75 if(atype !=
"iso" && atype !=
"cos" && atype !=
"user" && atype !=
"planar"
76 && atype !=
"beam1d" && atype !=
"beam2d" && atype !=
"focused")
78 G4cout <<
"Error, distribution must be iso, cos, planar, beam1d, beam2d, focused or user"
99 if (refname ==
"angref1")
101 else if (refname ==
"angref2")
287 theta = std::sqrt (px*px + py*py);
290 phi = std::acos(px/theta);
291 if ( py < 0.) phi = -phi;
298 px = -std::sin(theta) * std::cos(phi);
299 py = -std::sin(theta) * std::sin(phi);
300 pz = -std::cos(theta);
302 finx=px, finy=py, finz=pz;
310 G4double ResMag = std::sqrt((finx*finx) + (finy*finy) + (finz*finz));
335 G4cout <<
"Generating focused vector: " << mom <<
G4endl;
347 G4double sintheta, sinphi,costheta,cosphi;
351 sintheta = std::sqrt(1. - costheta*costheta);
355 sinphi = std::sin(
Phi);
356 cosphi = std::cos(
Phi);
358 px = -sintheta * cosphi;
359 py = -sintheta * sinphi;
408 G4double ResMag = std::sqrt((finx*finx) + (finy*finy) + (finz*finz));
421 G4cout <<
"Generating isotropic vector: " << mom <<
G4endl;
432 G4double sintheta, sinphi,costheta,cosphi;
437 costheta = std::sqrt(1. -sintheta*sintheta);
441 sinphi = std::sin(
Phi);
442 cosphi = std::cos(
Phi);
444 px = -sintheta * cosphi;
445 py = -sintheta * sinphi;
492 G4double ResMag = std::sqrt((finx*finx) + (finy*finy) + (finz*finz));
505 G4cout <<
"Resultant cosine-law unit momentum vector " << mom <<
G4endl;
517 G4cout <<
"Resultant Planar wave momentum vector " << mom <<
G4endl;
549 Theta = std::acos(1. - (2. * rndm));
570 px = -std::sin(
Theta) * std::cos(
Phi);
571 py = -std::sin(
Theta) * std::sin(
Phi);
572 pz = -std::cos(
Theta);
574 pmag = std::sqrt((px*px) + (py*py) + (pz*pz));
593 G4double ResMag = std::sqrt((finx*finx) + (finy*finy) + (finz*finz));
612 G4cout <<
"Raw Unit vector " << pxh
613 <<
"," << pyh <<
"," << pzh <<
G4endl;
627 G4double ResMag = std::sqrt((resultx*resultx)
629 + (resultz*resultz));
630 resultx = resultx/ResMag;
631 resulty = resulty/ResMag;
632 resultz = resultz/ResMag;
643 G4cout <<
"Final User Defined momentum vector "
675 for(ii=1; ii<maxbin; ++ii)
678 vals[ii] =
UDefThetaH(std::size_t(ii)) + vals[ii-1];
681 for(ii=0; ii<maxbin; ++ii)
683 vals[ii] = vals[ii]/sum;
724 for(ii=1; ii<maxbin; ++ii)
727 vals[ii] =
UDefPhiH(std::size_t(ii)) + vals[ii-1];
728 sum = sum +
UDefPhiH(std::size_t(ii));
730 for(ii=0; ii<maxbin; ++ii)
732 vals[ii] = vals[ii]/sum;
750 if (atype ==
"theta")
755 else if (atype ==
"phi")
787 G4cout <<
"Error: AngDistType has unusual value" <<
G4endl;
G4ThreeVector G4ParticleMomentum
static constexpr double twopi
static constexpr double pi
#define G4MUTEXDESTROY(mutex)
#define G4MUTEXINIT(mutex)
CLHEP::Hep3Vector G4ThreeVector
G4GLOB_DLL std::ostream G4cout
Hep3Vector cross(const Hep3Vector &) const
void InsertValues(const G4double energy, const G4double value)
G4double GetEnergy(const G4double value) const
G4double GetLowEdgeEnergy(const std::size_t index) const
std::size_t GetVectorLength() const
void SetBeamSigmaInAngX(G4double)
G4PhysicsFreeVector IPDFPhiH
void GeneratePlanarFlux(G4ParticleMomentum &outputMom)
void SetBeamSigmaInAngR(G4double)
G4double GenerateUserDefTheta()
G4PhysicsFreeVector ZeroPhysVector
G4ThreeVector GetDirection()
void SetPosDistribution(G4SPSPosDistribution *a)
void GenerateFocusedFlux(G4ParticleMomentum &outputMom)
void UserDefAngTheta(const G4ThreeVector &)
G4PhysicsFreeVector UDefThetaH
void SetFocusPoint(const G4ThreeVector &)
void GenerateCosineLawFlux(G4ParticleMomentum &outputMom)
void SetAngDistType(const G4String &)
void UserDefAngPhi(const G4ThreeVector &)
G4PhysicsFreeVector IPDFThetaH
G4ParticleMomentum GenerateOne()
void GenerateBeamFlux(G4ParticleMomentum &outputMom)
void SetMaxTheta(G4double)
void SetUseUserAngAxis(G4bool)
void SetMinTheta(G4double)
G4PhysicsFreeVector UDefPhiH
void SetParticleMomentumDirection(const G4ParticleMomentum &aMomDirection)
void GenerateUserDefFlux(G4ParticleMomentum &outputMom)
G4SPSRandomGenerator * angRndm
void GenerateIsotropicFlux(G4ParticleMomentum &outputMom)
G4double GenerateUserDefPhi()
void SetBeamSigmaInAngY(G4double)
void ReSetHist(const G4String &)
G4SPSPosDistribution * posDist
void SetBiasRndm(G4SPSRandomGenerator *a)
void SetVerbosity(G4int a)
void DefineAngRefAxes(const G4String &, const G4ThreeVector &)
void SetUserWRTSurface(G4bool)
G4ParticleMomentum particle_momentum_direction
const G4ThreeVector & GetParticlePos() const
const G4String & GetSourcePosType() const
const G4ThreeVector & GetSideRefVec2() const
const G4ThreeVector & GetSideRefVec3() const
const G4ThreeVector & GetSideRefVec1() const
DLL_API const Hep3Vector HepZHat
DLL_API const Hep3Vector HepXHat
DLL_API const Hep3Vector HepYHat
ThreeVector shoot(const G4int Ap, const G4int Af)
static const G4LorentzVector zero(0., 0., 0., 0.)
static const G4double bins[31]