32#ifndef G4OPENGLWIN32VIEWER_HH
33#define G4OPENGLWIN32VIEWER_HH
60 static LRESULT CALLBACK
WindowProc(HWND,UINT,WPARAM,LPARAM);
void SetZoom(G4int)
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virtual void CreateMainWindow()
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G4OpenGLWin32Viewer(G4OpenGLSceneHandler &scene)
void ShowView()
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static LRESULT CALLBACK WindowProc(HWND, UINT, WPARAM, LPARAM)
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void SetShift(G4int, G4int)
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void SetView()
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void SetRotation(G4int, G4int)
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void ReleaseMouse()
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static G4bool SetWindowPixelFormat(HDC)
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void TrackMouse(G4int, G4int)
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virtual ~G4OpenGLWin32Viewer()
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void CreateGLWin32Context()
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void GetWin32Connection()
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