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26// G4ParticleChangeForTransport inline methods implementation
28// Author: Hisaya Kurashige, 10 May 1998
29// --------------------------------------------------------------------
31inline void G4ParticleChangeForTransport::SetTouchableHandle(
32 const G4TouchableHandle& fTouchable)
34 theTouchableHandle = fTouchable;
37inline const G4TouchableHandle&
38G4ParticleChangeForTransport::GetTouchableHandle() const
40 return theTouchableHandle;
43inline void G4ParticleChangeForTransport::SetMaterialInTouchable(
44 G4Material* fMaterial)
46 theMaterialChange = fMaterial;
49inline G4Material* G4ParticleChangeForTransport::GetMaterialInTouchable() const
51 return theMaterialChange;
54inline void G4ParticleChangeForTransport::SetMaterialCutsCoupleInTouchable(
55 const G4MaterialCutsCouple* fMaterialCutsCouple)
57 theMaterialCutsCoupleChange = fMaterialCutsCouple;
60inline const G4MaterialCutsCouple*
61G4ParticleChangeForTransport::GetMaterialCutsCoupleInTouchable() const
63 return theMaterialCutsCoupleChange;
66inline void G4ParticleChangeForTransport::SetSensitiveDetectorInTouchable(
67 G4VSensitiveDetector* fSensitiveDetector)
69 theSensitiveDetectorChange = fSensitiveDetector;
72inline G4VSensitiveDetector*
73G4ParticleChangeForTransport::GetSensitiveDetectorInTouchable() const
75 return theSensitiveDetectorChange;
78inline G4bool G4ParticleChangeForTransport::GetMomentumChanged() const
80 return isMomentumChanged;
83inline void G4ParticleChangeForTransport::SetMomentumChanged(G4bool b)
85 isMomentumChanged = b;
88//----------------------------------------------------------------
89// functions for Initialization
92inline void G4ParticleChangeForTransport::Initialize(const G4Track& track)
94 // use base class's method at first
95 InitializeStatusChange(track);
96 // InitializeLocalEnergyDeposit(track);
97 InitializeSteppingControl(track);
98 // InitializeTrueStepLength(track);
99 // InitializeSecondaries(track);
101 // set Energy/Momentum etc. equal to those of the parent particle
102 const G4DynamicParticle* pParticle = track.GetDynamicParticle();
103 // theEnergyChange = pParticle->GetKineticEnergy();
104 // theMomentumChange = pParticle->GetMomentumDirection();
105 theVelocityChange = track.GetVelocity();
106 isVelocityChanged = false;
107 thePolarizationChange = pParticle->GetPolarization();
108 // theProperTimeChange = pParticle->GetProperTime();
110 // set Position/Time etc. equal to those of the parent track
111 // thePositionChange = track.GetPosition();
112 // set TimeChange equal to local time of the parent track
113 theTimeChange = track.GetLocalTime();
114 // set initial Local/Global time of the parent track
115 theLocalTime0 = track.GetLocalTime();
116 theGlobalTime0 = track.GetGlobalTime();
118 // set touchable equal to the next touchable of the parent track
119 // not set as for now
120 // theTouchableChange = track.GetNextTouchable();
122 // NOTE: almost nothing is initialized here.
123 // theMomentumChange, theProperTimeChange, thePositionChange
124 // and theTimeChange are set by G4Transportation::AlongStepDoIt();
125 // the others are not needed.
126 // Take care when implementing the PostStep related things!
130inline void G4ParticleChangeForTransport::SetPointerToVectorOfAuxiliaryPoints(
131 std::vector<G4ThreeVector>* theNewVectorPointer)
133 fpVectorOfAuxiliaryPointsPointer = theNewVectorPointer;
136inline std::vector<G4ThreeVector>*
137G4ParticleChangeForTransport::GetPointerToVectorOfAuxiliaryPoints() const
139 return fpVectorOfAuxiliaryPointsPointer;