Geant4-11
G4PreCompoundDeexcitation.hh
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26#ifndef G4PRECOMPOUND_DEEXCITATION_HH
27#define G4PRECOMPOUND_DEEXCITATION_HH
28//
29// Takes an arbitrary excited or unphysical nuclear state and produces
30// a final state with evaporated particles and (possibly) a stable nucleus.
31//
32// 20100922 M. Kelsey -- Remove convertFragment() function, pass buffer
33// instead of copying
34// 20100926 M. Kelsey -- Move to new G4VCascadeDeexcitation base class.
35// 20130620 Address Coverity complaint about missing copy actions
36// 20130621 Drop collide() interface (base class will throw exception);
37// follow base change to deExcite() with reference.
38// 20130622 Inherit from G4CascadeDeexciteBase, add verbosity interface
39// to pass to PreCompound
40
42#include "globals.hh"
43
44class G4InuclNuclei;
45class G4InuclParticle;
48
49
51
52public:
55
56 virtual void setVerboseLevel(G4int verbose);
57
58 // Interface specific to pre-compound (post-cascade) processing
59 virtual void deExcite(const G4Fragment& fragment,
60 G4CollisionOutput& globalOutput);
61
62private:
65
66private:
67 // Copying of modules is forbidden
70};
71
72#endif /* G4PRECOMPOUND_DEEXCITATION_HH */
int G4int
Definition: G4Types.hh:85
G4VPreCompoundModel * theDeExcitation
G4PreCompoundDeexcitation & operator=(const G4PreCompoundDeexcitation &)
G4ExcitationHandler * theExcitationHandler
virtual void setVerboseLevel(G4int verbose)
virtual void deExcite(const G4Fragment &fragment, G4CollisionOutput &globalOutput)
G4PreCompoundDeexcitation(const G4PreCompoundDeexcitation &)