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Public Member Functions
G4VisCommandSceneAddPSHits Class Reference

#include <G4VisCommandsSceneAdd.hh>

Inheritance diagram for G4VisCommandSceneAddPSHits:
G4VVisCommandScene G4VVisCommand G4UImessenger

Public Member Functions

 G4VisCommandSceneAddPSHits ()
 
virtual ~G4VisCommandSceneAddPSHits ()
 
G4String GetCurrentValue (G4UIcommand *command)
 
void SetNewValue (G4UIcommand *command, G4String newValue)
 
- Public Member Functions inherited from G4VVisCommandScene
 G4VVisCommandScene ()
 
virtual ~G4VVisCommandScene ()
 
- Public Member Functions inherited from G4VVisCommand
 G4VVisCommand ()
 
virtual ~G4VVisCommand ()
 
- Public Member Functions inherited from G4UImessenger
 G4UImessenger ()
 
 G4UImessenger (const G4String &path, const G4String &dsc, G4bool commandsToBeBroadcasted=true)
 
virtual ~G4UImessenger ()
 
G4bool operator== (const G4UImessenger &messenger) const
 

Additional Inherited Members

- Static Public Member Functions inherited from G4VVisCommand
static void SetVisManager (G4VisManager *)
 
- Protected Member Functions inherited from G4VVisCommandScene
G4String CurrentSceneName ()
 
- Protected Member Functions inherited from G4VVisCommand
void UpdateVisManagerScene (const G4String &sceneName="")
 
- Protected Member Functions inherited from G4UImessenger
G4String ItoS (G4int i)
 
G4String DtoS (G4double a)
 
G4String BtoS (G4bool b)
 
G4int StoI (G4String s)
 
G4double StoD (G4String s)
 
G4bool StoB (G4String s)
 
void AddUIcommand (G4UIcommand *newCommand)
 
void CreateDirectory (const G4String &path, const G4String &dsc, G4bool commandsToBeBroadcasted=true)
 
template<typename T >
T * CreateCommand (const G4String &cname, const G4String &dsc)
 
- Static Protected Member Functions inherited from G4VVisCommand
static G4String ConvertToString (G4double x, G4double y, const char *unitName)
 
static void ConvertToDoublePair (const G4String &paramString, G4double &xval, G4double &yval)
 
- Protected Attributes inherited from G4UImessenger
G4UIdirectorybaseDir
 
G4String baseDirName
 
- Static Protected Attributes inherited from G4VVisCommand
static G4VisManagerfpVisManager = 0
 
static G4Colour fCurrentColour = G4Colour::White()
 
static G4Colour fCurrentTextColour = G4Colour::Blue()
 
static G4Text::Layout fCurrentTextLayout = G4Text::left
 
static G4double fCurrentLineWidth = 1.
 
static
G4ModelingParameters::PVNameCopyNoPath 
fCurrentTouchablePath
 

Detailed Description

Definition at line 312 of file G4VisCommandsSceneAdd.hh.

Constructor & Destructor Documentation

G4VisCommandSceneAddPSHits::G4VisCommandSceneAddPSHits ( )

Definition at line 1594 of file G4VisCommandsSceneAdd.cc.

1594  {
1595  G4bool omitable;
1596  fpCommand = new G4UIcmdWithAString ("/vis/scene/add/psHits", this);
1597  fpCommand -> SetGuidance
1598  ("Adds Primitive Scorer Hits (PSHits) to current scene.");
1599  fpCommand -> SetGuidance
1600  ("PSHits are drawn at end of run when the scene in which"
1601  "\nthey are added is current.");
1602  fpCommand -> SetGuidance
1603  ("Optional parameter specifies name of scoring map. By default all"
1604  "\nscoring maps registered with the G4ScoringManager are drawn.");
1605  fpCommand -> SetParameterName ("mapname", omitable = true);
1606  fpCommand -> SetDefaultValue ("all");
1607 }
bool G4bool
Definition: G4Types.hh:79
G4VisCommandSceneAddPSHits::~G4VisCommandSceneAddPSHits ( )
virtual

Definition at line 1609 of file G4VisCommandsSceneAdd.cc.

1609  {
1610  delete fpCommand;
1611 }

Member Function Documentation

G4String G4VisCommandSceneAddPSHits::GetCurrentValue ( G4UIcommand command)
virtual

Reimplemented from G4UImessenger.

Definition at line 1613 of file G4VisCommandsSceneAdd.cc.

1613  {
1614  return "";
1615 }
void G4VisCommandSceneAddPSHits::SetNewValue ( G4UIcommand command,
G4String  newValue 
)
virtual

Reimplemented from G4UImessenger.

Definition at line 1618 of file G4VisCommandsSceneAdd.cc.

References G4VisManager::confirmations, G4VisManager::errors, G4cout, G4endl, and G4VisManager::warnings.

1619 {
1621  G4bool warn(verbosity >= G4VisManager::warnings);
1622 
1623  G4Scene* pScene = fpVisManager->GetCurrentScene();
1624  if (!pScene) {
1625  if (verbosity >= G4VisManager::errors) {
1626  G4cout << "ERROR: No current scene. Please create one." << G4endl;
1627  }
1628  return;
1629  }
1630 
1631  G4PSHitsModel* model = new G4PSHitsModel(newValue);
1632  const G4String& currentSceneName = pScene -> GetName ();
1633  G4bool successful = pScene -> AddEndOfRunModel (model, warn);
1634  if (successful) {
1635  if (verbosity >= G4VisManager::confirmations) {
1636  if (newValue == "all") {
1637  G4cout << "All Primitive Scorer hits";
1638  } else {
1639  G4cout << "Hits of Primitive Scorer \"" << newValue << '"';
1640  }
1641  G4cout << " will be drawn at end of run in scene \""
1642  << currentSceneName << "\"."
1643  << G4endl;
1644  }
1645  }
1646  else G4VisCommandsSceneAddUnsuccessful(verbosity);
1647  UpdateVisManagerScene (currentSceneName);
1648 }
void UpdateVisManagerScene(const G4String &sceneName="")
G4GLOB_DLL std::ostream G4cout
bool G4bool
Definition: G4Types.hh:79
const XML_Char XML_Content * model
static Verbosity GetVerbosity()
#define G4endl
Definition: G4ios.hh:61
G4Scene * GetCurrentScene() const
static G4VisManager * fpVisManager

The documentation for this class was generated from the following files: