Geant4-11
G4InteractionLawPhysical.hh
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28// ---------------------------------------------------------------
29//
30// G4InteractionLawPhysical
31//
32// Class Description:
33// A G4VBiasingInteractionLaw representing the usual
34// physical exponential law, of constant cross-section of the step.
35//
36// ---------------------------------------------------------------
37// Initial version Nov. 2013 M. Verderi
38
39#ifndef G4InteractionLawPhysical_hh
40#define G4InteractionLawPhysical_hh 1
41
43
45{
46public:
47 G4InteractionLawPhysical(G4String name = "exponentialLaw");
49
50public:
51 void SetPhysicalCrossSection(G4double crossSection);
53
54public:
57 // -- sample the distribution
59 // -- move by true path length, this position becomes the new initial point
60 virtual G4double UpdateInteractionLengthForStep(G4double truePathLength);
61
62
63private:
67
68};
69
70#endif
double G4double
Definition: G4Types.hh:83
bool G4bool
Definition: G4Types.hh:86
virtual G4double SampleInteractionLength()
virtual G4double UpdateInteractionLengthForStep(G4double truePathLength)
G4InteractionLawPhysical(G4String name="exponentialLaw")
void SetPhysicalCrossSection(G4double crossSection)
virtual G4double ComputeNonInteractionProbabilityAt(G4double length) const
virtual G4double ComputeEffectiveCrossSectionAt(G4double length) const
const char * name(G4int ptype)