#include <G4PSMinKinEAtGeneration3D.hh>
Inheritance diagram for G4PSMinKinEAtGeneration3D:
Public Member Functions | |
G4PSMinKinEAtGeneration3D (G4String name, G4int ni=1, G4int nj=1, G4int nk=1, G4int depi=2, G4int depj=1, G4int depk=0) | |
G4PSMinKinEAtGeneration3D (G4String name, const G4String &unit, G4int ni=1, G4int nj=1, G4int nk=1, G4int depi=2, G4int depj=1, G4int depk=0) | |
virtual | ~G4PSMinKinEAtGeneration3D () |
Protected Member Functions | |
virtual G4int | GetIndex (G4Step *) |
Definition at line 46 of file G4PSMinKinEAtGeneration3D.hh.
G4PSMinKinEAtGeneration3D::G4PSMinKinEAtGeneration3D | ( | G4String | name, | |
G4int | ni = 1 , |
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G4int | nj = 1 , |
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G4int | nk = 1 , |
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G4int | depi = 2 , |
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G4int | depj = 1 , |
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G4int | depk = 0 | |||
) |
Definition at line 43 of file G4PSMinKinEAtGeneration3D.cc.
References G4VPrimitiveScorer::fNi, G4VPrimitiveScorer::fNj, and G4VPrimitiveScorer::fNk.
00046 :G4PSMinKinEAtGeneration(name), 00047 fDepthi(depi),fDepthj(depj),fDepthk(depk) 00048 { 00049 fNi=ni; 00050 fNj=nj; 00051 fNk=nk; 00052 }
G4PSMinKinEAtGeneration3D::G4PSMinKinEAtGeneration3D | ( | G4String | name, | |
const G4String & | unit, | |||
G4int | ni = 1 , |
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G4int | nj = 1 , |
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G4int | nk = 1 , |
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G4int | depi = 2 , |
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G4int | depj = 1 , |
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G4int | depk = 0 | |||
) |
Definition at line 54 of file G4PSMinKinEAtGeneration3D.cc.
References G4VPrimitiveScorer::fNi, G4VPrimitiveScorer::fNj, G4VPrimitiveScorer::fNk, and G4PSMinKinEAtGeneration::SetUnit().
00058 :G4PSMinKinEAtGeneration(name), 00059 fDepthi(depi),fDepthj(depj),fDepthk(depk) 00060 { 00061 fNi=ni; 00062 fNj=nj; 00063 fNk=nk; 00064 SetUnit(unit); 00065 }
G4PSMinKinEAtGeneration3D::~G4PSMinKinEAtGeneration3D | ( | ) | [virtual] |
Reimplemented from G4VPrimitiveScorer.
Definition at line 70 of file G4PSMinKinEAtGeneration3D.cc.
References G4VPrimitiveScorer::fNj, G4VPrimitiveScorer::fNk, G4Step::GetPreStepPoint(), G4VTouchable::GetReplicaNumber(), and G4StepPoint::GetTouchable().
00071 { 00072 const G4VTouchable* touchable = aStep->GetPreStepPoint()->GetTouchable(); 00073 G4int i = touchable->GetReplicaNumber(fDepthi); 00074 G4int j = touchable->GetReplicaNumber(fDepthj); 00075 G4int k = touchable->GetReplicaNumber(fDepthk); 00076 00077 return i*fNj*fNk+j*fNk+k; 00078 }