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26// G4VoxelLimits inline implementation
28// --------------------------------------------------------------------
31G4double G4VoxelLimits::GetMaxXExtent() const
37G4double G4VoxelLimits::GetMaxYExtent() const
43G4double G4VoxelLimits::GetMaxZExtent() const
49G4double G4VoxelLimits::GetMinXExtent() const
55G4double G4VoxelLimits::GetMinYExtent() const
61G4double G4VoxelLimits::GetMinZExtent() const
67G4double G4VoxelLimits::GetMaxExtent(const EAxis pAxis) const
71 return GetMaxXExtent();
73 else if (pAxis==kYAxis)
75 return GetMaxYExtent();
79 assert(pAxis==kZAxis);
80 return GetMaxZExtent();
85G4double G4VoxelLimits::GetMinExtent(const EAxis pAxis) const
89 return GetMinXExtent();
91 else if (pAxis==kYAxis)
93 return GetMinYExtent();
97 assert(pAxis==kZAxis);
98 return GetMinZExtent();
103G4bool G4VoxelLimits::IsXLimited() const
105 return (fxAxisMin==-kInfinity&&fxAxisMax==kInfinity) ? false : true;
109G4bool G4VoxelLimits::IsYLimited() const
111 return (fyAxisMin==-kInfinity&&fyAxisMax==kInfinity) ? false : true;
115G4bool G4VoxelLimits::IsZLimited() const
117 return (fzAxisMin==-kInfinity&&fzAxisMax==kInfinity) ? false : true;
121G4bool G4VoxelLimits::IsLimited() const
123 return (IsXLimited()||IsYLimited()||IsZLimited());
127G4bool G4VoxelLimits::IsLimited(const EAxis pAxis) const
133 else if (pAxis==kYAxis)
139 assert(pAxis==kZAxis);
145G4bool G4VoxelLimits::Inside(const G4ThreeVector& pVec) const
147 return ((GetMinXExtent()<=pVec.x()) &&
148 (GetMaxXExtent()>=pVec.x()) &&
149 (GetMinYExtent()<=pVec.y()) &&
150 (GetMaxYExtent()>=pVec.y()) &&
151 (GetMinZExtent()<=pVec.z()) &&
152 (GetMaxZExtent()>=pVec.z()) ) ? true : false;