44  fRequestedMapName(requestedMapName)
 
   46  fType = 
"G4PSHitsModel";
 
   47  fGlobalTag = 
"G4PSHitsModel for G4THitsMap<G4StatDouble> hits.";
 
   59    for (
size_t iMesh = 0; iMesh < nMeshes; ++iMesh) {
 
   63    for(MeshScoreMap::const_iterator i = scoreMap.begin();
 
   64        i != scoreMap.end(); ++i) {
 
   67        RunScore* fpCurrentHits = i->second;
 
   69        if (fpCurrentHits) sceneHandler.
AddCompound(*fpCurrentHits);
 
virtual void DescribeYourselfTo(G4VGraphicsScene &)
G4String fRequestedMapName
G4PSHitsModel(const G4String &requestedMapName="all")
G4VScoringMesh * GetMesh(G4int i) const
size_t GetNumberOfMesh() const
static G4ScoringManager * GetScoringManagerIfExist()
virtual void AddCompound(const G4VTrajectory &)=0
G4String fGlobalDescription
G4THitsMap< G4StatDouble > RunScore
std::map< G4String, RunScore * > MeshScoreMap
MeshScoreMap GetScoreMap() const
const char * name(G4int ptype)