G4String GetCurrentValue(G4UIcommand *command)
G4UIcommand * dumpAllQtsWithFactorCmd
G4UIcmdWithAString * probeMatCmd
G4UIcommand * dumpQtyWithFactorCmd
G4UIcommand * colorMapMinMaxCmd
G4UIcmdWithAString * meshCylinderCreateCmd
G4UIdirectory * meshCreateDir
G4UIcmdWithoutParameter * listCmd
G4UIcmdWithADoubleAndUnit * mRotZCmd
G4UIcommand * meshRWLogVolCreateCmd
G4UIcmdWithoutParameter * listColorMapCmd
G4UIcmdWithAString * floatMinMaxCmd
void SetNewValue(G4UIcommand *command, G4String newValues)