G4bool HasAnyData(G4int isoNumber)
void UpdateData(G4int A, G4int Z, G4int index, G4double abundance, G4ParticleDefinition *projectile)
G4bool HasFSData(G4int isoNumber)
G4HadFinalState * ApplyYourself(const G4HadProjectile &theTrack, G4int isoNumber=-1)
G4bool IsActive(G4int isoNumber)
G4String GetFSType() const
void Init(G4Element *theElement, const G4String dirName)
G4ParticleHPChannel(G4ParticleDefinition *projectile)
G4WendtFissionFragmentGenerator *const wendtFissionGenerator
G4ParticleHPFinalState ** theFinalStates
void Harmonise(G4ParticleHPVector *&theStore, G4ParticleHPVector *theNew)
G4bool HasDataInAnyFinalState()
G4ParticleDefinition * theProjectile
G4ParticleHPVector * theChannelData
G4double GetWeightedXsec(G4double energy, G4int isoNumber)
G4ParticleHPFinalState ** GetFinalStates() const
G4bool Register(G4ParticleHPFinalState *theFS)
G4double GetXsec(G4double energy)
G4ParticleHPIsoData * theIsotopeWiseData
G4ParticleHPVector * theBuffer
G4double GetFSCrossSection(G4double energy, G4int isoNumber)
G4StableIsotopes theStableOnes
void SetProduceFissionFragments(G4bool val)
static G4ParticleHPManager * GetInstance()