Geant4-11
G4LFission.cc
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28// G4 Model: Low Energy Fission
29// F.W. Jones, TRIUMF, 03-DEC-96
30//
31// This is a prototype of a low-energy fission process.
32// Currently it is based on the GHEISHA routine FISSIO,
33// and conforms fairly closely to the original Fortran.
34// Note: energy is in MeV and momentum is in MeV/c.
35//
36// use -scheme for elastic scattering: HPW, 20th June 1997
37// the code comes mostly from the old Low-energy Fission class
38//
39// 25-JUN-98 FWJ: replaced missing Initialize for ParticleChange.
40
41#include <iostream>
42
43#include "G4LFission.hh"
44#include "globals.hh"
45#include "G4Exp.hh"
46#include "G4Log.hh"
47#include "G4Pow.hh"
49#include "G4SystemOfUnits.hh"
50#include "Randomize.hh"
52
54 : G4HadronicInteraction(name), secID(-1)
55{
56 init();
57 SetMinEnergy(0.0*GeV);
60}
61
62
64{
66}
67
68
69void G4LFission::ModelDescription(std::ostream& outFile) const
70{
71 outFile << "G4LFission is one of the Low Energy Parameterized\n"
72 << "(LEP) models used to implement neutron-induced fission of\n"
73 << "nuclei. It is a re-engineered version of the GHEISHA code\n"
74 << "of H. Fesefeldt which emits neutrons and gammas but no\n"
75 << "nuclear fragments. The model is applicable to all incident\n"
76 << "neutron energies.\n";
77}
78
80{
81 G4int i;
82 G4double xx = 1. - 0.5;
83 G4double xxx = std::sqrt(2.29*xx);
84 spneut[0] = G4Exp(-xx/0.965)*(G4Exp(xxx) - G4Exp(-xxx))/2.;
85 for (i = 2; i <= 10; i++) {
86 xx = i*1. - 0.5;
87 xxx = std::sqrt(2.29*xx);
88 spneut[i-1] = spneut[i-2] + G4Exp(-xx/0.965)*(G4Exp(xxx) - G4Exp(-xxx))/2.;
89 }
90 for (i = 1; i <= 10; i++) {
91 spneut[i-1] = spneut[i-1]/spneut[9];
92 if (verboseLevel > 1) G4cout << "G4LFission::init: i=" << i <<
93 " spneut=" << spneut[i-1] << G4endl;
94 }
95}
96
97
99 G4Nucleus& targetNucleus)
100{
102 const G4HadProjectile* aParticle = &aTrack;
103
104 G4double N = targetNucleus.GetA_asInt();
105 G4double Z = targetNucleus.GetZ_asInt();
107
108 G4double P = aParticle->GetTotalMomentum()/MeV;
109 G4double Px = aParticle->Get4Momentum().vect().x();
110 G4double Py = aParticle->Get4Momentum().vect().y();
111 G4double Pz = aParticle->Get4Momentum().vect().z();
112 G4double E = aParticle->GetTotalEnergy()/MeV;
113 G4double E0 = aParticle->GetDefinition()->GetPDGMass()/MeV;
114 G4double Q = aParticle->GetDefinition()->GetPDGCharge();
115 if (verboseLevel > 1) {
116 G4cout << "G4LFission:ApplyYourself: incident particle:" << G4endl;
117 G4cout << "P " << P << " MeV/c" << G4endl;
118 G4cout << "Px " << Px << " MeV/c" << G4endl;
119 G4cout << "Py " << Py << " MeV/c" << G4endl;
120 G4cout << "Pz " << Pz << " MeV/c" << G4endl;
121 G4cout << "E " << E << " MeV" << G4endl;
122 G4cout << "mass " << E0 << " MeV" << G4endl;
123 G4cout << "charge " << Q << G4endl;
124 }
125 // GHEISHA ADD operation to get total energy, mass, charge:
126 if (verboseLevel > 1) {
127 G4cout << "G4LFission:ApplyYourself: material:" << G4endl;
128 G4cout << "A " << N << G4endl;
129 G4cout << "Z " << Z << G4endl;
130 G4cout << "atomic mass " <<
131 Atomas(N, Z) << "MeV" << G4endl;
132 }
133 E = E + Atomas(N, Z);
134 G4double E02 = E*E - P*P;
135 E0 = std::sqrt(std::abs(E02));
136 if (E02 < 0) E0 = -E0;
137 Q = Q + Z;
138 if (verboseLevel > 1) {
139 G4cout << "G4LFission:ApplyYourself: total:" << G4endl;
140 G4cout << "E " << E << " MeV" << G4endl;
141 G4cout << "mass " << E0 << " MeV" << G4endl;
142 G4cout << "charge " << Q << G4endl;
143 }
144 Px = -Px;
145 Py = -Py;
146 Pz = -Pz;
147
148 G4double e1 = aParticle->GetKineticEnergy()/MeV;
149 if (e1 < 1.) e1 = 1.;
150
151// Average number of neutrons
152 G4double avern = 2.569 + 0.559*G4Log(e1);
153 G4bool photofission = 0; // For now
154// Take the following value if photofission is not included
155 if (!photofission) avern = 2.569 + 0.900*G4Log(e1);
156
157// Average number of gammas
158 G4double averg = 9.500 + 0.600*G4Log(e1);
159
161// Number of neutrons
162 G4int nn = static_cast<G4int>(avern + ran*1.23 + 0.5);
163 ran = G4RandGauss::shoot();
164// Number of gammas
165 G4int ng = static_cast<G4int>(averg + ran*3. + 0.5);
166 if (nn < 1) nn = 1;
167 if (ng < 1) ng = 1;
168 G4double exn = 0.;
169 G4double exg = 0.;
170
171// Make secondary neutrons and distribute kinetic energy
172 G4DynamicParticle* aNeutron;
173 G4int i;
174 for (i = 1; i <= nn; i++) {
175 ran = G4UniformRand();
176 G4int j;
177 for (j = 1; j <= 10; j++) {
178 if (ran < spneut[j-1]) goto label12;
179 }
180 j = 10;
181 label12:
182 ran = G4UniformRand();
183 G4double ekin = (j - 1)*1. + ran;
184 exn = exn + ekin;
186 G4ParticleMomentum(1.,0.,0.),
187 ekin*MeV);
189 }
190
191// Make secondary gammas and distribute kinetic energy
192 G4DynamicParticle* aGamma;
193 for (i = 1; i <= ng; i++) {
194 ran = G4UniformRand();
195 G4double ekin = -0.87*G4Log(ran);
196 exg = exg + ekin;
198 G4ParticleMomentum(1.,0.,0.),
199 ekin*MeV);
201 }
202
203// Distribute momentum vectors and do Lorentz transformation
204
205 G4HadSecondary* theSecondary;
206
207 for (i = 1; i <= nn + ng; i++) {
208 G4double ran1 = G4UniformRand();
209 G4double ran2 = G4UniformRand();
210 G4double cost = -1. + 2.*ran1;
211 G4double sint = std::sqrt(std::abs(1. - cost*cost));
212 G4double phi = ran2*twopi;
213 // G4cout << ran1 << " " << ran2 << G4endl;
214 // G4cout << cost << " " << sint << " " << phi << G4endl;
215 theSecondary = theParticleChange.GetSecondary(i - 1);
216 G4double pp = theSecondary->GetParticle()->GetTotalMomentum()/MeV;
217 G4double px = pp*sint*std::sin(phi);
218 G4double py = pp*sint*std::cos(phi);
219 G4double pz = pp*cost;
220 // G4cout << pp << G4endl;
221 // G4cout << px << " " << py << " " << pz << G4endl;
222 G4double e = theSecondary->GetParticle()->GetTotalEnergy()/MeV;
223 G4double e0 = theSecondary->GetParticle()->GetDefinition()->GetPDGMass()/MeV;
224
225 G4double a = px*Px + py*Py + pz*Pz;
226 a = (a/(E + E0) - e)/E0;
227
228 px = px + a*Px;
229 py = py + a*Py;
230 pz = pz + a*Pz;
231 G4double p2 = px*px + py*py + pz*pz;
232 pp = std::sqrt(p2);
233 e = std::sqrt(e0*e0 + p2);
234 G4double ekin = e - theSecondary->GetParticle()->GetDefinition()->GetPDGMass()/MeV;
236 py/pp,
237 pz/pp));
238 theSecondary->GetParticle()->SetKineticEnergy(ekin*MeV);
239 }
240
241 return &theParticleChange;
242}
243
244// Computes atomic mass in MeV (translation of GHEISHA routine ATOMAS)
245// Not optimized: conforms closely to original Fortran.
246
248{
254
255 G4int ia = static_cast<G4int>(A + 0.5);
256 if (ia < 1) return 0;
257 G4int iz = static_cast<G4int>(Z + 0.5);
258 if (iz < 0) return 0;
259 if (iz > ia) return 0;
260
261 if (ia == 1) {
262 if (iz == 0) return rmn; //neutron
263 if (iz == 1) return rmp + rmel; //Hydrogen
264 }
265 else if (ia == 2 && iz == 1) {
266 return rmd; //Deuteron
267 }
268 else if (ia == 4 && iz == 2) {
269 return rma; //Alpha
270 }
271
273 G4double mass = (A - Z)*rmn + Z*rmp + Z*rmel - 15.67*A
274 + 17.23*Pow->A23(A)
275 + 93.15*(A/2. - Z)*(A/2. - Z)/A
276 + 0.6984523*Z*Z/Pow->A13(A);
277 G4int ipp = (ia - iz)%2;
278 G4int izz = iz%2;
279 if (ipp == izz) mass = mass + (ipp + izz -1)*12.*Pow->powA(A, -0.5);
280
281 return mass;
282}
283
284const std::pair<G4double, G4double> G4LFission::GetFatalEnergyCheckLevels() const
285{
286 // max energy non-conservation is mass of heavy nucleus
287 return std::pair<G4double, G4double>(5*perCent,250*GeV);
288}
static const G4double e1[44]
G4double G4Exp(G4double initial_x)
Exponential Function double precision.
Definition: G4Exp.hh:179
@ stopAndKill
G4double G4Log(G4double x)
Definition: G4Log.hh:226
G4ThreeVector G4ParticleMomentum
static constexpr double perCent
Definition: G4SIunits.hh:325
static constexpr double twopi
Definition: G4SIunits.hh:56
static constexpr double GeV
Definition: G4SIunits.hh:203
static constexpr double MeV
Definition: G4SIunits.hh:200
double G4double
Definition: G4Types.hh:83
bool G4bool
Definition: G4Types.hh:86
int G4int
Definition: G4Types.hh:85
const G4int Z[17]
const G4double A[17]
#define G4endl
Definition: G4ios.hh:57
G4GLOB_DLL std::ostream G4cout
#define G4UniformRand()
Definition: Randomize.hh:52
double z() const
double x() const
double y() const
Hep3Vector vect() const
static G4Alpha * AlphaDefinition()
Definition: G4Alpha.cc:83
static G4Deuteron * DeuteronDefinition()
Definition: G4Deuteron.cc:88
void SetMomentumDirection(const G4ThreeVector &aDirection)
G4ParticleDefinition * GetDefinition() const
G4double GetTotalEnergy() const
G4double GetTotalMomentum() const
void SetKineticEnergy(G4double aEnergy)
static G4Electron * ElectronDefinition()
Definition: G4Electron.cc:88
static G4Gamma * GammaDefinition()
Definition: G4Gamma.cc:80
void SetStatusChange(G4HadFinalStateStatus aS)
void AddSecondary(G4DynamicParticle *aP, G4int mod=-1)
G4HadSecondary * GetSecondary(size_t i)
G4double GetTotalMomentum() const
const G4ParticleDefinition * GetDefinition() const
G4double GetKineticEnergy() const
const G4LorentzVector & Get4Momentum() const
G4double GetTotalEnergy() const
G4DynamicParticle * GetParticle()
void SetMinEnergy(G4double anEnergy)
const G4String & GetModelName() const
void SetMaxEnergy(const G4double anEnergy)
G4LFission(const G4String &name="G4LFission")
Definition: G4LFission.cc:53
G4int secID
Definition: G4LFission.hh:78
G4double spneut[10]
Definition: G4LFission.hh:77
virtual const std::pair< G4double, G4double > GetFatalEnergyCheckLevels() const
Definition: G4LFission.cc:284
virtual void ModelDescription(std::ostream &outFile) const
Definition: G4LFission.cc:69
G4HadFinalState * ApplyYourself(const G4HadProjectile &aTrack, G4Nucleus &targetNucleus)
Definition: G4LFission.cc:98
void init()
Definition: G4LFission.cc:79
static G4double Atomas(const G4double A, const G4double Z)
Definition: G4LFission.cc:247
static G4Neutron * NeutronDefinition()
Definition: G4Neutron.cc:98
G4int GetA_asInt() const
Definition: G4Nucleus.hh:99
G4int GetZ_asInt() const
Definition: G4Nucleus.hh:105
G4double GetPDGCharge() const
static G4int GetModelID(const G4int modelIndex)
Definition: G4Pow.hh:49
static G4Pow * GetInstance()
Definition: G4Pow.cc:41
G4double A13(G4double A) const
Definition: G4Pow.cc:120
G4double powA(G4double A, G4double y) const
Definition: G4Pow.hh:230
G4double A23(G4double A) const
Definition: G4Pow.hh:131
static G4Proton * ProtonDefinition()
Definition: G4Proton.cc:87
ThreeVector shoot(const G4int Ap, const G4int Af)
const char * name(G4int ptype)
static double Q[]
static double P[]
#define DBL_MAX
Definition: templates.hh:62