Geant4-11
G4PartialPhantomParameterisation.hh
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25//
26// class G4PartialPhantomParameterisation
27//
28// Class description:
29//
30// Describes partial regular parameterisations, i.e. the voxels do not
31// completely fill the container in the three dimensions
32
33// History:
34// - Created: P.Arce, September 2010
35// --------------------------------------------------------------------
36#ifndef G4PartialPhantomParameterisation_HH
37#define G4PartialPhantomParameterisation_HH
38
39#include <vector>
40#include <set>
41#include <map>
42
43#include "G4Types.hh"
45#include "G4AffineTransform.hh"
46
48class G4VTouchable;
49class G4VSolid;
50class G4Material;
51
53{
54 public: // with description
55
58
60
61 G4Material* ComputeMaterial(const G4int repNo,
62 G4VPhysicalVolume *currentVol,
63 const G4VTouchable *parentTouch = nullptr);
64
65 G4int GetReplicaNo( const G4ThreeVector& localPoint,
66 const G4ThreeVector& localDir );
67 // Get the voxel number corresponding to the point in the container
68 // frame. Use 'localDir' to avoid precision problems at the surfaces.
69
70 G4ThreeVector GetTranslation(const G4int copyNo ) const;
71
72 size_t GetMaterialIndex( size_t nx, size_t ny, size_t nz) const;
73 size_t GetMaterialIndex( size_t copyNo) const;
74
75 G4Material* GetMaterial( size_t nx, size_t ny, size_t nz) const;
76 G4Material* GetMaterial( size_t copyNo ) const;
77
78 void SetFilledIDs( std::multimap<G4int,G4int> fid )
79 {
80 fFilledIDs = fid;
81 }
82
83 void SetFilledMins( std::map< G4int, std::map<G4int,G4int> > fmins )
84 {
85 fFilledMins = fmins;
86 }
87
89
90 private:
91
92 void ComputeVoxelIndices(const G4int copyNo, size_t& nx,
93 size_t& ny, size_t& nz ) const;
94 // Convert the copyNo to voxel numbers in x, y and z.
95
96 void CheckCopyNo( const G4int copyNo ) const;
97 // Check that the copy number is within limits.
98
99 private:
100
101 std::multimap<G4int,G4int> fFilledIDs;
102 std::map< G4int, std::map<G4int,G4int> > fFilledMins;
103};
104
105#endif
int G4int
Definition: G4Types.hh:85
G4Material * ComputeMaterial(const G4int repNo, G4VPhysicalVolume *currentVol, const G4VTouchable *parentTouch=nullptr)
void ComputeVoxelIndices(const G4int copyNo, size_t &nx, size_t &ny, size_t &nz) const
std::map< G4int, std::map< G4int, G4int > > fFilledMins
void SetFilledIDs(std::multimap< G4int, G4int > fid)
void ComputeTransformation(const G4int, G4VPhysicalVolume *) const
void SetFilledMins(std::map< G4int, std::map< G4int, G4int > > fmins)
size_t GetMaterialIndex(size_t nx, size_t ny, size_t nz) const
G4int GetReplicaNo(const G4ThreeVector &localPoint, const G4ThreeVector &localDir)
G4ThreeVector GetTranslation(const G4int copyNo) const
G4Material * GetMaterial(size_t nx, size_t ny, size_t nz) const