52#ifndef G4EXTRUDEDSOLID_HH
53#define G4EXTRUDEDSOLID_HH
57#if defined(G4GEOM_USE_USOLIDS)
58#define G4GEOM_USE_UEXTRUDEDSOLID 1
61#if defined(G4GEOM_USE_UEXTRUDEDSOLID)
62 #define G4UExtrudedSolid G4ExtrudedSolid
89 const std::vector<G4TwoVector>& polygon,
90 const std::vector<ZSection>& zsections);
94 const std::vector<G4TwoVector>& polygon,
121 const G4bool calcNorm =
false,
122 G4bool* validNorm =
nullptr,
134 std::ostream&
StreamInfo(std::ostream& os)
const;
static const G4double pMax
static const G4double pMin
G4double DistanceToPolygonSqr(const G4ThreeVector &p) const
G4bool CalculateExtent(const EAxis pAxis, const G4VoxelLimits &pVoxelLimit, const G4AffineTransform &pTransform, G4double &pMin, G4double &pMax) const
std::vector< G4TwoVector > GetPolygon() const
std::vector< G4double > fKScales
EInside Inside(const G4ThreeVector &p) const
G4double DistanceToOut(const G4ThreeVector &p, const G4ThreeVector &v, const G4bool calcNorm=false, G4bool *validNorm=nullptr, G4ThreeVector *n=nullptr) const
std::ostream & StreamInfo(std::ostream &os) const
virtual ~G4ExtrudedSolid()
G4double GetAngle(const G4TwoVector &p0, const G4TwoVector &pa, const G4TwoVector &pb) const
G4ExtrudedSolid & operator=(const G4ExtrudedSolid &rhs)
std::vector< ZSection > fZSections
void BoundingLimits(G4ThreeVector &pMin, G4ThreeVector &pMax) const
G4GeometryType fGeometryType
G4bool IsSameLineSegment(const G4TwoVector &p, const G4TwoVector &l1, const G4TwoVector &l2) const
std::vector< G4TwoVector > fOffset0s
G4VFacet * MakeDownFacet(G4int ind1, G4int ind2, G4int ind3) const
std::vector< ZSection > GetZSections() const
G4TwoVector ProjectPoint(const G4ThreeVector &point) const
G4VFacet * MakeUpFacet(G4int ind1, G4int ind2, G4int ind3) const
G4bool IsSameSide(const G4TwoVector &p1, const G4TwoVector &p2, const G4TwoVector &l1, const G4TwoVector &l2) const
void ComputeProjectionParameters()
G4double DistanceToIn(const G4ThreeVector &p, const G4ThreeVector &v) const
std::vector< G4double > fLengths
G4ThreeVector SurfaceNormal(const G4ThreeVector &p) const
G4ThreeVector ApproxSurfaceNormal(const G4ThreeVector &p) const
G4GeometryType GetEntityType() const
void ComputeLateralPlanes()
G4bool PointInPolygon(const G4ThreeVector &p) const
G4bool IsSameLine(const G4TwoVector &p, const G4TwoVector &l1, const G4TwoVector &l2) const
G4bool IsPointInside(const G4TwoVector &a, const G4TwoVector &b, const G4TwoVector &c, const G4TwoVector &p) const
std::vector< G4double > fScale0s
G4bool AddGeneralPolygonFacets()
std::vector< G4TwoVector > fKOffsets
ZSection GetZSection(G4int index) const
G4int GetNofZSections() const
std::vector< plane > fPlanes
G4int GetNofVertices() const
G4TwoVector GetVertex(G4int index) const
G4ExtrudedSolid(const G4String &pName, const std::vector< G4TwoVector > &polygon, const std::vector< ZSection > &zsections)
std::vector< line > fLines
std::vector< std::vector< G4int > > fTriangles
std::vector< G4TwoVector > fPolygon
ZSection(G4double z, const G4TwoVector &offset, G4double scale)