Geant4.10
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#include <G4XXXSGSceneHandler.hh>
Protected Member Functions | |
void | CreateCurrentItem (const G4String &) |
Protected Member Functions inherited from G4VSceneHandler | |
virtual void | ProcessScene () |
virtual void | RequestPrimitives (const G4VSolid &solid) |
virtual G4VSolid * | CreateSectionSolid () |
virtual G4VSolid * | CreateCutawaySolid () |
void | LoadAtts (const G4Visible &, G4AttHolder *) |
Protected Attributes | |
SceneGraph | fSceneGraph |
Protected Attributes inherited from G4VSceneHandler | |
G4VGraphicsSystem & | fSystem |
const G4int | fSceneHandlerId |
G4String | fName |
G4int | fViewCount |
G4ViewerList | fViewerList |
G4VViewer * | fpViewer |
G4Scene * | fpScene |
G4bool | fMarkForClearingTransientStore |
G4bool | fReadyForTransients |
G4bool | fTransientsDrawnThisEvent |
G4bool | fTransientsDrawnThisRun |
G4bool | fProcessingSolid |
G4bool | fProcessing2D |
G4VModel * | fpModel |
G4Transform3D | fObjectTransformation |
G4int | fNestingDepth |
const G4VisAttributes * | fpVisAttribs |
const G4Transform3D | fIdentityTransformation |
Static Protected Attributes | |
static G4int | fSceneIdCount = 0 |
Friends | |
class | G4XXXSGViewer |
Additional Inherited Members | |
Public Types inherited from G4VSceneHandler | |
enum | MarkerSizeType { world, screen } |
Definition at line 66 of file G4XXXSGSceneHandler.hh.
G4XXXSGSceneHandler::G4XXXSGSceneHandler | ( | G4VGraphicsSystem & | system, |
const G4String & | name | ||
) |
Definition at line 54 of file G4XXXSGSceneHandler.cc.
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virtual |
Definition at line 59 of file G4XXXSGSceneHandler.cc.
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virtual |
Implements G4VSceneHandler.
Definition at line 251 of file G4XXXSGSceneHandler.cc.
References G4cout, and G4endl.
Implements G4VSceneHandler.
Definition at line 267 of file G4XXXSGSceneHandler.cc.
References G4cout, and G4endl.
Implements G4VSceneHandler.
Definition at line 285 of file G4XXXSGSceneHandler.cc.
References G4cout, G4endl, G4VSceneHandler::GetMarkerSize(), G4VSceneHandler::screen, and G4VSceneHandler::world.
Implements G4VSceneHandler.
Definition at line 315 of file G4XXXSGSceneHandler.cc.
References G4cout, G4endl, G4VSceneHandler::GetMarkerSize(), G4VSceneHandler::screen, and G4VSceneHandler::world.
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virtual |
Implements G4VSceneHandler.
Definition at line 345 of file G4XXXSGSceneHandler.cc.
References G4VSceneHandler::fpViewer, G4cout, G4endl, G4VSceneHandler::GetDrawingStyle(), G4ViewParameters::hlr, G4ViewParameters::hsr, and G4ViewParameters::wireframe.
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inlinevirtual |
Reimplemented from G4VSceneHandler.
Definition at line 120 of file G4XXXSGSceneHandler.hh.
References G4VSceneHandler::AddPrimitive().
Reimplemented from G4VSceneHandler.
Definition at line 122 of file G4XXXSGSceneHandler.hh.
References G4VSceneHandler::AddPrimitive().
Reimplemented from G4VSceneHandler.
Definition at line 233 of file G4XXXSGSceneHandler.cc.
References G4cout, G4endl, G4VSolid::GetName(), G4Box::GetXHalfLength(), G4Box::GetYHalfLength(), and G4Box::GetZHalfLength().
Reimplemented from G4VSceneHandler.
Definition at line 81 of file G4XXXSGSceneHandler.hh.
References G4VSceneHandler::AddSolid().
Reimplemented from G4VSceneHandler.
Definition at line 83 of file G4XXXSGSceneHandler.hh.
References G4VSceneHandler::AddSolid().
Reimplemented from G4VSceneHandler.
Definition at line 85 of file G4XXXSGSceneHandler.hh.
References G4VSceneHandler::AddSolid().
Reimplemented from G4VSceneHandler.
Definition at line 87 of file G4XXXSGSceneHandler.hh.
References G4VSceneHandler::AddSolid().
Reimplemented from G4VSceneHandler.
Definition at line 89 of file G4XXXSGSceneHandler.hh.
References G4VSceneHandler::AddSolid().
Reimplemented from G4VSceneHandler.
Definition at line 91 of file G4XXXSGSceneHandler.hh.
References G4VSceneHandler::AddSolid().
Reimplemented from G4VSceneHandler.
Definition at line 93 of file G4XXXSGSceneHandler.hh.
References G4VSceneHandler::AddSolid().
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inlinevirtual |
Reimplemented from G4VSceneHandler.
Definition at line 95 of file G4XXXSGSceneHandler.hh.
References G4VSceneHandler::AddSolid().
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inlinevirtual |
Reimplemented from G4VSceneHandler.
Definition at line 97 of file G4XXXSGSceneHandler.hh.
References G4VSceneHandler::AddSolid().
Reimplemented from G4VSceneHandler.
Definition at line 99 of file G4XXXSGSceneHandler.hh.
References G4VSceneHandler::AddSolid().
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virtual |
Reimplemented from G4VSceneHandler.
Definition at line 214 of file G4XXXSGSceneHandler.cc.
References G4VSceneHandler::BeginPrimitives().
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virtual |
Reimplemented from G4VSceneHandler.
Definition at line 403 of file G4XXXSGSceneHandler.cc.
References JA::Clear(), and fSceneGraph.
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virtual |
Reimplemented from G4VSceneHandler.
Definition at line 408 of file G4XXXSGSceneHandler.cc.
References JA::Clear(), and fSceneGraph.
Definition at line 90 of file G4XXXSGSceneHandler.cc.
References G4VSceneHandler::fpModel, fSceneGraph, G4PhysicalVolumeModel::GetDrawnPVPath(), and JA::Insert().
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virtual |
Reimplemented from G4VSceneHandler.
Definition at line 219 of file G4XXXSGSceneHandler.cc.
References G4VSceneHandler::EndPrimitives().
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virtual |
Reimplemented from G4VSceneHandler.
Definition at line 208 of file G4XXXSGSceneHandler.cc.
References G4VSceneHandler::PostAddSolid().
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virtual |
Reimplemented from G4VSceneHandler.
Definition at line 201 of file G4XXXSGSceneHandler.cc.
References G4VSceneHandler::PreAddSolid().
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friend |
Definition at line 68 of file G4XXXSGSceneHandler.hh.
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protected |
Definition at line 148 of file G4XXXSGSceneHandler.hh.
Referenced by ClearStore(), ClearTransientStore(), and CreateCurrentItem().
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staticprotected |
Definition at line 142 of file G4XXXSGSceneHandler.hh.