#include <G4SphericalSurface.hh>
Inheritance diagram for G4SphericalSurface:
Definition at line 49 of file G4SphericalSurface.hh.
G4SphericalSurface::G4SphericalSurface | ( | ) |
Definition at line 39 of file G4SphericalSurface.cc.
References x_axis, and z_axis.
00040 : G4Surface(), radius(1.0), phi_1(0.0), phi_2(2*pi), 00041 theta_1(0.0), theta_2(pi) 00042 { 00043 // default constructor 00044 // default x_axis is ( 1.0, 0.0, 0.0 ), z_axis is ( 0.0, 0.0, 1.0 ), 00045 // default radius is 1.0 00046 // default phi_1 is 0, phi_2 is 2*PI 00047 // default theta_1 is 0, theta_2 is PI 00048 00049 x_axis = G4Vector3D( 1.0, 0.0, 0.0 ); 00050 z_axis = G4Vector3D( 0.0, 0.0, 1.0 ); 00051 // OuterBoundary = new G4BREPPolyline(); 00052 }
G4SphericalSurface::G4SphericalSurface | ( | const G4Vector3D & | o, | |
const G4Vector3D & | xhat, | |||
const G4Vector3D & | zhat, | |||
G4double | r, | |||
G4double | ph1, | |||
G4double | ph2, | |||
G4double | th1, | |||
G4double | th2 | |||
) |
Definition at line 55 of file G4SphericalSurface.cc.
References G4endl, G4Exception(), JustWarning, phi_1, phi_2, G4INCL::Math::pi, radius, theta_1, theta_2, x_axis, and z_axis.
00061 : G4Surface() 00062 { 00063 // Require both x_axis and z_axis to be unit vectors 00064 00065 G4double xhatmag = xhat.mag(); 00066 if ( xhatmag != 0.0 ) 00067 { 00068 x_axis = xhat * (1/ xhatmag); // this makes the x_axis a unit vector 00069 } 00070 else 00071 { 00072 std::ostringstream message; 00073 message << "x_axis has zero length." << G4endl 00074 << "Default x_axis of (1, 0, 0) is used."; 00075 G4Exception("G4SphericalSurface::G4SphericalSurface()", 00076 "GeomSolids1001", JustWarning, message); 00077 00078 x_axis = G4Vector3D( 1.0, 0.0, 0.0 ); 00079 } 00080 00081 G4double zhatmag = zhat.mag(); 00082 00083 if (zhatmag != 0.0) 00084 { 00085 z_axis = zhat *(1/ zhatmag); // this makes the z_axis a unit vector 00086 } 00087 else 00088 { 00089 std::ostringstream message; 00090 message << "z_axis has zero length." << G4endl 00091 << "Default z_axis of (0, 0, 1) is used."; 00092 G4Exception("G4SphericalSurface::G4SphericalSurface()", 00093 "GeomSolids1001", JustWarning, message); 00094 00095 z_axis = G4Vector3D( 0.0, 0.0, 1.0 ); 00096 } 00097 00098 // Require radius to be non-negative 00099 // 00100 if ( r >= 0.0 ) 00101 { 00102 radius = r; 00103 } 00104 else 00105 { 00106 std::ostringstream message; 00107 message << "Radius cannot be less than zero." << G4endl 00108 << "Default radius of 1.0 is used."; 00109 G4Exception("G4SphericalSurface::G4SphericalSurface()", 00110 "GeomSolids1001", JustWarning, message); 00111 00112 radius = 1.0; 00113 } 00114 00115 // Require phi_1 in the range: 0 <= phi_1 < 2*PI 00116 // and phi_2 in the range: phi_1 < phi_2 <= phi_1 + 2*PI 00117 // 00118 if ( ( ph1 >= 0.0 ) && ( ph1 < 2*pi ) ) 00119 { 00120 phi_1 = ph1; 00121 } 00122 else 00123 { 00124 std::ostringstream message; 00125 message << "Lower azimuthal limit is out of range." << G4endl 00126 << "Default angle of 0 is used."; 00127 G4Exception("G4SphericalSurface::G4SphericalSurface()", 00128 "GeomSolids1001", JustWarning, message); 00129 00130 phi_1 = 0.0; 00131 } 00132 00133 if ( ( ph2 > phi_1 ) && ( ph2 <= ( phi_1 + twopi ) ) ) 00134 { 00135 phi_2 = ph2; 00136 } 00137 else 00138 { 00139 std::ostringstream message; 00140 message << "Upper azimuthal limit is out of range." << G4endl 00141 << "Default angle of 2*PI is used."; 00142 G4Exception("G4SphericalSurface::G4SphericalSurface()", 00143 "GeomSolids1001", JustWarning, message); 00144 00145 phi_2 = twopi; 00146 } 00147 00148 // Require theta_1 in the range: 0 <= theta_1 < PI 00149 // and theta-2 in the range: theta_1 < theta_2 <= theta_1 + PI 00150 // 00151 if ( ( th1 >= 0.0 ) && ( th1 < pi ) ) 00152 { 00153 theta_1 = th1; 00154 } 00155 else 00156 { 00157 std::ostringstream message; 00158 message << "Lower polar limit is out of range." << G4endl 00159 << "Default angle of 0 is used."; 00160 G4Exception("G4SphericalSurface::G4SphericalSurface()", 00161 "GeomSolids1001", JustWarning, message); 00162 00163 theta_1 = 0.0; 00164 } 00165 00166 if ( ( th2 > theta_1 ) && ( th2 <= ( theta_1 + pi ) ) ) 00167 { 00168 theta_2 =th2; 00169 } 00170 else 00171 { 00172 std::ostringstream message; 00173 message << "Upper polar limit is out of range." << G4endl 00174 << "Default angle of PI is used."; 00175 G4Exception("G4SphericalSurface::G4SphericalSurface()", 00176 "GeomSolids1001", JustWarning, message); 00177 00178 theta_2 = pi; 00179 } 00180 }
G4SphericalSurface::~G4SphericalSurface | ( | ) | [virtual] |
G4double G4SphericalSurface::Area | ( | ) | const [virtual] |
void G4SphericalSurface::CalcBBox | ( | ) | [virtual] |
Reimplemented from G4Surface.
Definition at line 337 of file G4SphericalSurface.cc.
References G4Surface::bbox, G4Surface::origin, and radius.
00338 { 00339 G4double x_min = origin.x() - radius; 00340 G4double y_min = origin.y() - radius; 00341 G4double z_min = origin.z() - radius; 00342 G4double x_max = origin.x() + radius; 00343 G4double y_max = origin.y() + radius; 00344 G4double z_max = origin.z() + radius; 00345 00346 G4Point3D Min(x_min, y_min, z_min); 00347 G4Point3D Max(x_max, y_max, z_max); 00348 bbox = new G4BoundingBox3D( Min, Max); 00349 }
void G4SphericalSurface::Comp | ( | G4Vector3D & | v, | |
G4Point3D & | min, | |||
G4Point3D & | max | |||
) | [inline] |
Definition at line 57 of file G4SphericalSurface.icc.
00058 { 00059 if(v.x() > max.x()) max.setX(v.x()); 00060 if(v.y() > max.y()) max.setY(v.y()); 00061 if(v.z() > max.z()) max.setZ(v.z()); 00062 00063 if(v.x() < min.x()) min.setX(v.x()); 00064 if(v.y() < min.y()) min.setY(v.y()); 00065 if(v.z() < min.z()) min.setZ(v.z()); 00066 }
G4String G4SphericalSurface::GetEntityType | ( | ) | const [inline, virtual] |
Reimplemented from G4Surface.
Definition at line 51 of file G4SphericalSurface.icc.
00052 { 00053 return G4String("Spherical_Surface"); 00054 }
G4double G4SphericalSurface::GetPhi1 | ( | ) | const [inline] |
Definition at line 87 of file G4SphericalSurface.icc.
References phi_1.
00088 { 00089 return phi_1; 00090 }
G4double G4SphericalSurface::GetPhi2 | ( | ) | const [inline] |
Definition at line 93 of file G4SphericalSurface.icc.
References phi_2.
00094 { 00095 return phi_2; 00096 }
G4double G4SphericalSurface::GetRadius | ( | ) | const [inline] |
Definition at line 81 of file G4SphericalSurface.icc.
References radius.
Referenced by Intersect().
00082 { 00083 return radius; 00084 }
G4double G4SphericalSurface::GetTheta1 | ( | ) | const [inline] |
Definition at line 99 of file G4SphericalSurface.icc.
References theta_1.
00100 { 00101 return theta_1; 00102 }
G4double G4SphericalSurface::GetTheta2 | ( | ) | const [inline] |
Definition at line 105 of file G4SphericalSurface.icc.
References theta_2.
00106 { 00107 return theta_2; 00108 }
G4Vector3D G4SphericalSurface::GetXAxis | ( | ) | const [inline] |
Definition at line 69 of file G4SphericalSurface.icc.
References x_axis.
00070 { 00071 return x_axis; 00072 }
G4Vector3D G4SphericalSurface::GetZAxis | ( | ) | const [inline] |
Definition at line 75 of file G4SphericalSurface.icc.
References z_axis.
00076 { 00077 return z_axis; 00078 }
G4double G4SphericalSurface::HowNear | ( | const G4Vector3D & | x | ) | const [virtual] |
Reimplemented from G4Surface.
Definition at line 233 of file G4SphericalSurface.cc.
References G4Surface::origin, and radius.
Referenced by Inside(), and Intersect().
00234 { 00235 // Distance from the point x to the G4SphericalSurface. 00236 // The distance will be positive if the point is Inside the 00237 // G4SphericalSurface, negative if the point is outside. 00238 00239 G4Vector3D d = G4Vector3D( x - origin ); 00240 G4double rds = d.mag(); 00241 00242 return (radius - rds); 00243 }
G4int G4SphericalSurface::Inside | ( | const G4Vector3D & | x | ) | const [virtual] |
Definition at line 756 of file G4SphericalSurface.cc.
References HowNear().
00757 { 00758 // Return 0 if point x is outside G4SphericalSurface, 1 if Inside. 00759 // Outside means that the distance to the G4SphericalSurface would 00760 // be negative. 00761 // Use the HowNear function to calculate this distance. 00762 00763 if ( HowNear( x ) >= 0.0 ) { return 1; } 00764 else { return 0; } 00765 }
Reimplemented from G4Surface.
Definition at line 352 of file G4SphericalSurface.cc.
References G4Surface::closest_hit, G4Surface::distance, G4Ray::GetDir(), G4Surface::GetOrigin(), G4Ray::GetPoint(), GetRadius(), G4Ray::GetStart(), HowNear(), G4Surface::kCarTolerance, Normal(), and WithinBoundary().
00353 { 00354 // Distance along a Ray (straight line with G4Vector3D) to leave or enter 00355 // a G4SphericalSurface. The input variable which_way should be set to +1 00356 // to indicate leaving a G4SphericalSurface, -1 to indicate entering a 00357 // G4SphericalSurface. 00358 // p is the point of intersection of the Ray with the G4SphericalSurface. 00359 // If the G4Vector3D of the Ray is opposite to that of the Normal to 00360 // the G4SphericalSurface at the intersection point, it will not leave the 00361 // G4SphericalSurface. 00362 // Similarly, if the G4Vector3D of the Ray is along that of the Normal 00363 // to the G4SphericalSurface at the intersection point, it will not enter 00364 // the G4SphericalSurface. 00365 // This method is called by all finite shapes sub-classed to 00366 // G4SphericalSurface. 00367 // Use the virtual function table to check if the intersection point 00368 // is within the boundary of the finite shape. 00369 // A negative result means no intersection. 00370 // If no valid intersection point is found, set the distance 00371 // and intersection point to large numbers. 00372 00373 G4int which_way = (G4int)HowNear(ry.GetStart()); 00374 00375 if(!which_way) { which_way =-1; } 00376 distance = kInfinity; 00377 00378 G4Vector3D lv ( kInfinity, kInfinity, kInfinity ); 00379 00380 // p = lv; 00381 // 00382 closest_hit = lv; 00383 00384 // Origin and G4Vector3D unit vector of Ray. 00385 // 00386 G4Vector3D x= G4Vector3D( ry.GetStart() ); 00387 G4Vector3D dhat = ry.GetDir(); 00388 G4int isoln = 0, maxsoln = 2; 00389 00390 // Array of solutions in distance along the Ray 00391 // 00392 G4double ss[2]; 00393 ss[0] = -1.0 ; 00394 ss[1] = -1.0 ; 00395 00396 // Calculate the two solutions (quadratic equation) 00397 // 00398 G4Vector3D d = G4Vector3D( x - GetOrigin() ); 00399 G4double r = GetRadius(); 00400 00401 // Quit with no intersection if the radius of the G4SphericalSurface is zero 00402 // 00403 if ( r <= 0.0 ) { return 0; } 00404 00405 G4double dsq = d * d; 00406 G4double rsq = r * r; 00407 G4double b = d * dhat; 00408 G4double c = dsq - rsq; 00409 G4double radical = b * b - c; 00410 00411 // Quit with no intersection if the radical is negative 00412 // 00413 if ( radical < 0.0 ) { return 0; } 00414 00415 G4double root = std::sqrt( radical ); 00416 ss[0] = -b + root; 00417 ss[1] = -b - root; 00418 00419 // Order the possible solutions by increasing distance along the Ray 00420 // G4Sort_double( ss, isoln, maxsoln-1 ); 00421 // 00422 if(ss[0] > ss[1]) 00423 { 00424 G4double tmp =ss[0]; 00425 ss[0] = ss[1]; 00426 ss[1] = tmp; 00427 } 00428 00429 // Now loop over each positive solution, keeping the first one (smallest 00430 // distance along the Ray) which is within the boundary of the sub-shape 00431 // and which also has the correct G4Vector3D with respect to the Normal to 00432 // the G4SphericalSurface at the intersection point 00433 // 00434 for ( isoln = 0; isoln < maxsoln; isoln++ ) 00435 { 00436 if ( ss[isoln] >= kCarTolerance*0.5 ) 00437 { 00438 if ( ss[isoln] >= kInfinity ) { return 0; } // quit if too large 00439 distance = ss[isoln]; 00440 closest_hit = ry.GetPoint( distance ); 00441 if ( ( ( dhat * Normal( closest_hit ) * which_way ) >= 0.0 ) && 00442 ( WithinBoundary( closest_hit ) == 1 ) ) 00443 { 00444 distance = distance*distance; 00445 return 1; 00446 } 00447 } 00448 } 00449 00450 // Get here only if there was no solution within the boundary, 00451 // reset distance and intersection point to large numbers 00452 // 00453 distance = kInfinity; 00454 closest_hit = lv; 00455 00456 return 0; 00457 }
const char * G4SphericalSurface::NameOf | ( | ) | const [virtual] |
G4Vector3D G4SphericalSurface::Normal | ( | const G4Vector3D & | p | ) | const [virtual] |
Reimplemented from G4Surface.
Definition at line 720 of file G4SphericalSurface.cc.
References CLHEP::detail::n, and G4Surface::origin.
Referenced by Intersect().
00721 { 00722 // Return the Normal unit vector to the G4SphericalSurface at a point p on 00723 // (or nearly on) the G4SphericalSurface. 00724 00725 G4Vector3D n = G4Vector3D( p - origin ); 00726 G4double nmag = n.mag(); 00727 00728 // If the point p happens to coincide with the origin (which is possible 00729 // if the radius is zero), set the Normal to the z-axis unit vector. 00730 // 00731 if ( nmag != 0.0 ) { n = n * (1/ nmag); } 00732 else { n = G4Vector3D( 0.0, 0.0, 1.0 ); } 00733 00734 return n; 00735 }
G4int G4SphericalSurface::operator== | ( | const G4SphericalSurface & | s | ) | [inline] |
Definition at line 38 of file G4SphericalSurface.icc.
References G4Surface::origin, phi_1, phi_2, radius, theta_1, theta_2, x_axis, and z_axis.
00039 { 00040 return origin == surf.origin && 00041 x_axis == surf.x_axis && 00042 z_axis == surf.z_axis && 00043 radius == surf.radius && 00044 phi_1 == surf.phi_1 && 00045 phi_2 == surf.phi_2 && 00046 theta_1 == surf.theta_1 && 00047 theta_2 == surf.theta_2; 00048 }
void G4SphericalSurface::PrintOn | ( | std::ostream & | os = G4cout |
) | const [virtual] |
Definition at line 220 of file G4SphericalSurface.cc.
References G4Surface::origin, phi_1, phi_2, radius, theta_1, theta_2, x_axis, and z_axis.
00221 { 00222 os << "G4SphericalSurface surface with origin: " << origin << "\t" 00223 << "radius: " << radius << "\n" 00224 << "\t local x_axis: " << x_axis 00225 << "\t local z_axis: " << z_axis << "\n" 00226 << "\t lower azimuthal limit: " << phi_1 << " radians\n" 00227 << "\t upper azimuthal limit: " << phi_2 << " radians\n" 00228 << "\t lower polar limit : " << theta_1 << " radians\n" 00229 << "\t upper polar limit : " << theta_2 << " radians\n"; 00230 }
void G4SphericalSurface::resize | ( | G4double | r, | |
G4double | ph1, | |||
G4double | ph2, | |||
G4double | th1, | |||
G4double | th2 | |||
) | [virtual] |
Definition at line 839 of file G4SphericalSurface.cc.
References G4endl, G4Exception(), JustWarning, G4Surface::kAngTolerance, phi_1, phi_2, G4INCL::Math::pi, radius, theta_1, and theta_2.
00842 { 00843 // Resize the G4SphericalSurface to new radius r, new lower and upper 00844 // azimuthal angle limits ph1 and ph2, and new lower and upper polar 00845 // angle limits th1 and th2. 00846 00847 // Require radius to be non-negative 00848 // 00849 if ( r >= 0.0 ) { radius = r; } 00850 else 00851 { 00852 std::ostringstream message; 00853 message << "Radius cannot be less than zero." << G4endl 00854 << "Original value of " << radius << " is retained."; 00855 G4Exception("G4SphericalSurface::resize()", 00856 "GeomSolids1001", JustWarning, message); 00857 } 00858 00859 // Require azimuthal angles to be within bounds 00860 00861 if ( ( ph1 >= 0.0 ) && ( ph1 < twopi ) ) { phi_1 = ph1; } 00862 else 00863 { 00864 std::ostringstream message; 00865 message << "Lower azimuthal limit out of range." << G4endl 00866 << "Original value of " << phi_1 << " is retained."; 00867 G4Exception("G4SphericalSurface::resize()", 00868 "GeomSolids1001", JustWarning, message); 00869 } 00870 00871 if ( ( ph2 > phi_1 ) && ( ph2 <= ( phi_1 + twopi ) ) ) { phi_2 = ph2; } 00872 else 00873 { 00874 ph2 = ( phi_2 <= phi_1 ) ? ( phi_1 + kAngTolerance ) : phi_2; 00875 phi_2 = ph2; 00876 std::ostringstream message; 00877 message << "Upper azimuthal limit out of range." << G4endl 00878 << "Value of " << phi_2 << " is used."; 00879 G4Exception("G4SphericalSurface::resize()", 00880 "GeomSolids1001", JustWarning, message); 00881 } 00882 00883 // Require polar angles to be within bounds 00884 // 00885 if ( ( th1 >= 0.0 ) && ( th1 < pi ) ) { theta_1 = th1; } 00886 else 00887 { 00888 std::ostringstream message; 00889 message << "Lower polar limit out of range." << G4endl 00890 << "Original value of " << theta_1 << " is retained."; 00891 G4Exception("G4SphericalSurface::resize()", 00892 "GeomSolids1001", JustWarning, message); 00893 } 00894 00895 if ( ( th2 > theta_1 ) && ( th2 <= ( theta_1 + pi ) ) ) { theta_2 = th2; } 00896 else 00897 { 00898 th2 = ( theta_2 <= theta_1 ) ? ( theta_1 + kAngTolerance ) : theta_2; 00899 theta_2 = th2; 00900 std::ostringstream message; 00901 message << "Upper polar limit out of range." << G4endl 00902 << "Value of " << theta_2 << " is used."; 00903 G4Exception("G4SphericalSurface::resize()", 00904 "GeomSolids1001", JustWarning, message); 00905 } 00906 }
G4double G4SphericalSurface::Scale | ( | ) | const [virtual] |
Definition at line 820 of file G4SphericalSurface.cc.
References radius.
00821 { 00822 // Returns the radius of a G4SphericalSurface unless it is zero, in which 00823 // case returns the arbitrary number 1.0. 00824 // Used for Scale-invariant tests of surface thickness. 00825 00826 if ( radius == 0.0 ) { return 1.0; } 00827 else { return radius; } 00828 }
G4Vector3D G4SphericalSurface::SurfaceNormal | ( | const G4Point3D & | p | ) | const [virtual] |
Implements G4Surface.
Definition at line 738 of file G4SphericalSurface.cc.
References CLHEP::detail::n, and G4Surface::origin.
00739 { 00740 // Return the Normal unit vector to the G4SphericalSurface at a point p on 00741 // (or nearly on) the G4SphericalSurface. 00742 00743 G4Vector3D n = G4Vector3D( p - origin ); 00744 G4double nmag = n.mag(); 00745 00746 // If the point p happens to coincide with the origin (which is possible 00747 // if the radius is zero), set the Normal to the z-axis unit vector. 00748 // 00749 if ( nmag != 0.0 ) { n = n * (1/ nmag); } 00750 else { n = G4Vector3D( 0.0, 0.0, 1.0 ); } 00751 00752 return n; 00753 }
G4int G4SphericalSurface::WithinBoundary | ( | const G4Vector3D & | x | ) | const [virtual] |
Definition at line 768 of file G4SphericalSurface.cc.
References phi_1, phi_2, G4INCL::Math::pi, theta_1, theta_2, x_axis, and z_axis.
Referenced by Intersect().
00769 { 00770 // Return 1 if point x is on the G4SphericalSurface, otherwise return zero 00771 // (x is assumed to lie on the surface of the G4SphericalSurface, so one 00772 // only checks the angular limits) 00773 00774 G4Vector3D y_axis = G4Vector3D( z_axis.cross( x_axis ) ); 00775 00776 // Components of x in the local coordinate system of the G4SphericalSurface 00777 // 00778 G4double px = x * x_axis; 00779 G4double py = x * y_axis; 00780 G4double pz = x * z_axis; 00781 00782 // Check if within polar angle limits 00783 // 00784 G4double theta = std::acos( pz / x.mag() ); // acos in range 0 to PI 00785 00786 // Normal case 00787 // 00788 if ( theta_2 <= pi ) 00789 { 00790 if ( ( theta < theta_1 ) || ( theta > theta_2 ) ) { return 0; } 00791 } 00792 else 00793 { 00794 theta += pi; 00795 if ( ( theta < theta_1 ) || ( theta > theta_2 ) ) { return 0; } 00796 } 00797 00798 // Now check if within azimuthal angle limits 00799 // 00800 G4double phi = std::atan2( py, px ); // atan2 in range -PI to PI 00801 00802 if ( phi < 0.0 ) { phi += twopi; } 00803 00804 // Normal case 00805 // 00806 if ( ( phi >= phi_1 ) && ( phi <= phi_2 ) ) { return 1; } 00807 00808 // This is for the case that phi_2 is greater than 2*PI 00809 // 00810 phi += twopi; 00811 00812 if ( ( phi >= phi_1 ) && ( phi <= phi_2 ) ) { return 1; } 00813 00814 // Get here if not within azimuthal limits 00815 00816 return 0; 00817 }
G4double G4SphericalSurface::phi_1 [protected] |
Definition at line 213 of file G4SphericalSurface.hh.
Referenced by Area(), G4SphericalSurface(), GetPhi1(), operator==(), PrintOn(), resize(), and WithinBoundary().
G4double G4SphericalSurface::phi_2 [protected] |
Definition at line 217 of file G4SphericalSurface.hh.
Referenced by Area(), G4SphericalSurface(), GetPhi2(), operator==(), PrintOn(), resize(), and WithinBoundary().
G4double G4SphericalSurface::radius [protected] |
Definition at line 210 of file G4SphericalSurface.hh.
Referenced by Area(), CalcBBox(), G4SphericalSurface(), GetRadius(), HowNear(), operator==(), PrintOn(), resize(), and Scale().
G4double G4SphericalSurface::theta_1 [protected] |
Definition at line 221 of file G4SphericalSurface.hh.
Referenced by Area(), G4SphericalSurface(), GetTheta1(), operator==(), PrintOn(), resize(), and WithinBoundary().
G4double G4SphericalSurface::theta_2 [protected] |
Definition at line 225 of file G4SphericalSurface.hh.
Referenced by Area(), G4SphericalSurface(), GetTheta2(), operator==(), PrintOn(), resize(), and WithinBoundary().
G4Vector3D G4SphericalSurface::x_axis [protected] |
Definition at line 202 of file G4SphericalSurface.hh.
Referenced by G4SphericalSurface(), GetXAxis(), operator==(), PrintOn(), and WithinBoundary().
G4Vector3D G4SphericalSurface::z_axis [protected] |
Definition at line 206 of file G4SphericalSurface.hh.
Referenced by G4SphericalSurface(), GetZAxis(), operator==(), PrintOn(), and WithinBoundary().