Geant4-11
G4VEmFluctuationModel.hh
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25//
26//
27// -------------------------------------------------------------------
28//
29// GEANT4 Class header file
30//
31//
32// File name: G4VEmFluctuationModel
33//
34// Author: Vladimir Ivanchenko
35//
36// Creation date: 03.01.2002
37//
38// Modifications:
39//
40// 28-12-02 add method Dispersion (V.Ivanchenko)
41// 07-02-03 change signature (V.Ivanchenko)
42// 13-02-03 Add name (V.Ivanchenko)
43// 16-10-03 Changed interface to Initialisation (V.Ivanchenko)
44// 08-04-05 Major optimisation of internal interfaces (V.Ivantchenko)
45// 25-07-05 Move constructor and destructor to the body (V.Ivanchenko)
46//
47//
48// Class Description:
49//
50// Abstract class for interface to simualtion of energy loss fluctuations
51
52// -------------------------------------------------------------------
53//
54
55#ifndef G4VEmFluctuationModel_h
56#define G4VEmFluctuationModel_h 1
57
58#include "globals.hh"
60
63class G4Material;
66
68{
69
70public:
71
72 explicit G4VEmFluctuationModel(const G4String& nam);
73
74 virtual ~G4VEmFluctuationModel();
75
76 //------------------------------------------------------------------------
77 // Virtual methods to be implemented for the concrete model
78 //------------------------------------------------------------------------
79
81 const G4DynamicParticle*,
82 const G4double tcut,
83 const G4double tmax,
84 const G4double length,
85 const G4double meanLoss) = 0;
86
88 const G4DynamicParticle*,
89 const G4double tcut,
90 const G4double tmax,
91 const G4double length) = 0;
92
93 //------------------------------------------------------------------------
94 // Methods with standard implementation; may be overwritten if needed
95 //------------------------------------------------------------------------
96
97 virtual void InitialiseMe(const G4ParticleDefinition*);
98
99 virtual void SetParticleAndCharge(const G4ParticleDefinition*, G4double q2);
100
101 //------------------------------------------------------------------------
102 // Generic methods common to all models
103 //------------------------------------------------------------------------
104
105 inline const G4String& GetName() const;
106
107 // hide assignment operator
109 operator=(const G4VEmFluctuationModel &right) = delete;
111
112private:
113
116};
117
118//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
119//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
120
122{
123 return name;
124}
125
126#endif
127
double G4double
Definition: G4Types.hh:83
virtual G4double Dispersion(const G4Material *, const G4DynamicParticle *, const G4double tcut, const G4double tmax, const G4double length)=0
G4LossTableManager * fManager
virtual void SetParticleAndCharge(const G4ParticleDefinition *, G4double q2)
const G4String & GetName() const
G4VEmFluctuationModel(const G4VEmFluctuationModel &)=delete
G4VEmFluctuationModel & operator=(const G4VEmFluctuationModel &right)=delete
virtual G4double SampleFluctuations(const G4MaterialCutsCouple *, const G4DynamicParticle *, const G4double tcut, const G4double tmax, const G4double length, const G4double meanLoss)=0
G4VEmFluctuationModel(const G4String &nam)
virtual void InitialiseMe(const G4ParticleDefinition *)