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source
processes
biasing
generic
src
G4InteractionLawPhysical.cc
Go to the documentation of this file.
1
//
2
// ********************************************************************
3
// * License and Disclaimer *
4
// * *
5
// * The Geant4 software is copyright of the Copyright Holders of *
6
// * the Geant4 Collaboration. It is provided under the terms and *
7
// * conditions of the Geant4 Software License, included in the file *
8
// * LICENSE and available at http://cern.ch/geant4/license . These *
9
// * include a list of copyright holders. *
10
// * *
11
// * Neither the authors of this software system, nor their employing *
12
// * institutes,nor the agencies providing financial support for this *
13
// * work make any representation or warranty, express or implied, *
14
// * regarding this software system or assume any liability for its *
15
// * use. Please see the license in the file LICENSE and URL above *
16
// * for the full disclaimer and the limitation of liability. *
17
// * *
18
// * This code implementation is the result of the scientific and *
19
// * technical work of the GEANT4 collaboration. *
20
// * By using, copying, modifying or distributing the software (or *
21
// * any work based on the software) you agree to acknowledge its *
22
// * use in resulting scientific publications, and indicate your *
23
// * acceptance of all terms of the Geant4 Software license. *
24
// ********************************************************************
25
//
26
#include "
G4InteractionLawPhysical.hh
"
27
#include "
Randomize.hh
"
28
29
G4InteractionLawPhysical::G4InteractionLawPhysical
(
G4String
name
)
30
:
G4VBiasingInteractionLaw
(
name
),
31
fCrossSection(0.0),
32
fCrossSectionDefined(false),
33
fNumberOfInteractionLength(-1.0)
34
{}
35
36
G4InteractionLawPhysical::~G4InteractionLawPhysical
()
37
{}
38
39
void
G4InteractionLawPhysical::SetPhysicalCrossSection
(
G4double
crossSection)
40
{
41
if
(crossSection < 0.0)
42
{
43
G4Exception
(
"G4InteractionLawPhysical::SetPhysicalCrossSection(..)"
,
44
"BIAS.GEN.14"
,
45
JustWarning
,
46
"Cross-section value passed is negative. It is set to zero !"
);
47
crossSection = 0.0;
48
}
49
fCrossSectionDefined
=
true
;
50
fCrossSection
= crossSection;
51
}
52
53
G4double
G4InteractionLawPhysical::ComputeEffectiveCrossSectionAt
(
G4double
)
const
54
{
55
if
(!
fCrossSectionDefined
)
G4Exception
(
"G4InteractionLawPhysical::ComputeEffectiveCrossSection(..)"
,
56
"BIAS.GEN.15"
,
57
JustWarning
,
58
"Cross-section value requested, but has not been defined yet. Assumes 0 !"
);
59
return
fCrossSection
;
60
}
61
62
G4double
G4InteractionLawPhysical::ComputeNonInteractionProbabilityAt
(
G4double
stepLength)
const
63
{
64
if
(!
fCrossSectionDefined
)
G4Exception
(
"G4InteractionLawPhysical::ComputeNonInteractionProbability(..)"
,
65
"BIAS.GEN.16"
,
66
JustWarning
,
67
"Non interaction probabitlity value requested, but cross section has not been defined yet. Assumes it to be 0 !"
);
68
// -- allows zero cross-section case, by convention:
69
if
(
fCrossSection
== 0.0 )
return
1.0;
70
else
return
std::exp(-
fCrossSection
*stepLength);
71
}
72
73
G4double
G4InteractionLawPhysical::SampleInteractionLength
()
74
{
75
if
( !
fCrossSectionDefined
||
fCrossSection
< 0.0 )
G4Exception
(
"G4InteractionLawPhysical::Sample(..)"
,
76
"BIAS.GEN.17"
,
77
FatalException
,
78
"Trying to sample while cross-section is not defined or < 0 !"
);
79
if
(
fCrossSection
== 0.0 )
return
DBL_MAX
;
80
81
fNumberOfInteractionLength
= -std::log(
G4UniformRand
() );
82
return
fNumberOfInteractionLength
/
fCrossSection
;
83
}
84
85
86
G4double
G4InteractionLawPhysical::UpdateInteractionLengthForStep
(
G4double
truePathLength)
87
{
88
fNumberOfInteractionLength
-= truePathLength*
fCrossSection
;
89
90
if
(
fNumberOfInteractionLength
< 0 )
91
{
92
G4ExceptionDescription
ed;
93
ed <<
" Negative number of interaction length for `"
<<
GetName
() <<
"' "
<<
fNumberOfInteractionLength
<<
", set it to zero !"
<<
G4endl
;
94
G4Exception
(
"G4InteractionLawPhysical::UpdateInteractionLengthForStep(...)"
,
95
"BIAS.GEN.13"
,
96
JustWarning
,
97
ed);
98
fNumberOfInteractionLength
= 0.;
99
}
100
return
fNumberOfInteractionLength
/
fCrossSection
;
101
}
JustWarning
@ JustWarning
Definition:
G4ExceptionSeverity.hh:65
FatalException
@ FatalException
Definition:
G4ExceptionSeverity.hh:61
G4Exception
void G4Exception(const char *originOfException, const char *exceptionCode, G4ExceptionSeverity severity, const char *description)
Definition:
G4Exception.cc:35
G4ExceptionDescription
std::ostringstream G4ExceptionDescription
Definition:
G4Exception.hh:40
G4InteractionLawPhysical.hh
G4double
double G4double
Definition:
G4Types.hh:83
G4endl
#define G4endl
Definition:
G4ios.hh:57
Randomize.hh
G4UniformRand
#define G4UniformRand()
Definition:
Randomize.hh:52
G4InteractionLawPhysical::SampleInteractionLength
virtual G4double SampleInteractionLength()
Definition:
G4InteractionLawPhysical.cc:73
G4InteractionLawPhysical::UpdateInteractionLengthForStep
virtual G4double UpdateInteractionLengthForStep(G4double truePathLength)
Definition:
G4InteractionLawPhysical.cc:86
G4InteractionLawPhysical::G4InteractionLawPhysical
G4InteractionLawPhysical(G4String name="exponentialLaw")
Definition:
G4InteractionLawPhysical.cc:29
G4InteractionLawPhysical::fNumberOfInteractionLength
G4double fNumberOfInteractionLength
Definition:
G4InteractionLawPhysical.hh:66
G4InteractionLawPhysical::SetPhysicalCrossSection
void SetPhysicalCrossSection(G4double crossSection)
Definition:
G4InteractionLawPhysical.cc:39
G4InteractionLawPhysical::~G4InteractionLawPhysical
virtual ~G4InteractionLawPhysical()
Definition:
G4InteractionLawPhysical.cc:36
G4InteractionLawPhysical::ComputeNonInteractionProbabilityAt
virtual G4double ComputeNonInteractionProbabilityAt(G4double length) const
Definition:
G4InteractionLawPhysical.cc:62
G4InteractionLawPhysical::fCrossSection
G4double fCrossSection
Definition:
G4InteractionLawPhysical.hh:64
G4InteractionLawPhysical::fCrossSectionDefined
G4bool fCrossSectionDefined
Definition:
G4InteractionLawPhysical.hh:65
G4InteractionLawPhysical::ComputeEffectiveCrossSectionAt
virtual G4double ComputeEffectiveCrossSectionAt(G4double length) const
Definition:
G4InteractionLawPhysical.cc:53
G4String
Definition:
G4String.hh:62
G4VBiasingInteractionLaw
Definition:
G4VBiasingInteractionLaw.hh:61
G4VBiasingInteractionLaw::GetName
const G4String & GetName() const
Definition:
G4VBiasingInteractionLaw.hh:67
G4InuclParticleNames::name
const char * name(G4int ptype)
Definition:
G4InuclParticleNames.hh:76
DBL_MAX
#define DBL_MAX
Definition:
templates.hh:62
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