Geant4-11
source
processes
biasing
generic
include
G4InteractionLawPhysical.hh
Go to the documentation of this file.
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// ********************************************************************
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//
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//
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//
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// ---------------------------------------------------------------
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//
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// G4InteractionLawPhysical
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//
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// Class Description:
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// A G4VBiasingInteractionLaw representing the usual
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// physical exponential law, of constant cross-section of the step.
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//
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// ---------------------------------------------------------------
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// Initial version Nov. 2013 M. Verderi
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#ifndef G4InteractionLawPhysical_hh
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#define G4InteractionLawPhysical_hh 1
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#include "
G4VBiasingInteractionLaw.hh
"
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class
G4InteractionLawPhysical
:
public
G4VBiasingInteractionLaw
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{
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public
:
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G4InteractionLawPhysical
(
G4String
name
=
"exponentialLaw"
);
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virtual
~G4InteractionLawPhysical
();
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public
:
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void
SetPhysicalCrossSection
(
G4double
crossSection);
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G4double
GetPhysicalCrossSection
()
const
{
return
fCrossSection
;}
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public
:
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virtual
G4double
ComputeEffectiveCrossSectionAt
(
G4double
length)
const
;
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virtual
G4double
ComputeNonInteractionProbabilityAt
(
G4double
length)
const
;
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// -- sample the distribution
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virtual
G4double
SampleInteractionLength
();
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// -- move by true path length, this position becomes the new initial point
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virtual
G4double
UpdateInteractionLengthForStep
(
G4double
truePathLength);
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private
:
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G4double
fCrossSection
;
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G4bool
fCrossSectionDefined
;
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G4double
fNumberOfInteractionLength
;
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};
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#endif
G4double
double G4double
Definition:
G4Types.hh:83
G4bool
bool G4bool
Definition:
G4Types.hh:86
G4VBiasingInteractionLaw.hh
G4InteractionLawPhysical
Definition:
G4InteractionLawPhysical.hh:45
G4InteractionLawPhysical::SampleInteractionLength
virtual G4double SampleInteractionLength()
Definition:
G4InteractionLawPhysical.cc:73
G4InteractionLawPhysical::UpdateInteractionLengthForStep
virtual G4double UpdateInteractionLengthForStep(G4double truePathLength)
Definition:
G4InteractionLawPhysical.cc:86
G4InteractionLawPhysical::G4InteractionLawPhysical
G4InteractionLawPhysical(G4String name="exponentialLaw")
Definition:
G4InteractionLawPhysical.cc:29
G4InteractionLawPhysical::fNumberOfInteractionLength
G4double fNumberOfInteractionLength
Definition:
G4InteractionLawPhysical.hh:66
G4InteractionLawPhysical::SetPhysicalCrossSection
void SetPhysicalCrossSection(G4double crossSection)
Definition:
G4InteractionLawPhysical.cc:39
G4InteractionLawPhysical::~G4InteractionLawPhysical
virtual ~G4InteractionLawPhysical()
Definition:
G4InteractionLawPhysical.cc:36
G4InteractionLawPhysical::ComputeNonInteractionProbabilityAt
virtual G4double ComputeNonInteractionProbabilityAt(G4double length) const
Definition:
G4InteractionLawPhysical.cc:62
G4InteractionLawPhysical::fCrossSection
G4double fCrossSection
Definition:
G4InteractionLawPhysical.hh:64
G4InteractionLawPhysical::fCrossSectionDefined
G4bool fCrossSectionDefined
Definition:
G4InteractionLawPhysical.hh:65
G4InteractionLawPhysical::ComputeEffectiveCrossSectionAt
virtual G4double ComputeEffectiveCrossSectionAt(G4double length) const
Definition:
G4InteractionLawPhysical.cc:53
G4InteractionLawPhysical::GetPhysicalCrossSection
G4double GetPhysicalCrossSection() const
Definition:
G4InteractionLawPhysical.hh:52
G4String
Definition:
G4String.hh:62
G4VBiasingInteractionLaw
Definition:
G4VBiasingInteractionLaw.hh:61
G4InuclParticleNames::name
const char * name(G4int ptype)
Definition:
G4InuclParticleNames.hh:76
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