#include "G4Text.hh"
Go to the source code of this file.
Functions | |
std::ostream & | operator<< (std::ostream &os, const G4Text &text) |
std::ostream & | operator<< (std::ostream &os, G4Text::Layout layout) |
std::ostream& operator<< | ( | std::ostream & | os, | |
G4Text::Layout | layout | |||
) |
Definition at line 84 of file G4Text.cc.
References G4Text::centre, G4Text::left, and G4Text::right.
00085 { 00086 if (layout == G4Text::left) os << "left"; 00087 if (layout == G4Text::centre) os << "centre"; 00088 if (layout == G4Text::right) os << "right"; 00089 return os; 00090 }
std::ostream& operator<< | ( | std::ostream & | os, | |
const G4Text & | text | |||
) |
Definition at line 75 of file G4Text.cc.
References G4Text::GetLayout(), G4Text::GetText(), G4Text::GetXOffset(), and G4Text::GetYOffset().
00076 { 00077 os << "G4Text: \"" << text.GetText() 00078 << "\"\n layout " << text.GetLayout() 00079 << ", offset (" << text.GetXOffset() << ',' << text.GetYOffset() << ")\n" 00080 << (const G4VMarker&)text; 00081 return os; 00082 }