std::vector< G4String > fParticles
virtual bool Evaluate(const G4VTrajectory &) const
void Add(const G4String &particle)
G4TrajectoryParticleFilter(const G4String &name="Unspecified")
virtual ~G4TrajectoryParticleFilter()
virtual void Print(std::ostream &ostr) const
const char * name(G4int ptype)