30#define G4ScoringBox_h 1
void GetXYZ(G4int index, G4int q[3]) const
void Draw(RunScore *map, G4VScoreColorMap *colorMap, G4int axflg=111)
G4ThreeVector GetReplicaPosition(G4int x, G4int y, G4int z)
virtual void SetupGeometry(G4VPhysicalVolume *fWorldPhys)
G4ScoringBox(G4String wName)
void SetSegmentDirection(G4int dir)
void DrawColumn(RunScore *map, G4VScoreColorMap *colorMap, G4int idxProj, G4int idxColumn)
G4int GetIndex(G4int x, G4int y, G4int z) const