28#ifndef G4XAnnihilationChannel_h
29#define G4XAnnihilationChannel_h
std::vector< G4CrossSectionSourcePtr > G4CrossSectionVector
virtual G4String Name() const
G4PhysicsVector * widthTable
G4bool operator==(const G4XAnnihilationChannel &right) const
G4bool operator!=(const G4XAnnihilationChannel &right) const
G4ResonanceNames theNames
virtual const G4CrossSectionVector * GetComponents() const
G4XAnnihilationChannel(const G4XAnnihilationChannel &right)
G4double NormalizedClebsch(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const
const G4ParticleDefinition * resonance
G4double Branch(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const
G4double VariablePartialWidth(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const
virtual G4bool IsValid(G4double e) const
G4PhysicsVector * partWidthTable
virtual G4double CrossSection(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const
G4double VariableWidth(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const
const G4XAnnihilationChannel & operator=(const G4XAnnihilationChannel &right)
virtual ~G4XAnnihilationChannel()