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G4RPGAntiKZeroInelastic.hh
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25 //
26 // $Id$
27 //
28 // Author: D. H. Wright
29 // Date: 18 June 2007
30 //
31 
32 // Class Description:
33 // Final state production model for anti-K0 inelastic scattering
34 // using the re-parameterized Gheisha model. This is a utility class
35 // only and should not be used in a physics list.
36 
37 
38 #ifndef G4RPGAntiKZeroInelastic_h
39 #define G4RPGAntiKZeroInelastic_h 1
40 
42 #include "G4RPGInelastic.hh"
43 
44 
46  {
47  public:
48 
49  G4RPGAntiKZeroInelastic() : G4RPGInelastic("G4RPGAntiKZeroInelastic")
50  {
51  SetMinEnergy( 0.0 );
52  SetMaxEnergy( 25.*CLHEP::GeV );
53  }
54 
56  { }
57 
59  G4Nucleus &targetNucleus );
60 
61  private:
62 
63  void Cascade( // derived from CASK0B
65  G4int &vecLen,
66  const G4HadProjectile *originalIncident,
67  G4ReactionProduct &currentParticle,
68  G4ReactionProduct &targetParticle,
69  G4bool &incidentHasChanged,
70  G4bool &targetHasChanged,
71  G4bool &quasiElastic );
72 
73  };
74 
75 #endif
76 
int G4int
Definition: G4Types.hh:78
void SetMinEnergy(G4double anEnergy)
bool G4bool
Definition: G4Types.hh:79
G4HadFinalState * ApplyYourself(const G4HadProjectile &aTrack, G4Nucleus &targetNucleus)
void SetMaxEnergy(const G4double anEnergy)