222 {
223
224 size_t i;
225
226 os << "Scene data:";
227
228 os << "\n Run-duration model list:";
230 os << " none";
231 }
234 else os << "\n Inactive: ";
236 }
237
238 os << "\n End-of-event model list:";
240 os << " none";
241 }
244 else os << "\n Inactive: ";
246 }
247
248 os << "\n End-of-run model list:";
250 os << " none";
251 }
254 else os << "\n Inactive: ";
256 }
257
258 os <<
"\n Overall extent or bounding box: " << scene.
fExtent;
259
261
262 os << "\n End of event action set to \"";
264 else {
265 os << "accumulate (maximum number of kept events: ";
267 else os << "unlimited";
268 os << ")";
269 }
270
271 os << "\n End of run action set to \"";
273 else os << "accumulate";
274 os << "\"";
275
276 return os;
277}
std::vector< Model > fEndOfEventModelList
std::vector< Model > fEndOfRunModelList
G4int fMaxNumberOfKeptEvents
std::vector< Model > fRunDurationModelList
G4bool fRefreshAtEndOfRun
G4Point3D fStandardTargetPoint
G4bool fRefreshAtEndOfEvent