void SetParticleDefinition(G4ParticleDefinition *aParticleDefinition)
void SetParticleEnergy(G4double aKineticEnergy)
void SetParticleMomentumDirection(G4ParticleMomentum aMomDirection)
virtual void GeneratePrimaryVertex(G4Event *evt)
G4ParticleDefinition * FindParticle(G4int PDGEncoding)
static G4ParticleTable * GetParticleTable()