00001 // 00002 // ******************************************************************** 00003 // * License and Disclaimer * 00004 // * * 00005 // * The Geant4 software is copyright of the Copyright Holders of * 00006 // * the Geant4 Collaboration. It is provided under the terms and * 00007 // * conditions of the Geant4 Software License, included in the file * 00008 // * LICENSE and available at http://cern.ch/geant4/license . These * 00009 // * include a list of copyright holders. * 00010 // * * 00011 // * Neither the authors of this software system, nor their employing * 00012 // * institutes,nor the agencies providing financial support for this * 00013 // * work make any representation or warranty, express or implied, * 00014 // * regarding this software system or assume any liability for its * 00015 // * use. Please see the license in the file LICENSE and URL above * 00016 // * for the full disclaimer and the limitation of liability. * 00017 // * * 00018 // * This code implementation is the result of the scientific and * 00019 // * technical work of the GEANT4 collaboration. * 00020 // * By using, copying, modifying or distributing the software (or * 00021 // * any work based on the software) you agree to acknowledge its * 00022 // * use in resulting scientific publications, and indicate your * 00023 // * acceptance of all terms of the Geant4 Software license. * 00024 // ******************************************************************** 00025 // 00026 // 00027 // $Id$ 00028 // 00029 00030 #ifndef G4VPrimitiveScorer_h 00031 #define G4VPrimitiveScorer_h 1 00032 00033 class G4Step; 00034 class G4HCofThisEvent; 00035 class G4TouchableHistory; 00036 #include "globals.hh" 00037 #include "G4VSDFilter.hh" 00038 #include "G4MultiFunctionalDetector.hh" 00039 00040 // class description: 00041 // 00042 // This is the base class of the sensitive detector which owns 00043 // only one hits collection. 00044 // A concrete class object derived from this base class can be 00045 // used either as a sensitive detector or to be registered to 00046 // G4MultiFunctionalDetector to define multiple functionalities. 00047 // 00048 // 00049 00050 class G4VPrimitiveScorer 00051 { 00052 friend class G4MultiFunctionalDetector; 00053 00054 public: // with description 00055 G4VPrimitiveScorer(G4String name, G4int depth=0); 00056 virtual ~G4VPrimitiveScorer(); 00057 00058 protected: // with description 00059 virtual G4bool ProcessHits(G4Step*,G4TouchableHistory*)=0; 00060 // This is the method must be implemented in each concrete class. 00061 00062 virtual G4int GetIndex(G4Step*); 00063 // This is a function mapping from copy number(s) to an index of 00064 // the hit collection. In the default implementation, just the 00065 // copy number of the physical volume is taken. 00066 00067 public: // with description 00068 G4int GetCollectionID(G4int); 00069 // This method returns the ID of its hitsCollection. This mehod 00070 // gives valid value only after it is registered to G4MultiFunctionalDetector 00071 // and the G4MultiFunctionalDetector is registered to G4SDManager. 00072 00073 virtual void Initialize(G4HCofThisEvent*); 00074 virtual void EndOfEvent(G4HCofThisEvent*); 00075 virtual void clear(); 00076 virtual void DrawAll(); 00077 virtual void PrintAll(); 00078 // These five methods are exactly identical to those in G4VSensitiveDetector. 00079 // These methods are invoked by G4SDManager through G4MultiFunctionalDetector. 00080 00081 void SetUnit(const G4String& unit) { unitName = unit; } 00082 const G4String& GetUnit() const { return unitName; } 00083 G4double GetUnitValue() const { return unitValue; } 00084 00085 protected: 00086 void CheckAndSetUnit(const G4String& unit,const G4String& category); 00087 00088 protected: 00089 G4String primitiveName; 00090 G4MultiFunctionalDetector* detector; 00091 G4VSDFilter* filter; 00092 G4int verboseLevel; 00093 G4int indexDepth; 00094 G4String unitName; 00095 G4double unitValue; 00096 00097 public: // with description 00098 // Set/Get methods 00099 inline void SetMultiFunctionalDetector(G4MultiFunctionalDetector* d) 00100 { detector = d; } 00101 inline G4MultiFunctionalDetector* GetMultiFunctionalDetector() const 00102 { return detector; } 00103 inline G4String GetName() const 00104 { return primitiveName; } 00105 inline void SetFilter(G4VSDFilter* f) 00106 { filter = f; } 00107 inline G4VSDFilter* GetFilter() const 00108 { return filter; } 00109 inline void SetVerboseLevel(G4int vl) 00110 { verboseLevel = vl; } 00111 inline G4int GetVerboseLevel() const 00112 { return verboseLevel; } 00113 00114 private: 00115 inline G4bool HitPrimitive(G4Step*aStep,G4TouchableHistory*ROhis) 00116 { 00117 if(filter) 00118 { if(!(filter->Accept(aStep))) return false; } 00119 return ProcessHits(aStep,ROhis); 00120 } 00121 00122 protected: 00123 G4int fNi, fNj, fNk; // used for 3D scorers 00124 public: 00125 inline void SetNijk(G4int i,G4int j,G4int k) 00126 { fNi = i; fNj = j; fNk = k; } 00127 }; 00128 00129 00130 00131 #endif 00132