26#ifndef HEPVis_SoGL2PSAction_h
27#define HEPVis_SoGL2PSAction_h
29#include <Inventor/actions/SoGLRenderAction.h>
38#define SoGL2PSAction Geant4_SoGL2PSAction
48 bool addBitmap(
int,
int,
float=0,
float=0,
float=0,
float=0);
bool enableFileWriting()
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SoGL2PSAction(const SbViewportRegion &)
bool addBitmap(int, int, float=0, float=0, float=0, float=0)
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virtual void beginTraversal(SoNode *)
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static void initClass()
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void disableFileWriting()
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SO_ACTION_HEADER(SoGL2PSAction)